Player Matchup

Ymir
Ymir
Platinum II
DweltToe
Ymir
Platinum II
Level 145
God Stats
12W - 11L
1,580 SR
Queue Stats
447W - 451L
1,737 MMR
Solo
Thanatos
Thanatos
Platinum III
Sir Brownnie
Thanatos
Platinum III
Level 145
God Stats
13W - 17L
1,547 SR
Queue Stats
740W - 761L
1,737 MMR
Solo
Vamana
Vamana
Platinum I
ViciousBearCat
Vamana
Platinum I
Level 158
God Stats
5W - 2L
1,522 SR
Queue Stats
405W - 396L
1,887 MMR
Solo
Rama
Rama
Diamond V
ganjshark
Rama
Diamond V
Level 115
God Stats
10W - 6L
1,540 SR
Queue Stats
120W - 114L
1,925 MMR
Solo
Ra
Ra
Platinum II
iMadara OR
Ra
Platinum II
Level 128
God Stats
8W - 7L
1,588 SR
Queue Stats
615W - 620L
1,946 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,555 SR
1,846 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,519 SR
1,848 MMR
Ne Zha
Ne Zha
Gold V
Aléjandrö
Ne Zha
Gold V
Level 108
God Stats
2W - 1L
1,268 SR
Queue Stats
34W - 18L
1,634 MMR
Solo
Discordia
Discordia
Diamond I
MrPandastic1
Discordia
Diamond I
Level 149
God Stats
2W - 0L
1,554 SR
Queue Stats
484W - 479L
1,975 MMR
Solo
Atlas
Atlas
Platinum II
SpirantMjess V2
Atlas
Platinum II
Level 158
God Stats
193W - 164L
1,553 SR
Queue Stats
605W - 609L
1,821 MMR
Solo
Cernunnos
Cernunnos
Diamond V
nuke222
Cernunnos
Diamond V
Level 157
God Stats
15W - 10L
1,699 SR
Queue Stats
262W - 257L
1,989 MMR
Solo
Guan Yu
Guan Yu
Platinum II
ohDJ
Guan Yu
Platinum II
Level 156
God Stats
11W - 14L
1,518 SR
Queue Stats
169W - 152L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 8 / 5
10,936
437
5,264
28,603
25,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Sir Brownnie
Thanatos
18
3 / 7 / 3
12,033
481
13,751
27,460
24,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 9 / 4
11,190
448
10,103
34,446
11,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
20
2 / 4 / 2
12,617
505
6,134
19,700
5,337
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 8 / 2
11,136
445
11,411
17,872
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesChang'eNu WaMaui

VS

Bans
CabrakanVulcanLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
25 / 2 / 7
17,001
680
45,478
28,624
16,032
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
MrPandastic1
Discordia
20
2 / 1 / 7
13,723
549
9,873
12,325
5,645
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 1 / 19
13,514
541
9,697
20,129
29,537
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
nuke222
Cernunnos
20
7 / 1 / 3
17,561
702
17,016
19,862
10,241
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ohDJ
Guan Yu
19
1 / 4 / 16
14,136
565
16,891
26,383
35,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
9
Kills
36
36
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
25
2
7
14.25
L
Ymir
2
8
5
0.56
W
Discordia
MrPandastic1
Discordia
2
1
7
5.5
L
Thanatos
Sir Brownnie
Thanatos
3
7
3
0.64
W
1
1
19
10.5
L
1
9
4
0.33
L
Rama
2
4
2
0.75
L
1
8
2
0.25
W
Cernunnos
nuke222
Cernunnos
7
1
3
8.5
W
Guan Yu
ohDJ
Guan Yu
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
98,955
128,081
Taken
107,323
74,401
Mitigated
96,684
39,988
Healing
60,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
45,478
16,276
0
16,104
28,624
16,032
5,028
6,165
22,459
0
148,165
L
Ymir
5,264
540
0
2,095
28,603
25,633
0
7,736
20,867
32,125
0
W
Discordia
MrPandastic1
Discordia
9,873
482
0
6,624
12,325
5,645
2,632
3,912
8,413
143,580
0
L
Thanatos
Sir Brownnie
Thanatos
13,751
3,744
0
19,790
27,460
24,877
0
2,104
25,356
0
84,836
W
9,697
3,974
613
6,522
20,129
29,537
987
4,188
15,941
36,867
2,118
L
10,103
4,801
0
7,696
34,446
11,952
0
3,960
30,486
0
103,073
L
Rama
6,134
4,921
0
7,764
19,700
5,337
0
975
18,725
0
109,730
L
11,411
152
1,206
1,437
17,872
6,602
0
4,873
12,999
112,951
0
W
Cernunnos
nuke222
Cernunnos
17,016
9,939
0
14,733
19,862
10,241
7,550
2,865
16,997
0
218,966
W
Guan Yu
ohDJ
Guan Yu
16,891
3,683
4,011
11,933
26,383
35,229
1,248
3,403
22,980
281
87,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
75,935
709
Minions Killed
813
0
Camps Cleared
0
2,235,137
Distance Traveled
2,470,002
37
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,001
680
141
6
0
517,149
4
L
Ymir
10,936
437
45
2
0
459,486
7
W
Discordia
13,723
549
199
8
0
476,503
11
L
Thanatos
12,033
481
131
5
0
413,660
11
W
Atlas
13,514
541
43
2
0
523,239
12
L
Vamana
11,190
448
149
6
0
454,620
1
L
Rama
12,617
505
216
9
0
460,514
13
L
Ra
11,136
445
168
7
0
446,857
5
W
Cernunnos
17,561
702
278
11
0
468,993
4
W
Guan Yu
14,136
565
152
6
0
484,118
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role