Player Matchup

Skadi
Skadi
 
Skadi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DJara14
Achilles
Level 45
God Stats
7W - 12L
1,441 SR
Queue Stats
72W - 97L
1,357 Elo+
Party 2
Serqet
Serqet
L1neoo
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,525 Elo+
Party 2
Chang'e
Chang'e
pavito2002
Chang'e
Level 28
God Stats
0W - 4L
1,105 SR
Queue Stats
35W - 61L
1,306 Elo+
Party 2
Ymir
Ymir
sanchez11
Ymir
Level 14
God Stats
2W - 7L
1,259 SR
Queue Stats
44W - 48L
1,299 Elo+
Party 2
Team Averages
Level 50
1,361 SR
1,397 Elo+

VS

Team Averages
Level 92
1,519 SR
1,497 Elo+
Chang'e
Chang'e
KUR0G1T5UN3
Chang'e
Level 158
God Stats
3W - 0L
1,926 SR
Queue Stats
254W - 275L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
M1ghtyJP
Kuzenbo
Level 59
God Stats
8W - 4L
1,595 SR
Queue Stats
104W - 85L
1,516 Elo+
Party 1
Skadi
Skadi
Note0
Skadi
Level 48
God Stats
10W - 14L
1,485 SR
Queue Stats
136W - 148L
1,480 Elo+
Party 1
Merlin
Merlin
SirPenn
Merlin
Level 99
God Stats
1W - 4L
1,080 SR
Queue Stats
366W - 334L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
TinySquidCheeks
Cliodhna
Level 98
God Stats
12W - 12L
1,507 SR
Queue Stats
302W - 298L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 7 / 2
8,233
392
8,392
15,254
5,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DJara14
Achilles
15
0 / 3 / 1
8,921
425
4,188
16,573
15,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
L1neoo
Serqet
18
5 / 4 / 0
10,804
514
8,892
19,624
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
pavito2002
Chang'e
13
1 / 4 / 0
7,610
362
3,648
14,950
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
0 / 6 / 3
8,196
390
2,847
19,707
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KUR0G1T5UN3
Chang'e
17
0 / 1 / 5
11,301
538
8,022
12,372
12,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
M1ghtyJP
Kuzenbo
16
6 / 0 / 7
11,368
541
7,760
9,551
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Note0
Skadi
18
9 / 3 / 4
11,995
571
18,584
15,218
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
SirPenn
Merlin
18
4 / 2 / 6
11,337
540
13,138
8,859
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
19
5 / 0 / 8
11,626
554
12,972
11,515
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
24
24
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
2
0.14
L
Achilles
DJara14
Achilles
0
3
1
0.17
W
Chang'e
KUR0G1T5UN3
Chang'e
0
1
5
2.5
L
Serqet
L1neoo
Serqet
5
4
0
1.25
W
Kuzenbo
M1ghtyJP
Kuzenbo
6
0
7
9.5
W
Skadi
Note0
Skadi
9
3
4
3.67
W
Merlin
SirPenn
Merlin
4
2
6
3.5
W
Cliodhna
5
0
8
9
L
Chang'e
pavito2002
Chang'e
1
4
0
0.25
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
60,476
86,108
Taken
57,515
56,469
Mitigated
43,393
17,952
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,392
2,918
0
2,461
15,254
5,125
0
2,371
12,883
0
54,400
L
Achilles
DJara14
Achilles
4,188
1,230
0
2,148
16,573
15,473
0
6,215
10,358
0
64,818
W
Chang'e
KUR0G1T5UN3
Chang'e
8,022
353
1,718
7,198
12,372
12,842
368
669
11,422
85,805
0
L
Serqet
L1neoo
Serqet
8,892
2,423
0
7,388
19,624
9,775
0
4,193
15,431
0
101,909
W
Kuzenbo
M1ghtyJP
Kuzenbo
7,760
3,273
0
2,458
9,551
14,911
396
1,969
7,212
23,185
2,038
W
Skadi
Note0
Skadi
18,584
10,633
0
8,354
15,218
6,254
3,526
815
14,089
38
105,202
W
Merlin
SirPenn
Merlin
13,138
563
0
1,172
8,859
4,181
1,214
2,424
6,435
89,308
0
W
Cliodhna
12,972
1,850
0
3,573
11,515
5,205
1,710
618
10,262
0
110,201
L
Chang'e
pavito2002
Chang'e
3,648
298
570
2,748
14,950
5,277
0
7,921
7,029
45,273
0
L
Ymir
2,847
443
0
2,637
19,707
20,819
0
8,008
11,699
29,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
57,627
473
Minions Killed
661
0
Camps Cleared
0
1,897,479
Distance Traveled
2,083,286
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,233
392
95
5
0
334,025
5
L
Achilles
8,921
425
118
6
0
381,240
4
W
Chang'e
11,301
538
170
8
0
413,485
13
L
Serqet
10,804
514
160
8
0
445,457
2
W
Kuzenbo
11,368
541
32
2
0
426,098
4
W
Skadi
11,995
571
155
7
0
364,013
0
W
Merlin
11,337
540
157
7
0
393,706
4
W
Cliodhna
11,626
554
147
7
0
485,984
3
L
Chang'e
7,610
362
78
4
0
374,462
7
L
Ymir
8,196
390
22
1
0
362,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role