Player Matchup

Amaterasu
Amaterasu
Bronze IV
CiscoXZ
Amaterasu
Bronze IV
Level 63
God Stats
0W - 1L
1,592 SR
Queue Stats
3W - 11L
1,310 MMR
Solo
Ymir
Ymir
Bronze I
DblFlush
Ymir
Bronze I
Level 159
God Stats
7W - 13L
1,375 SR
Queue Stats
422W - 438L
362 MMR
Solo
Thanatos
Thanatos
Gold IV
PhelpsJelq
Thanatos
Gold IV
Level 124
God Stats
10W - 11L
1,525 SR
Queue Stats
90W - 106L
1,300 MMR
Solo
Ah Puch
Ah Puch
Bronze III
ScartheKing
Ah Puch
Bronze III
Level 124
God Stats
18W - 11L
1,616 SR
Queue Stats
300W - 354L
-66 MMR
Solo
Heimdallr
Heimdallr
Silver V
TheGamer1256
Heimdallr
Silver V
Level 89
God Stats
7W - 9L
1,392 SR
Queue Stats
133W - 143L
467 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,500 SR
674 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,525 SR
666 MMR
Kukulkan
Kukulkan
Bronze I
DaGirlNextDoor18
Kukulkan
Bronze I
Level 129
God Stats
7W - 6L
1,561 SR
Queue Stats
381W - 411L
363 MMR
Solo
Lancelot
Lancelot
Bronze II
Dontb3an00b
Lancelot
Bronze II
Level 66
God Stats
6W - 3L
1,557 SR
Queue Stats
143W - 178L
153 MMR
Solo
Cerberus
Cerberus
Bronze I
ImThrifty
Cerberus
Bronze I
Level 108
God Stats
4W - 2L
1,380 SR
Queue Stats
103W - 122L
190 MMR
Solo
Sylvanus
Sylvanus
Gold V
VIVAVIAZUS
Sylvanus
Gold V
Level 160
God Stats
388W - 361L
1,556 SR
Queue Stats
425W - 428L
1,313 MMR
Solo
Ishtar
Ishtar
Silver III
Yuuzek
Ishtar
Silver III
Level 157
God Stats
7W - 4L
1,569 SR
Queue Stats
30W - 29L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CiscoXZ
Amaterasu
19
1 / 6 / 3
11,929
477
11,986
36,846
21,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
16
2 / 6 / 2
11,027
441
10,538
25,984
27,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
PhelpsJelq
Thanatos
18
7 / 4 / 3
12,224
489
22,521
28,336
12,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ScartheKing
Ah Puch
16
1 / 6 / 6
10,625
425
18,657
19,404
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheGamer1256
Heimdallr
17
1 / 8 / 1
10,825
433
12,686
24,424
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesAtlasBastetThorThoth

VS

Bans
AresChironHadesAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 6
13,678
547
18,176
16,704
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Dontb3an00b
Lancelot
20
9 / 1 / 6
14,320
573
17,882
19,694
15,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ImThrifty
Cerberus
17
2 / 2 / 15
12,495
500
8,948
30,612
38,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
VIVAVIAZUS
Sylvanus
20
9 / 4 / 4
15,515
621
30,816
25,155
18,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Yuuzek
Ishtar
20
8 / 3 / 6
14,621
585
25,793
26,968
12,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
30
30
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CiscoXZ
Amaterasu
1
6
3
0.42
W
2
2
6
2.5
L
Ymir
2
6
2
0.5
W
Lancelot
Dontb3an00b
Lancelot
9
1
6
12
W
Cerberus
ImThrifty
Cerberus
2
2
15
4.75
L
Thanatos
PhelpsJelq
Thanatos
7
4
3
2.13
L
Ah Puch
ScartheKing
Ah Puch
1
6
6
0.67
L
Heimdallr
TheGamer1256
Heimdallr
1
8
1
0.19
W
Sylvanus
VIVAVIAZUS
Sylvanus
9
4
4
2.75
W
Ishtar
Yuuzek
Ishtar
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,388
Damage
101,615
134,994
Taken
119,133
79,627
Mitigated
92,631
50,702
Healing
45,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CiscoXZ
Amaterasu
11,986
5,387
0
11,564
36,846
21,673
440
19,712
17,134
0
108,714
W
18,176
2,584
368
4,758
16,704
8,144
2,853
7,024
9,680
140,817
0
L
Ymir
10,538
2,205
0
1,940
25,984
27,978
0
12,131
13,853
40,926
3,588
W
Lancelot
Dontb3an00b
Lancelot
17,882
4,651
0
5,332
19,694
15,653
658
5,160
14,534
0
114,430
W
Cerberus
ImThrifty
Cerberus
8,948
696
0
6,304
30,612
38,004
81
10,093
20,232
43,709
0
L
Thanatos
PhelpsJelq
Thanatos
22,521
3,867
0
22,330
28,336
12,524
0
10,315
18,021
0
113,349
L
Ah Puch
ScartheKing
Ah Puch
18,657
864
0
6,979
19,404
7,274
0
9,443
9,961
64,537
0
L
Heimdallr
TheGamer1256
Heimdallr
12,686
6,024
0
7,889
24,424
10,178
0
2,781
21,643
0
108,097
W
Sylvanus
VIVAVIAZUS
Sylvanus
30,816
10,729
4,550
10,566
25,155
18,278
3,994
3,651
21,504
115,945
24,779
W
Ishtar
Yuuzek
Ishtar
25,793
18,286
0
13,688
26,968
12,552
1,880
4,500
22,468
0
158,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
70,629
641
Minions Killed
910
0
Camps Cleared
0
2,362,242
Distance Traveled
2,460,752
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,929
477
190
8
0
482,454
4
W
Kukulkan
13,678
547
222
9
0
480,314
9
L
Ymir
11,027
441
52
2
0
456,708
7
W
Lancelot
14,320
573
174
7
0
601,864
0
W
Cerberus
12,495
500
95
4
0
514,354
7
L
Thanatos
12,224
489
129
5
0
521,678
5
L
Ah Puch
10,625
425
111
4
0
451,541
6
L
Heimdallr
10,825
433
159
6
0
449,861
5
W
Sylvanus
15,515
621
225
9
0
394,192
6
W
Ishtar
14,621
585
194
8
0
470,028
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role