Player Matchup

Xing Tian
Xing Tian
Bandit_R99
Xing Tian
Level 102
God Stats
14W - 18L
1,428 SR
Queue Stats
419W - 421L
1,534 Elo+
Solo
Hel
Hel
SnT Azox
Hel
Level 68
God Stats
3W - 1L
1,639 SR
Queue Stats
201W - 220L
1,415 Elo+
Solo
Scylla
Scylla
Wexo25
Scylla
Level 151
God Stats
7W - 4L
1,561 SR
Queue Stats
263W - 257L
1,433 Elo+
Solo
Cernunnos
Cernunnos
j-xckz
Cernunnos
Level 127
God Stats
4W - 3L
1,524 SR
Queue Stats
462W - 454L
1,534 Elo+
Solo
Janus
Janus
swarMaster
Janus
Level 144
God Stats
9W - 7L
1,507 SR
Queue Stats
501W - 489L
1,542 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,492 Elo+

VS

Team Averages
Level 113
1,404 SR
1,461 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alexl337
Mercury
Level 123
God Stats
0W - 2L
1,218 SR
Queue Stats
259W - 248L
1,499 Elo+
Solo
Tiamat
Tiamat
RuneWolf9
Tiamat
Level 86
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
YandereBaka
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,271 Elo+
Party 1
Hel
Hel
deathlizerd
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bandit_R99
Xing Tian
18
1 / 4 / 13
12,261
681
11,011
25,982
35,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
4 / 3 / 13
12,026
668
10,928
19,141
14,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wexo25
Scylla
20
4 / 3 / 8
12,425
690
12,323
13,510
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
j-xckz
Cernunnos
20
5 / 3 / 10
12,645
703
33,336
18,711
11,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
8 / 2 / 10
13,267
737
30,986
13,023
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
6 / 4 / 6
12,066
670
24,654
27,017
16,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Alexl337
Mercury
13
1 / 7 / 3
9,484
527
6,847
18,281
10,116
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
RuneWolf9
Tiamat
18
2 / 5 / 10
11,302
628
14,363
17,877
13,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
YandereBaka
Cthulhu
20
3 / 4 / 9
11,876
660
15,795
30,305
40,142
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 3 / 7
11,636
646
10,538
20,120
13,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
22
Kills
15
15
Deaths
23
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
4
6
2.25
L
Mercury
Alexl337
Mercury
1
7
3
0.36
W
Xing Tian
Bandit_R99
Xing Tian
1
4
13
1.88
L
Tiamat
RuneWolf9
Tiamat
2
5
10
1.4
W
4
3
13
3.5
W
Scylla
Wexo25
Scylla
4
3
8
2.67
L
Cthulhu
YandereBaka
Cthulhu
3
4
9
1.88
L
3
3
7
2.17
W
Cernunnos
j-xckz
Cernunnos
5
3
10
3.33
W
Janus
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,584
Damage
72,197
90,367
Taken
113,600
75,904
Mitigated
93,555
47,732
Healing
60,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
24,654
8,998
3,425
6,203
27,017
16,424
2,782
15,467
11,550
0
45,495
L
Mercury
Alexl337
Mercury
6,847
1,866
1,339
4,280
18,281
10,116
727
9,808
8,473
0
12,312
W
Xing Tian
Bandit_R99
Xing Tian
11,011
634
207
2,477
25,982
35,022
340
9,174
16,808
13,712
0
L
Tiamat
RuneWolf9
Tiamat
14,363
759
637
1,436
17,877
13,743
645
11,810
6,067
26,411
0
W
10,928
806
16,963
9,980
19,141
14,818
859
10,014
9,127
19,479
0
W
Scylla
Wexo25
Scylla
12,323
600
3,936
2,350
13,510
6,608
1,931
5,379
8,131
37,475
0
L
Cthulhu
YandereBaka
Cthulhu
15,795
315
4,434
3,906
30,305
40,142
358
13,837
16,468
38,006
0
L
10,538
476
22,916
11,601
20,120
13,130
379
14,326
5,794
32,219
0
W
Cernunnos
j-xckz
Cernunnos
33,336
10,094
3,552
4,345
18,711
11,769
4,913
10,148
8,563
0
62,739
W
Janus
30,986
834
2,667
1,255
13,023
7,687
1,595
5,981
7,042
66,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,624
Gold Earned
56,364
206
Minions Killed
179
0
Camps Cleared
0
1,670,206
Distance Traveled
1,677,890
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,066
670
60
3
0
315,836
4
L
Mercury
9,484
527
11
1
0
346,610
5
W
Xing Tian
12,261
681
1
0
0
323,813
0
L
Tiamat
11,302
628
29
2
0
315,890
1
W
Hel
12,026
668
20
1
0
341,982
0
W
Scylla
12,425
690
53
3
0
328,354
6
L
Cthulhu
11,876
660
31
2
0
355,560
0
L
Hel
11,636
646
48
3
0
343,994
6
W
Cernunnos
12,645
703
54
3
0
306,873
1
W
Janus
13,267
737
78
4
0
369,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role