Player Matchup

Horus
Horus
Havark
Horus
Level 63
God Stats
0W - 1L
1,609 SR
Queue Stats
83W - 107L
1,408 Elo+
Party 3
Cabrakan
Cabrakan
Leverox
Cabrakan
Level 78
God Stats
0W - 1L
1,496 SR
Queue Stats
76W - 80L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
PlagueYears666
Nu Wa
Level 7
God Stats
8W - 6L
1,590 SR
Queue Stats
10W - 16L
1,419 Elo+
Solo
Jormungandr
Jormungandr
ajosborn24
Jormungandr
Level 123
God Stats
2W - 2L
1,496 SR
Queue Stats
85W - 92L
1,449 Elo+
Party 3
Skadi
Skadi
needathneed
Skadi
Level 3
God Stats
0W - 4L
1,181 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 3
Team Averages
Level 55
1,474 SR
1,380 Elo+

VS

Team Averages
Level 75
1,606 SR
1,468 Elo+
Ah Puch
Ah Puch
Djseon
Ah Puch
Level 154
God Stats
3W - 3L
1,739 SR
Queue Stats
108W - 96L
1,519 Elo+
Party 1
Hel
Hel
SevenSeven8778
Hel
Level 124
God Stats
5W - 6L
1,527 SR
Queue Stats
487W - 476L
1,533 Elo+
Party 2
Cerberus
Cerberus
SquirrelzRage
Cerberus
Level 46
God Stats
2W - 2L
1,586 SR
Queue Stats
52W - 45L
1,526 Elo+
Party 1
Thanatos
Thanatos
TheMiddayMaiden
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,202 Elo+
Solo
Vamana
Vamana
UnsungDog
Vamana
Level 48
God Stats
3W - 1L
1,679 SR
Queue Stats
139W - 124L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Havark
Horus
18
1 / 6 / 7
12,220
679
11,365
33,847
52,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Leverox
Cabrakan
18
1 / 9 / 8
11,227
624
15,067
31,556
19,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 7 / 5
11,626
646
26,684
17,022
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ajosborn24
Jormungandr
20
3 / 2 / 5
12,941
719
24,304
24,602
39,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 6 / 1
11,520
640
1,940
14,470
5,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Djseon
Ah Puch
20
6 / 1 / 16
13,990
777
33,911
18,254
9,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 2 / 9
14,016
779
24,208
15,769
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SquirrelzRage
Cerberus
20
5 / 1 / 19
13,877
771
20,810
27,525
39,005
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
18
4 / 5 / 10
12,195
678
10,405
19,853
9,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
UnsungDog
Vamana
19
5 / 2 / 13
13,290
738
20,632
28,196
33,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
10
Kills
30
30
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Djseon
Ah Puch
6
1
16
14
L
Horus
Havark
Horus
1
6
7
0.75
L
Cabrakan
Leverox
Cabrakan
1
9
8
0.56
L
3
7
5
0.79
W
10
2
9
7.25
W
Cerberus
SquirrelzRage
Cerberus
5
1
19
14.5
W
Thanatos
4
5
10
1.8
W
Vamana
UnsungDog
Vamana
5
2
13
5.75
L
Jormungandr
ajosborn24
Jormungandr
3
2
5
2.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,360
Damage
109,966
121,497
Taken
109,597
126,520
Mitigated
100,869
17,394
Healing
51,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Djseon
Ah Puch
33,911
1,019
0
7,451
18,254
9,558
2,242
11,687
6,567
93,640
0
L
Horus
Havark
Horus
11,365
5,026
3,641
8,233
33,847
52,463
0
18,684
15,163
0
25,478
L
Cabrakan
Leverox
Cabrakan
15,067
880
0
2,367
31,556
19,636
0
23,368
8,188
42,556
0
L
26,684
4,714
0
1,027
17,022
8,958
27
12,661
4,361
54,270
0
W
24,208
2,993
6,620
7,536
15,769
8,830
1,860
8,890
6,879
80,349
0
W
Cerberus
SquirrelzRage
Cerberus
20,810
1,204
0
9,406
27,525
39,005
331
15,180
12,345
51,360
0
W
Thanatos
10,405
797
0
10,132
19,853
9,806
496
13,241
6,612
0
43,727
W
Vamana
UnsungDog
Vamana
20,632
10,589
2,387
7,533
28,196
33,670
1,905
17,057
11,139
4,375
41,626
L
Jormungandr
ajosborn24
Jormungandr
24,304
5,380
0
2,027
24,602
39,677
0
15,994
8,608
72,248
0
L
1,940
776
0
99
14,470
5,786
894
11,001
3,469
0
16,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
67,368
262
Minions Killed
414
0
Camps Cleared
0
1,408,369
Distance Traveled
1,859,692
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,990
777
122
7
0
382,543
1
L
Horus
12,220
679
26
1
0
333,757
2
L
Cabrakan
11,227
624
45
3
0
311,383
1
L
Nu Wa
11,626
646
59
3
0
269,186
4
W
Hel
14,016
779
119
7
0
392,122
4
W
Cerberus
13,877
771
75
4
0
363,191
1
W
Thanatos
12,195
678
56
3
0
359,417
1
W
Vamana
13,290
738
42
2
0
362,419
2
L
Jormungandr
12,941
719
92
5
0
318,213
0
L
Skadi
11,520
640
40
2
0
175,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role