Player Matchup

Thanatos
Thanatos
BPal2222227
Thanatos
Level 99
God Stats
27W - 28L
1,487 SR
Queue Stats
103W - 116L
1,363 Elo+
Party 1
Ymir
Ymir
DolesBanana01
Ymir
Level 101
God Stats
2W - 1L
1,245 SR
Queue Stats
37W - 54L
1,373 Elo+
Party 1
Neith
Neith
PiKAPPNIX
Neith
Level 58
God Stats
57W - 56L
1,465 SR
Queue Stats
149W - 169L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
Wibf99
Nu Wa
Level 46
God Stats
80W - 70L
1,557 SR
Queue Stats
123W - 101L
1,523 Elo+
Solo
Jormungandr
Jormungandr
sammy x88
Jormungandr
Level 27
God Stats
15W - 4L
1,693 SR
Queue Stats
15W - 5L
1,605 Elo+
Party 1
Team Averages
Level 66
1,489 SR
1,448 Elo+

VS

Team Averages
Level 88
1,492 SR
1,439 Elo+
Danzaburou
Danzaburou
BrotherzOfWarz
Danzaburou
Level 144
God Stats
30W - 20L
1,427 SR
Queue Stats
127W - 134L
1,459 Elo+
Solo
Thor
Thor
G3ARl-lEAD
Thor
Level 80
God Stats
191W - 178L
1,531 SR
Queue Stats
430W - 405L
1,475 Elo+
Solo
Izanami
Izanami
StEvE-03193
Izanami
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
121W - 155L
1,393 Elo+
Solo
Cerberus
Cerberus
calebonjah
Cerberus
Level 43
God Stats
1W - 1L
1,352 SR
Queue Stats
15W - 26L
1,370 Elo+
Solo
Nu Wa
Nu Wa
xCGxSmart747
Nu Wa
Level 129
God Stats
4W - 3L
1,650 SR
Queue Stats
80W - 82L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BPal2222227
Thanatos
12
5 / 1 / 4
7,516
1,253
5,686
5,021
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 6
6,951
1,159
2,281
6,046
3,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
PiKAPPNIX
Neith
12
2 / 1 / 5
6,734
1,122
5,264
4,458
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
Wibf99
Nu Wa
12
2 / 1 / 5
7,504
1,251
5,053
3,018
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
sammy x88
Jormungandr
12
1 / 1 / 8
6,992
1,165
4,780
8,658
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

382

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrotherzOfWarz
Danzaburou
12
2 / 4 / 2
7,144
1,191
5,857
7,905
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 2
6,509
1,085
5,575
2,424
923
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
StEvE-03193
Izanami
11
1 / 2 / 1
6,491
1,082
3,402
6,461
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
calebonjah
Cerberus
10
0 / 1 / 0
5,625
938
824
1,376
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 2
6,830
1,138
8,315
7,363
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
11
Kills
5
5
Deaths
11
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BPal2222227
Thanatos
5
1
4
7
L
Danzaburou
BrotherzOfWarz
Danzaburou
2
4
2
0.75
W
1
1
6
4
L
1
0
2
2
W
Neith
PiKAPPNIX
Neith
2
1
5
4.5
L
Izanami
StEvE-03193
Izanami
1
2
1
0.75
W
Nu Wa
Wibf99
Nu Wa
2
1
5
4.5
L
Cerberus
calebonjah
Cerberus
0
1
0
0
W
Jormungandr
sammy x88
Jormungandr
1
1
8
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
23,973
27,201
Taken
25,529
15,401
Mitigated
10,068
4,449
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BPal2222227
Thanatos
5,686
1,496
0
3,567
5,021
2,467
0
1,879
3,142
0
9,298
L
Danzaburou
BrotherzOfWarz
Danzaburou
5,857
2,220
0
455
7,905
3,273
0
3,735
4,170
0
14,165
W
2,281
113
0
0
6,046
3,336
0
535
5,511
16,313
0
L
5,575
810
0
0
2,424
923
0
1,348
1,076
0
8,759
W
Neith
PiKAPPNIX
Neith
5,264
2,633
0
606
4,458
1,673
0
2,193
2,265
0
13,420
L
Izanami
StEvE-03193
Izanami
3,402
2,627
0
886
6,461
2,843
0
3,584
2,877
0
14,962
W
Nu Wa
Wibf99
Nu Wa
5,053
1,345
0
0
3,018
1,067
0
1,030
1,988
21,000
0
L
Cerberus
calebonjah
Cerberus
824
29
0
243
1,376
731
0
813
563
1,336
0
W
Jormungandr
sammy x88
Jormungandr
4,780
2,049
0
276
8,658
6,858
0
3,502
5,156
18,611
0
L
8,315
3,552
0
270
7,363
2,298
0
2,634
4,729
26,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
32,599
141
Minions Killed
91
5
Camps Cleared
3
603,313
Distance Traveled
446,433
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,516
1,253
7
1
1
129,245
0
L
Danzaburou
7,144
1,191
22
4
1
121,568
2
W
Ymir
6,951
1,159
41
7
1
110,720
0
L
Thor
6,509
1,085
5
1
0
119,400
0
W
Neith
6,734
1,122
23
4
0
121,540
0
L
Izanami
6,491
1,082
32
5
0
95,374
0
W
Nu Wa
7,504
1,251
42
7
3
115,366
0
L
Cerberus
5,625
938
3
1
0
14,486
0
W
Jormungandr
6,992
1,165
28
5
0
126,442
2
L
Nu Wa
6,830
1,138
29
5
2
95,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role