Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AuroraofDawn
Medusa
Level 102
God Stats
3W - 1L
1,725 SR
Queue Stats
90W - 92L
1,426 Elo+
Party 3
Tiamat
Tiamat
RuinedAnarchy
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,317 Elo+
Party 1
Ullr
Ullr
Shurt5
Ullr
Level 63
God Stats
2W - 0L
1,873 SR
Queue Stats
13W - 22L
1,345 Elo+
Party 1
Sobek
Sobek
schreibs6
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,341 Elo+
Party 1
Team Averages
Level 67
1,619 SR
1,386 Elo+

VS

Team Averages
Level 80
1,561 SR
1,522 Elo+
Neith
Neith
GunsNRosey
Neith
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,473 Elo+
Party 2
Ravana
Ravana
Triplehgears
Ravana
Level 93
God Stats
2W - 1L
1,882 SR
Queue Stats
223W - 268L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
WaywardBoots
Kuzenbo
Level 126
God Stats
9W - 10L
1,559 SR
Queue Stats
94W - 86L
1,576 Elo+
Party 2
Discordia
Discordia
salabush
Discordia
Level 37
God Stats
1W - 3L
1,357 SR
Queue Stats
54W - 48L
1,562 Elo+
Party 2
Mulan
Mulan
tcapling
Mulan
Level 86
God Stats
8W - 10L
1,507 SR
Queue Stats
72W - 74L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 3 / 4
9,274
843
10,753
12,859
6,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
1 / 1 / 5
8,832
803
8,518
7,278
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 9
8,225
748
7,033
8,101
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Shurt5
Ullr
16
4 / 0 / 7
9,252
841
8,674
9,887
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
schreibs6
Sobek
14
1 / 2 / 5
8,084
735
2,718
11,483
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 1 / 1
8,098
736
5,179
7,281
3,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
14
1 / 5 / 0
7,659
696
3,469
9,691
5,489
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WaywardBoots
Kuzenbo
15
1 / 2 / 3
8,315
756
7,079
10,253
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
salabush
Discordia
14
1 / 3 / 2
8,092
736
7,813
9,150
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
tcapling
Mulan
14
1 / 3 / 2
7,901
718
6,214
11,145
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
14
Kills
6
6
Deaths
14
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
4
3
W
Medusa
1
1
5
3.5
L
Neith
2
1
1
2.5
W
1
0
9
5.5
W
Ullr
Shurt5
Ullr
4
0
7
7.5
L
Ravana
1
5
0
0.2
L
Kuzenbo
WaywardBoots
Kuzenbo
1
2
3
1.25
L
Discordia
salabush
Discordia
1
3
2
0.67
W
Sobek
schreibs6
Sobek
1
2
5
1.75
L
Mulan
tcapling
Mulan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
29,754
49,608
Taken
47,520
28,898
Mitigated
38,055
10,643
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,753
1,958
0
3,001
12,859
6,649
587
2,904
9,700
0
32,399
W
Medusa
8,518
3,612
0
1,048
7,278
2,991
1,290
250
6,927
0
42,555
L
Neith
5,179
1,506
0
2,619
7,281
3,592
0
613
6,668
0
28,330
W
7,033
1,031
0
3,667
8,101
3,926
0
3,028
5,073
23,259
0
W
Ullr
Shurt5
Ullr
8,674
3,637
0
1,170
9,887
4,528
622
4,303
5,468
0
37,073
L
Ravana
3,469
975
106
1,819
9,691
5,489
0
1,332
8,359
0
15,209
L
Kuzenbo
WaywardBoots
Kuzenbo
7,079
3,098
0
1,544
10,253
13,145
174
3,219
7,034
20,723
0
L
Discordia
salabush
Discordia
7,813
144
0
404
9,150
3,650
627
1,267
7,883
28,877
0
W
Sobek
schreibs6
Sobek
2,718
138
0
1,757
11,483
10,804
0
4,407
6,880
15,153
0
L
Mulan
tcapling
Mulan
6,214
326
0
1,056
11,145
12,179
0
3,320
7,825
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
40,065
244
Minions Killed
198
0
Camps Cleared
0
1,163,600
Distance Traveled
1,116,198
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,274
843
41
4
0
270,214
3
W
Medusa
8,832
803
82
7
0
235,823
2
L
Neith
8,098
736
53
5
0
198,888
0
W
Tiamat
8,225
748
40
4
0
222,908
0
W
Ullr
9,252
841
66
6
0
227,458
0
L
Ravana
7,659
696
23
2
0
198,362
5
L
Kuzenbo
8,315
756
29
3
0
258,864
2
L
Discordia
8,092
736
51
5
0
222,126
1
W
Sobek
8,084
735
15
1
0
207,197
0
L
Mulan
7,901
718
42
4
0
237,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role