Player Matchup

Maui
Maui
AngelicalDuck5
Maui
Level 61
God Stats
3W - 4L
1,482 SR
Queue Stats
72W - 78L
1,377 Elo+
Party 1
King Arthur
King Arthur
BENNATE76
King Arthur
Level 96
God Stats
47W - 42L
1,484 SR
Queue Stats
262W - 277L
1,369 Elo+
Party 3
Zeus
Zeus
Mr TD Gamer3428
Zeus
Level 35
God Stats
0W - 1L
1,758 SR
Queue Stats
65W - 81L
1,343 Elo+
Party 3
Cliodhna
Cliodhna
Supamcnasty13
Cliodhna
Level 54
God Stats
1W - 1L
1,637 SR
Queue Stats
59W - 67L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
badmammajamma93
Danzaburou
Level 15
God Stats
2W - 4L
1,566 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 3
Team Averages
Level 52
1,585 SR
1,393 Elo+

VS

Team Averages
Level 75
1,524 SR
1,376 Elo+
Cerberus
Cerberus
Connor Benfield
Cerberus
Level 116
God Stats
2W - 1L
1,796 SR
Queue Stats
142W - 136L
1,421 Elo+
Party 2
Thoth
Thoth
FeedCrayfish872
Thoth
Level 86
God Stats
6W - 6L
1,539 SR
Queue Stats
153W - 158L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
IntoxiKated18
Baron Samedi
Level 49
God Stats
48W - 42L
1,546 SR
Queue Stats
83W - 74L
1,402 Elo+
Solo
Neith
Neith
Kirxn
Neith
Level 88
God Stats
3W - 2L
1,239 SR
Queue Stats
59W - 82L
1,336 Elo+
Party 2
Cliodhna
Cliodhna
Thoth mid
Cliodhna
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 37L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,536
427
6,667
19,487
19,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
BENNATE76
King Arthur
17
2 / 3 / 1
10,719
536
14,750
21,271
19,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 7 / 1
9,232
462
7,627
13,509
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
Supamcnasty13
Cliodhna
15
2 / 3 / 1
9,533
477
6,258
14,893
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
badmammajamma93
Danzaburou
14
0 / 5 / 0
8,663
433
4,231
14,090
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 10
9,883
494
11,866
17,490
22,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 7
10,576
529
10,962
8,586
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
IntoxiKated18
Baron Samedi
15
0 / 3 / 3
9,062
453
10,991
15,877
14,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Kirxn
Neith
15
3 / 0 / 5
8,880
444
10,828
6,061
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Thoth mid
Cliodhna
17
9 / 1 / 7
10,643
532
9,458
15,152
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
22
22
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
King Arthur
BENNATE76
King Arthur
2
3
1
0.83
W
Cerberus
4
0
10
9
W
6
1
7
9.5
W
Baron Samedi
IntoxiKated18
Baron Samedi
0
3
3
0.5
W
Neith
Kirxn
Neith
3
0
5
5.5
L
0
7
1
0.07
L
Cliodhna
Supamcnasty13
Cliodhna
2
3
1
0.83
W
Cliodhna
Thoth mid
Cliodhna
9
1
7
12.5
L
Danzaburou
badmammajamma93
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
54,105
83,250
Taken
63,166
55,007
Mitigated
49,835
21,797
Healing
23,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,667
1,622
155
2,877
19,487
19,227
0
5,330
14,063
46,044
2,913
L
King Arthur
BENNATE76
King Arthur
14,750
2,229
0
7,873
21,271
19,713
516
12,180
8,254
56
91,239
W
Cerberus
11,866
1,304
0
7,944
17,490
22,027
0
2,831
14,659
43,095
2,886
W
10,962
745
0
1,983
8,586
3,797
726
4,449
4,137
68,675
0
W
Baron Samedi
IntoxiKated18
Baron Samedi
10,991
1,112
612
4,902
15,877
14,378
450
1,241
14,636
69,016
0
W
Neith
Kirxn
Neith
10,828
5,299
0
3,043
6,061
2,463
553
1,808
4,253
0
53,329
L
7,627
1,213
0
530
13,509
4,377
1,351
5,392
8,117
69,797
0
L
Cliodhna
Supamcnasty13
Cliodhna
6,258
951
0
5,719
14,893
6,016
0
4,163
10,694
0
75,749
W
Cliodhna
Thoth mid
Cliodhna
9,458
1,575
0
4,683
15,152
7,170
0
3,848
11,304
0
82,649
L
Danzaburou
badmammajamma93
Danzaburou
4,231
1,978
0
4,643
14,090
5,674
1,455
4,627
9,463
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,683
Gold Earned
49,044
568
Minions Killed
523
0
Camps Cleared
0
1,772,092
Distance Traveled
1,767,459
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,536
427
60
3
0
364,069
1
L
King Arthur
10,719
536
160
8
0
361,589
0
W
Cerberus
9,883
494
88
4
0
363,565
1
W
Thoth
10,576
529
120
6
0
381,869
2
W
Baron Samedi
9,062
453
133
7
0
287,421
3
W
Neith
8,880
444
82
4
0
336,238
2
L
Zeus
9,232
462
119
6
0
283,685
4
L
Cliodhna
9,533
477
132
7
0
446,754
1
W
Cliodhna
10,643
532
100
5
0
398,366
0
L
Danzaburou
8,663
433
97
5
0
315,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role