Player Matchup

Hou Yi
Hou Yi
Platinum IV
Knivze
Hou Yi
Platinum IV
Level 114
God Stats
12W - 14L
1,661 SR
Queue Stats
131W - 89L
1,902 MMR
Party 1
Cerberus
Cerberus
Platinum II
Mojojp
Cerberus
Platinum II
Level 103
God Stats
2W - 1L
1,649 SR
Queue Stats
133W - 88L
2,013 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
Wampominater
Jormungandr
Platinum III
Level 84
God Stats
28W - 16L
1,843 SR
Queue Stats
61W - 42L
1,926 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,718 SR
1,947 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,539 SR
1,816 MMR
Agni
Agni
Gold IV
KindestFoal
Agni
Gold IV
Level 149
God Stats
0W - 1L
1,485 SR
Queue Stats
18W - 19L
1,646 MMR
Solo
Ishtar
Ishtar
Diamond IV
MineTøastyPúff
Ishtar
Diamond IV
Level 153
God Stats
2W - 4L
1,568 SR
Queue Stats
182W - 173L
2,162 MMR
Solo
Tyr
Tyr
Gold IV
jojolouisss
Tyr
Gold IV
Level 93
God Stats
2W - 7L
1,565 SR
Queue Stats
24W - 42L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Knivze
Hou Yi
18
4 / 3 / 8
11,725
733
10,475
16,000
7,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Mojojp
Cerberus
17
3 / 4 / 12
12,288
768
10,389
23,755
26,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Wampominater
Jormungandr
17
8 / 2 / 7
12,273
767
18,191
21,448
17,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasAh Muzen CabAchillesThothAres

VS

Bans
CabrakanArtioBaba YagaGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,483
655
9,361
10,275
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 5 / 3
12,718
795
21,084
14,304
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 3
10,774
673
9,722
20,526
24,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
9
9
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Hou Yi
Knivze
Hou Yi
4
3
8
2.67
L
5
5
3
1.3
W
Cerberus
Mojojp
Cerberus
3
4
12
2.25
W
Jormungandr
Wampominater
Jormungandr
8
2
7
5.75
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,055
Damage
40,167
61,203
Taken
45,105
50,419
Mitigated
37,058
21,994
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,361
827
0
1,353
10,275
5,099
1,059
7,431
2,844
56,608
0
W
Hou Yi
Knivze
Hou Yi
10,475
4,951
0
3,202
16,000
7,002
1,575
3,804
12,196
0
55,318
L
21,084
13,191
0
228
14,304
7,173
1,575
10,514
3,790
0
62,356
W
Cerberus
Mojojp
Cerberus
10,389
796
848
7,210
23,755
26,231
156
3,686
20,069
34,442
0
W
Jormungandr
Wampominater
Jormungandr
18,191
5,520
1,652
9,082
21,448
17,186
822
2,987
18,461
59,360
0
L
9,722
1,286
0
4,009
20,526
24,786
257
10,683
9,843
2,210
24,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
33,975
187
Minions Killed
204
0
Camps Cleared
0
937,588
Distance Traveled
848,749
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,483
655
84
5
0
259,503
5
W
Hou Yi
11,725
733
70
4
0
299,469
3
L
Ishtar
12,718
795
91
6
0
272,383
0
W
Cerberus
12,288
768
48
3
0
319,921
2
W
Jormungandr
12,273
767
69
4
0
318,198
3
L
Tyr
10,774
673
29
2
0
316,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role