Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
LauriClaro
Morgan Le Fay
Diamond I
Level 56
God Stats
56W - 38L
1,696 SR
Queue Stats
240W - 180L
2,791 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Reаzn
Cernunnos
Diamond I
Level 126
God Stats
3W - 2L
1,866 SR
Queue Stats
24W - 21L
2,653 MMR
Solo
Horus
Horus
Diamond I
coolnezzzz
Horus
Diamond I
Level 160
God Stats
5W - 7L
1,673 SR
Queue Stats
707W - 687L
2,673 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
scyτher
Sun Wukong
Diamond I
Level 160
God Stats
21W - 18L
1,727 SR
Queue Stats
216W - 199L
2,572 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,692 SR
2,438 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,711 SR
2,688 MMR
Nemesis
Nemesis
Masters
BeautifulStorm
Nemesis
Masters
Level 130
God Stats
3W - 3L
1,546 SR
Queue Stats
167W - 78L
2,844 MMR
Party 2
Rama
Rama
Diamond IV
Cheyiu
Rama
Diamond IV
Level 43
God Stats
8W - 6L
1,852 SR
Queue Stats
70W - 48L
2,561 MMR
Party 1
Yemoja
Yemoja
Diamond I
Hυffy
Yemoja
Diamond I
Level 160
God Stats
6W - 4L
1,603 SR
Queue Stats
246W - 159L
2,752 MMR
Party 2
Shiva
Shiva
Diamond I
Lycanthrope1371
Shiva
Diamond I
Level 159
God Stats
63W - 54L
1,655 SR
Queue Stats
224W - 220L
2,720 MMR
Solo
Chang'e
Chang'e
Diamond IV
vSkyhp
Chang'e
Diamond IV
Level 45
God Stats
7W - 1L
1,901 SR
Queue Stats
30W - 10L
2,561 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 3 / 0
7,250
518
5,556
12,693
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
LauriClaro
Morgan Le Fay
12
0 / 3 / 3
7,250
518
7,007
8,308
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Reаzn
Cernunnos
13
1 / 3 / 0
7,470
534
7,792
12,343
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
10
0 / 2 / 2
6,626
473
3,734
12,616
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
scyτher
Sun Wukong
12
0 / 0 / 0
6,830
488
5,235
10,719
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
VulcanLokiGuan YuAwilix

VS

Bans
KhepriSusanoThorCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,308
593
9,778
10,293
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Cheyiu
Rama
13
2 / 1 / 5
8,074
577
7,543
11,683
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Hυffy
Yemoja
11
0 / 0 / 8
7,106
508
5,406
11,807
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 0 / 1
8,566
612
9,558
11,458
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
vSkyhp
Chang'e
13
2 / 0 / 4
7,834
560
5,353
8,399
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
11
11
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
0
0.67
W
6
2
4
4
W
Rama
Cheyiu
Rama
2
1
5
4.5
W
Yemoja
Hυffy
Yemoja
0
0
8
4
L
Morgan Le Fay
LauriClaro
Morgan Le Fay
0
3
3
0.5
W
1
0
1
1.5
L
Cernunnos
Reаzn
Cernunnos
1
3
0
0.33
L
Horus
0
2
2
0.5
L
Sun Wukong
scyτher
Sun Wukong
0
0
0
0
W
Chang'e
vSkyhp
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
37,638
56,679
Taken
53,640
33,036
Mitigated
24,639
19,148
Healing
27,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,556
1,680
0
4,756
12,693
5,329
0
2,089
10,516
0
54,991
W
9,778
4,844
0
3,365
10,293
3,613
0
2,165
8,128
0
50,758
W
Rama
Cheyiu
Rama
7,543
6,139
0
6,661
11,683
3,819
665
786
10,849
0
61,990
W
Yemoja
Hυffy
Yemoja
5,406
1,196
1,549
2,487
11,807
6,317
145
1,089
9,785
23,214
0
L
Morgan Le Fay
LauriClaro
Morgan Le Fay
7,007
753
0
883
8,308
4,007
0
2,488
5,771
65,344
0
W
9,558
1,774
0
5,991
11,458
7,007
0
391
10,462
52
74,577
L
Cernunnos
Reаzn
Cernunnos
7,792
3,161
0
4,589
12,343
4,796
0
2,065
10,227
0
67,153
L
Horus
3,734
1,190
1,216
3,637
12,616
9,992
0
3,952
8,664
0
22,579
L
Sun Wukong
scyτher
Sun Wukong
5,235
753
0
4,067
10,719
8,912
0
1,047
8,812
0
50,983
W
Chang'e
vSkyhp
Chang'e
5,353
384
3,218
4,055
8,399
3,883
62
2,576
5,823
53,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
39,888
442
Minions Killed
461
0
Camps Cleared
0
1,383,890
Distance Traveled
1,447,497
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,250
518
98
7
0
309,607
2
W
Nemesis
8,308
593
82
6
0
324,064
6
W
Rama
8,074
577
121
9
0
248,007
3
W
Yemoja
7,106
508
23
2
0
274,602
7
L
Morgan Le Fay
7,250
518
119
9
0
271,488
5
W
Shiva
8,566
612
129
9
0
304,525
4
L
Cernunnos
7,470
534
115
8
0
255,257
3
L
Horus
6,626
473
27
2
0
288,911
3
L
Sun Wukong
6,830
488
83
6
0
258,627
3
W
Chang'e
7,834
560
106
8
0
296,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role