Player Matchup

Discordia
Discordia
FayPrintz
Discordia
Level 54
God Stats
104W - 176L
1,367 SR
Queue Stats
144W - 259L
1,267 Elo+
Solo
Neith
Neith
KayEllBxNYC
Neith
Level 160
God Stats
80W - 135L
1,354 SR
Queue Stats
382W - 622L
1,261 Elo+
Solo
Nemesis
Nemesis
Lebleuxx
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,344 Elo+
Solo
Team Averages
Level 87
1,407 SR
1,291 Elo+

VS

Team Averages
Level 51
1,422 SR
1,247 Elo+
Sol
Sol
BENZ21SAVAGE
Sol
Level 43
God Stats
9W - 7L
1,371 SR
Queue Stats
63W - 119L
1,231 Elo+
Solo
Nemesis
Nemesis
Dreaded Days
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,286 Elo+
Solo
Mulan
Mulan
Risingsun14037
Mulan
Level 44
God Stats
26W - 32L
1,395 SR
Queue Stats
180W - 279L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FayPrintz
Discordia
12
0 / 3 / 0
7,501
577
5,929
8,746
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
7,793
599
5,675
7,916
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Lebleuxx
Nemesis
13
1 / 3 / 0
7,777
598
4,577
9,010
3,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,615
740
8,216
5,570
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Dreaded Days
Nemesis
14
3 / 1 / 5
8,946
688
7,293
9,094
4,233
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 0 / 8
8,691
669
6,682
9,791
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Nemesis
Dreaded Days
Nemesis
3
1
5
5.5
L
Discordia
FayPrintz
Discordia
0
3
0
0
L
0
4
0
0
L
Nemesis
Lebleuxx
Nemesis
1
3
0
0.33
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
22,191
25,672
Taken
24,455
10,626
Mitigated
18,149
3,475
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,216
2,423
0
3,396
5,570
2,790
592
2,908
2,662
43,375
0
W
Nemesis
Dreaded Days
Nemesis
7,293
4,821
233
1,390
9,094
4,233
911
1,226
7,868
0
25,229
L
Discordia
FayPrintz
Discordia
5,929
0
156
1,306
8,746
3,463
0
3,315
5,165
28,687
0
L
5,675
2,872
0
699
7,916
3,401
0
1,787
5,869
0
28,632
L
Nemesis
Lebleuxx
Nemesis
4,577
2,134
256
1,058
9,010
3,762
0
3,126
5,771
0
14,847
W
6,682
650
0
1,158
9,791
11,126
0
1,810
7,981
0
18,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
27,252
127
Minions Killed
132
0
Camps Cleared
0
670,379
Distance Traveled
692,908
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,615
740
58
4
0
204,853
1
W
Nemesis
8,946
688
53
4
0
255,739
0
L
Discordia
7,501
577
46
4
0
221,630
1
L
Neith
7,793
599
54
4
0
227,054
1
L
Nemesis
7,777
598
27
2
0
221,695
1
W
Mulan
8,691
669
21
2
0
232,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role