Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
QuesoO
Eset
Level 82
God Stats
0W - 1L
1,589 SR
Queue Stats
76W - 66L
1,542 Elo+
Solo
Hachiman
Hachiman
ResAutism
Hachiman
Level 106
God Stats
1W - 1L
1,720 SR
Queue Stats
78W - 83L
1,516 Elo+
Solo
King Arthur
King Arthur
Yorkpeppermint7
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 254L
1,577 Elo+
Solo
Chaac
Chaac
retorc
Chaac
Level 132
God Stats
9W - 7L
1,682 SR
Queue Stats
344W - 360L
1,521 Elo+
Party 1
Team Averages
Level 110
1,598 SR
1,531 Elo+

VS

Team Averages
Level 127
1,499 SR
1,628 Elo+
Cernunnos
Cernunnos
Jigkiro
Cernunnos
Level 116
God Stats
7W - 5L
1,475 SR
Queue Stats
213W - 203L
1,600 Elo+
Solo
Neith
Neith
NotChewieBro
Neith
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 41L
1,499 Elo+
Solo
Scylla
Scylla
PluggedSet90
Scylla
Level 89
God Stats
5W - 2L
1,575 SR
Queue Stats
119W - 121L
1,569 Elo+
Solo
Susano
Susano
dvinskclan
Susano
Level 125
God Stats
1W - 0L
1,221 SR
Queue Stats
3W - 0L
1,807 Elo+
Solo
Guan Yu
Guan Yu
im gIad
Guan Yu
Level 158
God Stats
98W - 51L
1,723 SR
Queue Stats
543W - 315L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 2
9,758
976
15,506
16,057
5,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
QuesoO
Eset
15
2 / 3 / 3
10,079
1,008
15,030
9,550
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ResAutism
Hachiman
15
3 / 4 / 2
10,518
1,052
15,685
17,779
5,180
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Yorkpeppermint7
King Arthur
15
0 / 4 / 4
9,653
965
12,328
23,016
21,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
retorc
Chaac
16
0 / 1 / 6
10,832
1,083
9,214
19,834
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jigkiro
Cernunnos
16
2 / 2 / 11
11,268
1,127
15,840
21,155
20,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
5 / 0 / 7
11,364
1,136
18,952
10,471
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
16
1 / 0 / 11
10,030
1,003
13,930
6,412
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
dvinskclan
Susano
17
3 / 3 / 10
11,078
1,108
16,602
13,916
6,834
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
im gIad
Guan Yu
16
4 / 1 / 8
10,818
1,082
15,676
20,967
28,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
6
Kills
15
15
Deaths
6
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
W
Cernunnos
Jigkiro
Cernunnos
2
2
11
3.75
W
5
0
7
8.5
W
Scylla
1
0
11
6.5
L
Eset
QuesoO
Eset
2
3
3
1.17
L
Hachiman
ResAutism
Hachiman
3
4
2
1
L
King Arthur
Yorkpeppermint7
King Arthur
0
4
4
0.5
W
Susano
dvinskclan
Susano
3
3
10
2.67
W
Guan Yu
im gIad
Guan Yu
4
1
8
8
L
Chaac
retorc
Chaac
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,763
Damage
81,000
86,236
Taken
72,921
55,176
Mitigated
62,859
16,310
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,506
455
192
976
16,057
5,497
0
2,996
12,877
32,136
0
W
Cernunnos
Jigkiro
Cernunnos
15,840
7,860
3,786
1,992
21,155
20,488
0
8,247
12,908
0
27,324
W
18,952
7,513
0
1,330
10,471
4,407
0
5,100
5,371
0
60,314
W
Scylla
13,930
741
0
0
6,412
2,852
0
2,794
3,618
23,723
0
L
Eset
QuesoO
Eset
15,030
312
940
344
9,550
3,262
0
1,854
7,660
36,521
0
L
Hachiman
ResAutism
Hachiman
15,685
12,328
0
2,703
17,779
5,180
0
2,486
15,056
0
36,246
L
King Arthur
Yorkpeppermint7
King Arthur
12,328
1,235
11
78
23,016
21,286
0
2,682
19,698
0
33,164
W
Susano
dvinskclan
Susano
16,602
2,451
36
995
13,916
6,834
0
5,817
8,099
0
31,440
W
Guan Yu
im gIad
Guan Yu
15,676
1,755
7,697
8,999
20,967
28,278
0
8,931
12,036
0
24,875
L
Chaac
retorc
Chaac
9,214
1,300
0
11,066
19,834
19,951
0
3,912
15,480
436
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
54,558
199
Minions Killed
207
4
Camps Cleared
11
1,029,715
Distance Traveled
1,019,351
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,758
976
39
4
2
193,183
1
W
Cernunnos
11,268
1,127
17
2
1
185,240
1
W
Neith
11,364
1,136
125
13
1
180,605
1
W
Scylla
10,030
1,003
25
3
1
203,072
0
L
Eset
10,079
1,008
52
5
1
226,251
0
L
Hachiman
10,518
1,052
47
5
1
185,727
1
L
King Arthur
9,653
965
40
4
0
205,743
3
W
Susano
11,078
1,108
24
2
7
220,501
1
W
Guan Yu
10,818
1,082
16
2
1
229,933
3
L
Chaac
10,832
1,083
21
2
0
218,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role