Player Matchup

Bacchus
Bacchus
ALPHATEAM4602
Bacchus
Level 117
God Stats
26W - 9L
1,696 SR
Queue Stats
190W - 177L
1,400 Elo+
Party 1
Ishtar
Ishtar
Gh0st9198
Ishtar
Level 17
God Stats
3W - 6L
1,272 SR
Queue Stats
6W - 8L
1,334 Elo+
Party 3
Bellona
Bellona
JoJo volpe
Bellona
Level 59
God Stats
3W - 6L
1,473 SR
Queue Stats
41W - 37L
1,503 Elo+
Party 3
Thanatos
Thanatos
Nutachi
Thanatos
Level 147
God Stats
6W - 7L
1,597 SR
Queue Stats
93W - 77L
1,608 Elo+
Party 3
Zeus
Zeus
vSxolar-CloUT
Zeus
Level 45
God Stats
29W - 14L
1,407 SR
Queue Stats
127W - 124L
1,334 Elo+
Party 1
Team Averages
Level 77
1,489 SR
1,436 Elo+

VS

Team Averages
Level 66
1,517 SR
1,440 Elo+
Scylla
Scylla
AgilityMnK
Scylla
Level 14
God Stats
0W - 3L
1,730 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 2
Izanami
Izanami
Charge panda
Izanami
Level 39
God Stats
2W - 2L
1,268 SR
Queue Stats
49W - 80L
1,339 Elo+
Solo
Cliodhna
Cliodhna
DBLΞWHΑ
Cliodhna
Level 104
God Stats
3W - 5L
1,459 SR
Queue Stats
7W - 13L
1,294 Elo+
Party 2
Bellona
Bellona
Lush_manta
Bellona
Level 84
God Stats
8W - 6L
1,589 SR
Queue Stats
266W - 308L
1,357 Elo+
Solo
Athena
Athena
Zyluna
Athena
Level 89
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 5L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 0 / 5
8,218
514
7,887
11,202
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Gh0st9198
Ishtar
12
2 / 4 / 4
7,782
486
12,447
15,515
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JoJo volpe
Bellona
13
1 / 3 / 1
7,814
488
7,435
14,572
13,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Nutachi
Thanatos
14
5 / 0 / 1
8,576
536
8,622
11,425
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 3
8,417
526
5,490
7,920
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AgilityMnK
Scylla
14
2 / 3 / 0
8,417
526
6,052
8,712
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Charge panda
Izanami
11
1 / 6 / 3
7,333
458
10,649
14,348
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
DBLΞWHΑ
Cliodhna
13
3 / 2 / 0
7,834
490
5,667
12,867
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Lush_manta
Bellona
13
1 / 1 / 1
7,749
484
5,728
12,401
10,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Zyluna
Athena
10
0 / 1 / 4
6,972
436
5,120
15,107
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
7
9
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
5
6.5
L
Scylla
AgilityMnK
Scylla
2
3
0
0.67
L
Izanami
Charge panda
Izanami
1
6
3
0.42
L
Cliodhna
DBLΞWHΑ
Cliodhna
3
2
0
1.5
W
Ishtar
Gh0st9198
Ishtar
2
4
4
1
W
Bellona
JoJo volpe
Bellona
1
3
1
0.5
L
Bellona
Lush_manta
Bellona
1
1
1
1.5
W
Thanatos
Nutachi
Thanatos
5
0
1
5.5
L
Athena
Zyluna
Athena
0
1
4
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
33,216
60,634
Taken
63,435
38,437
Mitigated
34,985
26,155
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,887
1,876
0
3,416
11,202
10,055
150
2,478
8,724
23,016
0
L
Scylla
AgilityMnK
Scylla
6,052
645
0
1,708
8,712
3,098
244
4,466
4,246
61,845
0
L
Izanami
Charge panda
Izanami
10,649
6,544
449
5,262
14,348
5,265
743
4,534
9,814
0
58,494
L
Cliodhna
DBLΞWHΑ
Cliodhna
5,667
773
53
3,945
12,867
3,962
890
1,150
11,717
0
48,325
W
Ishtar
Gh0st9198
Ishtar
12,447
8,367
0
4,025
15,515
5,635
1,188
2,355
13,160
0
55,040
W
Bellona
JoJo volpe
Bellona
7,435
2,916
0
3,711
14,572
13,293
799
0
14,572
0
49,936
L
Bellona
Lush_manta
Bellona
5,728
2,170
0
4,252
12,401
10,626
466
193
12,208
0
45,282
W
Thanatos
Nutachi
Thanatos
8,622
2,024
0
14,316
11,425
5,898
318
2,160
9,265
0
70,752
L
Athena
Zyluna
Athena
5,120
1,708
358
3,726
15,107
12,034
154
3,034
12,073
19,118
0
W
5,490
700
0
687
7,920
3,556
0
4,179
3,741
66,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
38,305
403
Minions Killed
408
0
Camps Cleared
0
1,527,590
Distance Traveled
1,483,965
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,218
514
28
2
0
323,540
6
L
Scylla
8,417
526
116
7
0
305,280
2
L
Izanami
7,333
458
98
6
0
256,728
5
L
Cliodhna
7,834
490
82
5
0
348,809
1
W
Ishtar
7,782
486
77
5
0
275,884
3
W
Bellona
7,814
488
75
5
0
272,464
7
L
Bellona
7,749
484
90
6
0
258,297
3
W
Thanatos
8,576
536
100
6
0
372,326
0
L
Athena
6,972
436
22
1
0
314,851
2
W
Zeus
8,417
526
123
8
0
283,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role