Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FxrnNoor
Izanami
Level 57
God Stats
166W - 148L
1,490 SR
Queue Stats
316W - 316L
1,465 Elo+
Solo
Bakasura
Bakasura
Powers712
Bakasura
Level 92
God Stats
0W - 1L
1,603 SR
Queue Stats
5W - 12L
1,317 Elo+
Solo
Cliodhna
Cliodhna
Totty44
Cliodhna
Level 61
God Stats
38W - 57L
1,334 SR
Queue Stats
213W - 267L
1,398 Elo+
Solo
Ratatoskr
Ratatoskr
shadows23rf
Ratatoskr
Level 41
God Stats
1W - 2L
1,510 SR
Queue Stats
5W - 27L
1,073 Elo+
Solo
Team Averages
Level 74
1,487 SR
1,351 Elo+

VS

Team Averages
Level 42
1,543 SR
1,587 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Krotine
Merlin
Level 46
God Stats
1W - 1L
1,205 SR
Queue Stats
14W - 10L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxBeefhammer
Baron Samedi
Level 27
God Stats
6W - 3L
1,689 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Mellock0403
Guan Yu
Level 26
God Stats
3W - 0L
1,822 SR
Queue Stats
5W - 1L
1,579 Elo+
Party 1
Fenrir
Fenrir
Sappy234
Fenrir
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 15L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 3 / 4
8,578
953
14,519
6,631
2,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FxrnNoor
Izanami
14
0 / 3 / 4
8,396
933
2,819
7,475
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Powers712
Bakasura
14
1 / 5 / 4
8,886
987
3,015
13,436
7,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Totty44
Cliodhna
14
4 / 1 / 1
9,316
1,035
6,179
5,223
3,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
shadows23rf
Ratatoskr
14
0 / 2 / 5
8,426
936
5,573
10,172
5,425
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

218

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 4 / 4
8,217
913
5,835
10,465
9,020
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Krotine
Merlin
15
4 / 1 / 6
9,969
1,108
9,604
4,832
1,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MaxBeefhammer
Baron Samedi
16
2 / 0 / 5
9,679
1,075
9,138
4,202
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Mellock0403
Guan Yu
15
0 / 0 / 8
8,820
980
5,332
9,502
9,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
Sappy234
Fenrir
16
8 / 0 / 4
10,695
1,188
9,217
7,271
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
5
Kills
14
14
Deaths
5
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
4
0.67
W
Bellona
 
Bellona
0
4
4
0.5
L
Izanami
FxrnNoor
Izanami
0
3
4
0.67
W
Merlin
Krotine
Merlin
4
1
6
7
W
Baron Samedi
MaxBeefhammer
Baron Samedi
2
0
5
4.5
W
Guan Yu
Mellock0403
Guan Yu
0
0
8
4
L
Bakasura
Powers712
Bakasura
1
5
4
0.6
W
Fenrir
Sappy234
Fenrir
8
0
4
10
L
Cliodhna
Totty44
Cliodhna
4
1
1
4.5
L
Ratatoskr
shadows23rf
Ratatoskr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
39,126
42,937
Taken
36,272
21,514
Mitigated
26,804
4,156
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,519
645
247
1,085
6,631
2,654
0
2,950
3,574
32,550
0
W
Bellona
 
Bellona
5,835
1,338
0
0
10,465
9,020
0
3,459
6,981
0
17,658
L
Izanami
FxrnNoor
Izanami
2,819
2,582
0
192
7,475
3,323
0
2,939
4,440
0
18,720
W
Merlin
Krotine
Merlin
9,604
897
0
0
4,832
1,822
0
1,949
2,773
33,639
0
W
Baron Samedi
MaxBeefhammer
Baron Samedi
9,138
442
1,763
1,844
4,202
2,087
0
2,500
1,702
35,503
0
W
Guan Yu
Mellock0403
Guan Yu
5,332
504
1,362
796
9,502
9,154
0
4,153
5,349
0
11,416
L
Bakasura
Powers712
Bakasura
3,015
2,035
0
1,192
13,436
7,020
0
5,688
7,509
0
15,352
W
Fenrir
Sappy234
Fenrir
9,217
3,396
0
1,869
7,271
4,721
0
2,458
4,813
0
18,573
L
Cliodhna
Totty44
Cliodhna
6,179
445
0
480
5,223
3,092
0
2,789
2,398
0
21,460
L
Ratatoskr
shadows23rf
Ratatoskr
5,573
1,264
0
960
10,172
5,425
0
4,376
5,700
0
17,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
47,380
180
Minions Killed
197
8
Camps Cleared
7
905,609
Distance Traveled
843,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,578
953
30
3
0
171,134
0
W
Bellona
8,217
913
20
2
1
133,531
0
L
Izanami
8,396
933
43
5
1
135,828
0
W
Merlin
9,969
1,108
79
9
1
147,492
0
W
Baron Samedi
9,679
1,075
52
6
1
180,789
0
W
Guan Yu
8,820
980
20
2
2
189,479
0
L
Bakasura
8,886
987
38
4
1
190,983
0
W
Fenrir
10,695
1,188
26
3
2
192,235
2
L
Cliodhna
9,316
1,035
36
4
4
197,017
0
L
Ratatoskr
8,426
936
33
4
2
210,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role