Player Matchup

Cabrakan
Cabrakan
Kirb_Stompin
Cabrakan
Level 106
God Stats
1W - 0L
1,560 SR
Queue Stats
76W - 66L
1,533 Elo+
Party 1
Baba Yaga
Baba Yaga
iZ_Alby
Baba Yaga
Level 146
God Stats
1W - 0L
1,800 SR
Queue Stats
64W - 57L
1,548 Elo+
Party 1
Fenrir
Fenrir
richertswine
Fenrir
Level 124
God Stats
2W - 0L
1,511 SR
Queue Stats
107W - 103L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
tawscaff
Sun Wukong
Level 65
God Stats
2W - 1L
1,509 SR
Queue Stats
121W - 112L
1,437 Elo+
Party 1
Merlin
Merlin
wht-jr
Merlin
Level 82
God Stats
2W - 1L
1,523 SR
Queue Stats
94W - 104L
1,477 Elo+
Party 1
Team Averages
Level 105
1,581 SR
1,491 Elo+

VS

Team Averages
Level 142
1,457 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Behemoth0111
Sol
Level 144
God Stats
0W - 2L
1,307 SR
Queue Stats
37W - 34L
1,580 Elo+
Solo
Rama
Rama
WiscoBadgers
Rama
Level 157
God Stats
4W - 13L
1,219 SR
Queue Stats
815W - 858L
1,521 Elo+
Solo
Lancelot
Lancelot
WobleBaby
Lancelot
Level 146
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 5L
1,534 Elo+
Solo
Hun Batz
Hun Batz
cooboyswag
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kirb_Stompin
Cabrakan
20
9 / 4 / 16
14,688
734
11,708
26,724
46,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
iZ_Alby
Baba Yaga
20
2 / 1 / 21
12,881
644
21,894
16,502
12,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
12 / 5 / 15
13,495
675
15,899
28,234
28,373
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
tawscaff
Sun Wukong
20
7 / 2 / 15
13,501
675
16,143
23,570
23,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
wht-jr
Merlin
20
4 / 3 / 17
13,287
664
13,999
14,490
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 6 / 9
12,347
617
25,511
14,347
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 6 / 7
11,502
575
15,035
19,328
8,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 8 / 9
10,745
537
11,018
17,413
8,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
WobleBaby
Lancelot
19
5 / 6 / 6
12,414
621
9,016
14,478
7,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
cooboyswag
Hun Batz
18
3 / 8 / 5
11,866
593
18,111
22,252
10,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
34
Kills
15
15
Deaths
34
84
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
6
9
1.42
L
3
6
7
1.08
W
Cabrakan
Kirb_Stompin
Cabrakan
9
4
16
4.25
L
0
8
9
0.56
L
Lancelot
WobleBaby
Lancelot
5
6
6
1.33
L
Hun Batz
cooboyswag
Hun Batz
3
8
5
0.69
W
Baba Yaga
iZ_Alby
Baba Yaga
2
1
21
12.5
W
Fenrir
12
5
15
3.9
W
Sun Wukong
tawscaff
Sun Wukong
7
2
15
7.25
W
Merlin
wht-jr
Merlin
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,643
Damage
78,691
109,520
Taken
87,818
117,928
Mitigated
41,262
37,605
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
25,511
786
1,853
1,592
14,347
7,339
42
7,322
7,025
45,055
0
L
15,035
3,042
1,510
7,696
19,328
8,273
43
9,778
9,550
36,672
0
W
Cabrakan
Kirb_Stompin
Cabrakan
11,708
896
1,319
4,214
26,724
46,286
425
7,675
19,049
16,920
0
L
11,018
5,074
2,846
1,333
17,413
8,293
44
9,724
7,689
0
35,671
L
Lancelot
WobleBaby
Lancelot
9,016
1,004
824
568
14,478
7,097
0
8,240
6,238
0
15,665
L
Hun Batz
cooboyswag
Hun Batz
18,111
3,039
753
4,115
22,252
10,260
79
12,589
9,663
0
41,398
W
Baba Yaga
iZ_Alby
Baba Yaga
21,894
671
3,698
5,685
16,502
12,120
3,144
7,529
8,973
55,121
0
W
Fenrir
15,899
2,353
6,573
5,149
28,234
28,373
338
9,801
17,059
143
24,448
W
Sun Wukong
tawscaff
Sun Wukong
16,143
2,747
657
4,726
23,570
23,215
1,453
8,142
15,428
0
38,362
W
Merlin
wht-jr
Merlin
13,999
843
4,361
1,223
14,490
7,934
2,042
7,399
7,091
52,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,852
Gold Earned
58,874
207
Minions Killed
180
0
Camps Cleared
0
1,907,815
Distance Traveled
1,608,839
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,347
617
45
2
0
307,232
0
L
Sol
11,502
575
45
2
0
329,360
1
W
Cabrakan
14,688
734
6
0
0
338,504
1
L
Rama
10,745
537
40
2
0
285,336
0
L
Lancelot
12,414
621
10
1
0
366,098
0
L
Hun Batz
11,866
593
40
2
0
320,813
2
W
Baba Yaga
12,881
644
56
3
0
428,837
0
W
Fenrir
13,495
675
12
1
0
382,314
3
W
Sun Wukong
13,501
675
47
2
0
395,379
1
W
Merlin
13,287
664
86
4
0
362,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role