Player Matchup

Hades
Hades
BILLYNTIMMY
Hades
Level 102
God Stats
34W - 28L
1,605 SR
Queue Stats
564W - 525L
1,443 Elo+
Party 1
Terra
Terra
RayCharlz
Terra
Level 106
God Stats
8W - 4L
1,757 SR
Queue Stats
217W - 239L
1,362 Elo+
Solo
Artemis
Artemis
Sentygorex
Artemis
Level 144
God Stats
0W - 2L
1,540 SR
Queue Stats
194W - 203L
1,427 Elo+
Solo
Pele
Pele
VortiCo
Pele
Level 137
God Stats
1W - 4L
1,357 SR
Queue Stats
549W - 632L
1,430 Elo+
Solo
Zeus
Zeus
mlce
Zeus
Level 100
God Stats
15W - 18L
1,497 SR
Queue Stats
858W - 821L
1,500 Elo+
Party 1
Team Averages
Level 118
1,551 SR
1,432 Elo+

VS

Team Averages
Level 73
1,512 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Donks5193
Lancelot
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,394 Elo+
Party 2
Chernobog
Chernobog
Dragonguy71
Chernobog
Level 58
God Stats
14W - 13L
1,359 SR
Queue Stats
118W - 125L
1,451 Elo+
Party 2
Zeus
Zeus
wh1ther0se
Zeus
Level 120
God Stats
20W - 8L
1,700 SR
Queue Stats
130W - 134L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,157
684
5,752
7,111
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Terra
RayCharlz
Terra
6
0 / 3 / 1
4,396
488
1,413
7,968
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Sentygorex
Artemis
7
2 / 5 / 0
4,851
539
4,907
9,063
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
VortiCo
Pele
10
3 / 1 / 2
6,143
683
6,028
7,751
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
mlce
Zeus
9
1 / 2 / 0
5,317
591
2,463
4,790
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 1 / 4
5,822
647
4,522
8,299
5,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
 
Ao Kuang
9
0 / 4 / 0
5,028
559
4,871
9,546
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Donks5193
Lancelot
8
2 / 1 / 2
5,256
584
1,559
6,303
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Dragonguy71
Chernobog
10
5 / 3 / 4
6,028
670
7,735
7,622
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 0
6,069
674
2,566
2,074
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
12
12
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
4
4
W
Ao Kuang
 
Ao Kuang
0
4
0
0
L
3
1
2
4
W
Lancelot
Donks5193
Lancelot
2
1
2
3
W
Chernobog
Dragonguy71
Chernobog
5
3
4
2.33
L
Terra
RayCharlz
Terra
0
3
1
0.17
L
Artemis
Sentygorex
Artemis
2
5
0
0.4
L
Pele
VortiCo
Pele
3
1
2
4
L
Zeus
mlce
Zeus
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
21,253
36,683
Taken
33,844
13,656
Mitigated
14,322
8,511
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,522
2,382
191
1,872
8,299
5,651
76
1,151
7,103
0
23,518
W
Ao Kuang
 
Ao Kuang
4,871
1,527
0
3,263
9,546
3,658
0
5,379
4,083
32,826
0
L
5,752
1,605
56
3,491
7,111
3,511
714
4,750
2,318
34,604
0
W
Lancelot
Donks5193
Lancelot
1,559
258
0
534
6,303
2,050
29
869
5,422
0
19,634
W
Chernobog
Dragonguy71
Chernobog
7,735
5,700
0
2,472
7,622
2,293
316
958
6,664
0
37,548
L
Terra
RayCharlz
Terra
1,413
126
995
1,150
7,968
2,976
0
353
7,587
6,628
0
L
Artemis
Sentygorex
Artemis
4,907
2,433
0
1,412
9,063
2,761
0
0
9,063
0
23,486
L
Pele
VortiCo
Pele
6,028
2,031
0
1,157
7,751
2,752
0
954
6,753
0
45,851
L
Zeus
mlce
Zeus
2,463
505
0
250
4,790
1,656
0
1,117
3,525
36,665
0
W
2,566
279
0
952
2,074
670
812
998
944
31,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
28,203
265
Minions Killed
284
0
Camps Cleared
0
811,509
Distance Traveled
887,731
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,822
647
36
4
0
169,682
1
W
Ao Kuang
5,028
559
55
6
0
177,347
3
L
Hades
6,157
684
65
7
0
161,189
1
W
Lancelot
5,256
584
41
5
0
194,936
0
W
Chernobog
6,028
670
66
7
0
157,790
0
L
Terra
4,396
488
13
1
0
143,030
2
L
Artemis
4,851
539
35
4
0
134,354
0
L
Pele
6,143
683
87
10
0
210,038
0
L
Zeus
5,317
591
65
7
0
162,898
2
W
Zeus
6,069
674
86
10
0
187,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role