Player Matchup

Sol
Sol
AmarokAdalwolf
Sol
Level 86
God Stats
1W - 1L
1,520 SR
Queue Stats
186W - 160L
1,517 Elo+
Party 2
Bellona
Bellona
LeBabyJames
Bellona
Level 26
God Stats
18W - 10L
1,598 SR
Queue Stats
62W - 53L
1,482 Elo+
Party 2
Apollo
Apollo
YungGelo
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,480 Elo+
Party 2
Team Averages
Level 47
1,539 SR
1,493 Elo+

VS

Team Averages
Level 74
1,499 SR
1,560 Elo+
Horus
Horus
HardSquirt
Horus
Level 28
God Stats
7W - 2L
1,861 SR
Queue Stats
52W - 23L
1,747 Elo+
Party 1
Susano
Susano
Skull129
Susano
Level 49
God Stats
1W - 4L
1,138 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Yemoja
Yemoja
Th3Legacy
Yemoja
Level 146
God Stats
10W - 4L
1,497 SR
Queue Stats
130W - 79L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
11,014
787
21,009
13,175
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LeBabyJames
Bellona
16
3 / 4 / 5
10,725
766
11,886
19,620
18,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
YungGelo
Apollo
13
1 / 3 / 4
9,224
659
7,222
12,702
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
10 / 1 / 1
10,725
766
19,326
21,005
14,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Skull129
Susano
14
1 / 9 / 6
9,169
655
10,836
17,614
8,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yemoja
Th3Legacy
Yemoja
15
0 / 0 / 11
10,234
731
3,646
13,539
11,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
11
11
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
Horus
10
1
1
10.5
W
Bellona
LeBabyJames
Bellona
3
4
5
1.38
L
Susano
Skull129
Susano
1
9
6
0.44
L
Yemoja
Th3Legacy
Yemoja
0
0
11
5.5
W
Apollo
YungGelo
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
33,808
45,497
Taken
52,158
27,899
Mitigated
35,656
8,837
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,009
8,824
0
5,020
13,175
5,017
1,835
1,208
11,967
60,546
5,755
L
Horus
19,326
9,429
1,880
4,459
21,005
14,937
892
7,618
13,387
0
50,937
W
Bellona
LeBabyJames
Bellona
11,886
5,554
0
2,060
19,620
18,726
341
1,707
17,913
0
31,651
L
Susano
Skull129
Susano
10,836
3,419
0
910
17,614
8,946
802
6,635
10,979
0
42,543
L
Yemoja
Th3Legacy
Yemoja
3,646
2,083
9,168
4,614
13,539
11,773
214
5,178
8,361
11,481
0
W
Apollo
YungGelo
Apollo
7,222
2,939
0
1,757
12,702
4,156
820
798
11,904
0
26,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,963
Gold Earned
30,128
157
Minions Killed
139
0
Camps Cleared
0
769,748
Distance Traveled
759,511
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,014
787
79
6
0
234,543
3
L
Horus
10,725
766
64
5
0
275,614
0
W
Bellona
10,725
766
30
2
0
280,609
0
L
Susano
9,169
655
57
4
0
230,290
0
L
Yemoja
10,234
731
18
1
0
253,607
1
W
Apollo
9,224
659
48
3
0
254,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role