Player Matchup

Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Matt0811
Mulan
Level 107
God Stats
8W - 9L
1,527 SR
Queue Stats
53W - 77L
1,457 Elo+
Party 2
Anubis
Anubis
ale243
Anubis
Level 18
God Stats
3W - 11L
1,289 SR
Queue Stats
26W - 40L
1,438 Elo+
Party 2
Ullr
Ullr
sammy456001
Ullr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,136 Elo+
Solo
Ravana
Ravana
vicio_12karlox_1
Ravana
Level 121
God Stats
3W - 6L
1,495 SR
Queue Stats
156W - 153L
1,511 Elo+
Solo
Team Averages
Level 85
1,462 SR
1,409 Elo+

VS

Team Averages
Level 129
1,456 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Magestoso
Rama
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 1
Ishtar
Ishtar
RubensMunhoz
Ishtar
Level 138
God Stats
21W - 10L
1,358 SR
Queue Stats
78W - 83L
1,434 Elo+
Solo
Thor
Thor
nahuuu834
Thor
Level 110
God Stats
111W - 85L
1,424 SR
Queue Stats
198W - 204L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 2
6,607
1,101
5,721
7,781
8,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Matt0811
Mulan
11
0 / 0 / 0
6,062
1,010
1,829
2,155
1,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
ale243
Anubis
12
1 / 1 / 2
6,774
1,129
4,679
4,533
2,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
6,241
1,040
3,709
7,655
3,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,618
1,103
4,947
4,953
3,784
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

346

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 3
7,009
1,168
4,560
2,935
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
12
0 / 1 / 3
6,499
1,083
4,617
7,146
2,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
12
2 / 1 / 2
6,725
1,121
3,528
6,099
2,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
12
1 / 0 / 4
6,706
1,118
5,445
3,451
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
12
1 / 1 / 4
6,503
1,084
5,373
2,944
926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
3
Kills
6
6
Deaths
3
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
2
2
W
Nox
 
Nox
2
0
3
3.5
W
Chronos
 
Chronos
0
1
3
1.5
W
Rama
2
1
2
3
L
Mulan
Matt0811
Mulan
0
0
0
0
W
Ishtar
1
0
4
3
L
Anubis
ale243
Anubis
1
1
2
2
W
Thor
1
1
4
3
L
0
5
3
0.3
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
23,523
27,077
Taken
22,575
19,213
Mitigated
8,756
4,164
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,721
823
0
566
7,781
8,032
0
2,991
4,790
14,241
0
W
Nox
 
Nox
4,560
392
0
0
2,935
1,236
0
1,760
1,175
11,852
0
W
Chronos
 
Chronos
4,617
1,810
0
1,234
7,146
2,706
0
3,428
3,697
15,861
0
W
Rama
3,528
1,942
0
938
6,099
2,432
0
2,736
3,363
0
12,044
L
Mulan
Matt0811
Mulan
1,829
290
151
562
2,155
1,183
0
249
1,906
0
6,290
W
Ishtar
5,445
2,470
0
1,413
3,451
1,456
0
1,639
1,812
0
21,754
L
Anubis
ale243
Anubis
4,679
370
0
2,361
4,533
2,566
0
2,069
2,464
23,895
0
W
Thor
5,373
289
0
0
2,944
926
0
837
2,006
0
9,669
L
3,709
2,064
0
182
7,655
3,648
0
2,587
5,068
0
7,490
L
4,947
961
0
342
4,953
3,784
0
1,281
3,672
0
14,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
33,442
111
Minions Killed
110
3
Camps Cleared
7
526,137
Distance Traveled
571,993
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,607
1,101
17
3
1
129,240
0
W
Nox
7,009
1,168
23
4
2
133,971
0
W
Chronos
6,499
1,083
31
5
0
106,253
0
W
Rama
6,725
1,121
20
3
0
105,877
2
L
Mulan
6,062
1,010
12
2
1
65,231
0
W
Ishtar
6,706
1,118
31
5
2
110,485
1
L
Anubis
6,774
1,129
42
7
0
109,520
0
W
Thor
6,503
1,084
5
1
3
115,407
3
L
Ullr
6,241
1,040
13
2
0
102,188
0
L
Ravana
6,618
1,103
27
5
1
119,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role