Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GhostJago
Ne Zha
Level 158
God Stats
9W - 5L
1,714 SR
Queue Stats
160W - 146L
1,524 Elo+
Party 2
Cerberus
Cerberus
Master02889
Cerberus
Level 159
God Stats
1W - 1L
1,475 SR
Queue Stats
149W - 118L
1,581 Elo+
Party 2
Bellona
Bellona
Ötan
Bellona
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 13L
1,514 Elo+
Party 1
Team Averages
Level 140
1,577 SR
1,524 Elo+

VS

Team Averages
Level 148
1,657 SR
1,577 Elo+
Yemoja
Yemoja
CallMeSquatch0
Yemoja
Level 127
God Stats
5W - 5L
1,707 SR
Queue Stats
172W - 120L
1,633 Elo+
Party 3
Merlin
Merlin
GeneratorShock7
Merlin
Level 147
God Stats
5W - 5L
1,767 SR
Queue Stats
106W - 130L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Pokëmon
Cliodhna
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
187W - 148L
1,613 Elo+
Party 3
Horus
Horus
RoadkilledAgent
Horus
Level 150
God Stats
8W - 8L
1,544 SR
Queue Stats
354W - 364L
1,533 Elo+
Solo
Ullr
Ullr
xLivRodrigo
Ullr
Level 158
God Stats
17W - 23L
1,537 SR
Queue Stats
371W - 268L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 4
8,550
855
11,589
7,249
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
14
2 / 1 / 3
7,744
774
4,322
3,960
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
GhostJago
Ne Zha
14
2 / 0 / 8
7,872
787
7,469
7,800
4,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Master02889
Cerberus
13
1 / 1 / 6
7,356
736
5,637
13,433
7,953
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Ötan
Bellona
14
4 / 2 / 5
7,729
773
6,156
6,314
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,840
684
2,041
7,622
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 6 / 2
7,101
710
5,375
9,844
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Pokëmon
Cliodhna
14
2 / 6 / 1
7,700
770
5,093
11,263
4,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,547
655
2,588
3,573
2,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 2
6,811
681
5,714
9,361
4,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
4
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
W
Nox
 
Nox
2
1
3
3.5
L
0
2
2
0.5
L
1
6
2
0.33
W
Ne Zha
GhostJago
Ne Zha
2
0
8
6
W
Cerberus
Master02889
Cerberus
1
1
6
4
L
Cliodhna
Pokëmon
Cliodhna
2
6
1
0.42
L
1
0
2
2
L
0
2
2
0.5
W
Bellona
Ötan
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
20,811
38,756
Taken
41,663
22,447
Mitigated
19,342
7,949
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,589
3,651
0
1,468
7,249
3,809
4,365
1,125
5,986
0
26,030
W
Nox
 
Nox
4,322
680
0
266
3,960
1,879
1,134
1,148
2,748
26,874
0
L
2,041
691
3,143
1,617
7,622
4,059
0
1,906
5,716
7,819
0
L
5,375
351
0
253
9,844
4,060
0
2,033
7,811
13,951
0
W
Ne Zha
GhostJago
Ne Zha
7,469
1,656
0
1,462
7,800
4,192
142
822
6,892
0
30,404
W
Cerberus
Master02889
Cerberus
5,637
673
0
4,090
13,433
7,953
0
2,111
11,110
26,370
0
L
Cliodhna
Pokëmon
Cliodhna
5,093
1,749
0
443
11,263
4,716
132
3,157
8,106
0
22,940
L
2,588
1,183
903
624
3,573
2,470
0
514
3,059
0
7,643
L
5,714
1,472
0
1,204
9,361
4,037
0
2,349
7,012
0
27,219
W
Bellona
Ötan
Bellona
6,156
1,614
0
663
6,314
4,614
556
1,498
4,604
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
34,999
226
Minions Killed
141
0
Camps Cleared
0
1,025,820
Distance Traveled
878,257
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,550
855
38
4
0
165,909
3
W
Nox
7,744
774
61
6
0
187,029
4
L
Yemoja
6,840
684
7
1
0
180,680
1
L
Merlin
7,101
710
33
3
0
139,966
0
W
Ne Zha
7,872
787
44
4
0
236,851
1
W
Cerberus
7,356
736
68
7
0
218,995
0
L
Cliodhna
7,700
770
45
5
0
178,798
0
L
Horus
6,547
655
13
1
0
188,509
0
L
Ullr
6,811
681
43
4
0
190,304
4
W
Bellona
7,729
773
15
2
0
217,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role