Player Matchup

Bacchus
Bacchus
Diamond III
Nickerus2112
Bacchus
Diamond III
Level 129
God Stats
47W - 22L
1,822 SR
Queue Stats
58W - 37L
2,115 MMR
Party 1
Mulan
Mulan
Diamond III
Nightcrawler721
Mulan
Diamond III
Level 135
God Stats
26W - 16L
1,772 SR
Queue Stats
58W - 37L
2,115 MMR
Party 1
Hera
Hera
Diamond III
kurtiemae
Hera
Diamond III
Level 155
God Stats
3W - 2L
1,581 SR
Queue Stats
58W - 37L
2,115 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,725 SR
2,115 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,523 SR
1,700 MMR
Hachiman
Hachiman
Silver II
Bota075
Hachiman
Silver II
Level 90
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 6L
1,574 MMR
Solo
Bellona
Bellona
Platinum III
GuiltyRose
Bellona
Platinum III
Level 103
God Stats
3W - 5L
1,510 SR
Queue Stats
128W - 172L
1,763 MMR
Party 2
Cerberus
Cerberus
Platinum III
KingNickolaii
Cerberus
Platinum III
Level 149
God Stats
2W - 3L
1,643 SR
Queue Stats
128W - 172L
1,763 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nickerus2112
Bacchus
15
1 / 1 / 9
10,853
775
10,540
14,456
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 7
10,682
763
17,021
13,289
17,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
6 / 1 / 4
11,061
790
20,614
6,968
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAh Muzen CabAtlasBaron SamediAchilles

VS

Bans
AresCupidBaba YagaVulcanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bota075
Hachiman
15
2 / 3 / 0
9,729
695
11,392
15,621
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GuiltyRose
Bellona
14
0 / 3 / 2
9,457
676
7,088
23,251
26,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KingNickolaii
Cerberus
13
0 / 4 / 2
8,467
605
6,685
17,056
16,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bota075
Hachiman
2
3
0
0.67
L
Bellona
GuiltyRose
Bellona
0
3
2
0.33
L
Cerberus
KingNickolaii
Cerberus
0
4
2
0.25
W
Bacchus
Nickerus2112
Bacchus
1
1
9
5.5
W
3
0
7
6.5
W
Hera
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,175
Damage
25,165
34,713
Taken
55,928
42,933
Mitigated
51,387
12,253
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bota075
Hachiman
11,392
6,312
0
819
15,621
8,188
0
9,974
5,420
0
61,206
L
Bellona
GuiltyRose
Bellona
7,088
2,095
2,592
4,222
23,251
26,507
0
10,230
12,198
0
32,133
L
Cerberus
KingNickolaii
Cerberus
6,685
203
0
1,689
17,056
16,692
0
11,151
5,532
29,746
0
W
Bacchus
Nickerus2112
Bacchus
10,540
1,652
285
4,513
14,456
22,509
451
2,671
11,785
22,223
0
W
17,021
1,918
533
6,445
13,289
17,407
698
2,139
11,150
112
39,395
W
Hera
20,614
5,941
0
477
6,968
3,017
2,072
1,919
5,049
79,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
27,653
181
Minions Killed
182
0
Camps Cleared
0
878,670
Distance Traveled
769,472
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,729
695
112
8
0
238,411
2
L
Bellona
9,457
676
31
2
0
287,141
2
L
Cerberus
8,467
605
39
3
0
243,920
1
W
Bacchus
10,853
775
26
2
0
300,997
5
W
Mulan
10,682
763
43
3
0
307,212
4
W
Hera
11,061
790
112
8
0
270,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role