Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KeeperKing15
Ra
Level 97
God Stats
3W - 3L
1,477 SR
Queue Stats
189W - 188L
1,463 Elo+
Party 1
Bellona
Bellona
PurpleBread
Bellona
Level 125
God Stats
8W - 3L
1,525 SR
Queue Stats
149W - 141L
1,497 Elo+
Solo
Apollo
Apollo
Sebakool
Apollo
Level 158
God Stats
1W - 5L
1,116 SR
Queue Stats
392W - 412L
1,472 Elo+
Solo
Team Averages
Level 119
1,424 SR
1,487 Elo+

VS

Team Averages
Level 93
1,470 SR
1,499 Elo+
Merlin
Merlin
BravenBold
Merlin
Level 123
God Stats
6W - 13L
1,309 SR
Queue Stats
212W - 202L
1,572 Elo+
Party 2
Bellona
Bellona
ChrisThePatriot
Bellona
Level 87
God Stats
11W - 9L
1,600 SR
Queue Stats
45W - 52L
1,463 Elo+
Party 2
Izanami
Izanami
Krongor
Izanami
Level 107
God Stats
4W - 3L
1,634 SR
Queue Stats
10W - 15L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
Sqyrr
Cthulhu
Level 98
God Stats
2W - 5L
1,307 SR
Queue Stats
200W - 161L
1,539 Elo+
Solo
Susano
Susano
coveredchief
Susano
Level 52
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 127L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 4
6,424
642
7,523
6,042
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
10
5 / 0 / 3
6,274
627
4,901
6,939
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 2 / 2
5,752
575
1,930
5,636
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PurpleBread
Bellona
9
1 / 0 / 4
5,561
556
2,853
6,930
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Sebakool
Apollo
11
2 / 0 / 0
6,122
612
6,391
9,916
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BravenBold
Merlin
10
1 / 2 / 1
5,658
566
4,848
3,369
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,340
534
6,243
9,541
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Krongor
Izanami
8
0 / 4 / 0
4,777
478
1,986
6,415
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Sqyrr
Cthulhu
6
0 / 2 / 0
4,172
417
3,183
8,666
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
8
1 / 3 / 0
4,847
485
3,832
7,634
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
W
Sylvanus
 
Sylvanus
5
0
3
6.5
L
Merlin
BravenBold
Merlin
1
2
1
0.75
L
0
1
0
0
W
1
2
2
1
L
Izanami
Krongor
Izanami
0
4
0
0
W
Bellona
PurpleBread
Bellona
1
0
4
3
W
Apollo
Sebakool
Apollo
2
0
0
2
L
Cthulhu
Sqyrr
Cthulhu
0
2
0
0
L
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
20,092
35,463
Taken
35,625
19,894
Mitigated
18,166
15,775
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,523
3,486
0
3,547
6,042
2,757
270
897
5,145
0
42,815
W
Sylvanus
 
Sylvanus
4,901
1,925
1,050
3,125
6,939
5,047
0
2,072
4,867
17,274
10,732
L
Merlin
BravenBold
Merlin
4,848
316
0
125
3,369
1,243
0
1,346
2,023
44,793
0
L
6,243
1,774
0
4,208
9,541
9,159
0
0
9,541
0
36,519
W
1,930
319
184
367
5,636
2,288
0
3,471
2,165
39,611
0
L
Izanami
Krongor
Izanami
1,986
1,383
0
1,141
6,415
1,474
0
1,322
5,093
0
30,134
W
Bellona
PurpleBread
Bellona
2,853
1,378
0
2,870
6,930
3,950
0
1,082
5,848
0
29,197
W
Apollo
Sebakool
Apollo
6,391
3,259
0
4,632
9,916
5,852
144
0
9,916
0
40,375
L
Cthulhu
Sqyrr
Cthulhu
3,183
428
103
2,385
8,666
3,572
0
2,208
6,458
11,396
2,647
L
Susano
3,832
840
0
2,672
7,634
2,718
0
820
6,814
0
24,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
24,794
315
Minions Killed
272
0
Camps Cleared
0
1,002,148
Distance Traveled
942,553
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,424
642
72
7
0
189,014
3
W
Sylvanus
6,274
627
42
4
0
196,654
4
L
Merlin
5,658
566
77
8
0
181,181
0
L
Bellona
5,340
534
66
7
0
181,436
2
W
Ra
5,752
575
75
8
0
193,753
6
L
Izanami
4,777
478
54
5
0
188,661
3
W
Bellona
5,561
556
63
6
0
249,861
4
W
Apollo
6,122
612
63
6
0
172,866
1
L
Cthulhu
4,172
417
22
2
0
176,422
0
L
Susano
4,847
485
53
5
0
214,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role