Player Matchup

Hercules
Hercules
CRAZZY M0NKEY64
Hercules
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
IProjectChaos
Cliodhna
Level 82
God Stats
27W - 13L
1,790 SR
Queue Stats
138W - 129L
1,554 Elo+
Party 2
Neith
Neith
MankeyDUsopp
Neith
Level 80
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 10L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
OMWTFUB1969
Cernunnos
Level 80
God Stats
9W - 5L
1,318 SR
Queue Stats
122W - 130L
1,451 Elo+
Party 2
Tiamat
Tiamat
STYYNGRAY
Tiamat
Level 117
God Stats
1W - 2L
1,485 SR
Queue Stats
136W - 137L
1,402 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,473 Elo+

VS

Team Averages
Level 128
1,555 SR
1,446 Elo+
Cernunnos
Cernunnos
Exhaunter06
Cernunnos
Level 115
God Stats
19W - 14L
1,619 SR
Queue Stats
684W - 685L
1,423 Elo+
Party 3
Merlin
Merlin
LumiT KKs
Merlin
Level 158
God Stats
10W - 9L
1,482 SR
Queue Stats
666W - 687L
1,439 Elo+
Party 3
Ne Zha
Ne Zha
jdvoss88
Ne Zha
Level 107
God Stats
13W - 15L
1,499 SR
Queue Stats
490W - 499L
1,497 Elo+
Solo
Cerberus
Cerberus
mew-5
Cerberus
Level 160
God Stats
15W - 13L
1,582 SR
Queue Stats
469W - 461L
1,463 Elo+
Solo
Bellona
Bellona
xASx z Rowli z
Bellona
Level 98
God Stats
18W - 10L
1,590 SR
Queue Stats
189W - 200L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 6 / 0
9,421
377
7,820
32,770
37,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
IProjectChaos
Cliodhna
18
2 / 6 / 1
11,243
450
14,572
26,329
10,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
9,562
382
15,344
10,627
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
OMWTFUB1969
Cernunnos
17
2 / 6 / 0
10,918
437
10,824
27,123
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
STYYNGRAY
Tiamat
16
0 / 9 / 0
10,281
411
8,352
22,647
11,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Exhaunter06
Cernunnos
19
3 / 0 / 8
13,588
544
14,147
20,885
10,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
LumiT KKs
Merlin
20
8 / 1 / 6
14,384
575
24,660
12,809
7,247
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
jdvoss88
Ne Zha
20
13 / 0 / 8
15,384
615
26,491
25,326
18,566
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
mew-5
Cerberus
18
3 / 1 / 16
13,820
553
10,410
35,337
56,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 3 / 9
13,834
553
11,806
23,685
24,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
5
Kills
30
30
Deaths
5
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
6
0
0.17
W
Cernunnos
Exhaunter06
Cernunnos
3
0
8
7
L
Cliodhna
IProjectChaos
Cliodhna
2
6
1
0.42
W
Merlin
LumiT KKs
Merlin
8
1
6
11
L
0
3
1
0.17
L
Cernunnos
OMWTFUB1969
Cernunnos
2
6
0
0.33
L
Tiamat
STYYNGRAY
Tiamat
0
9
0
0
W
Ne Zha
jdvoss88
Ne Zha
13
0
8
17
W
Cerberus
mew-5
Cerberus
3
1
16
11
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,912
Damage
87,514
119,496
Taken
118,042
74,150
Mitigated
118,048
34,836
Healing
48,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,820
2,934
251
8,185
32,770
37,184
0
11,285
21,485
0
34,441
W
Cernunnos
Exhaunter06
Cernunnos
14,147
6,441
0
12,125
20,885
10,503
6,424
1,462
19,423
0
115,915
L
Cliodhna
IProjectChaos
Cliodhna
14,572
1,397
0
10,192
26,329
10,479
0
3,749
22,580
0
125,654
W
Merlin
LumiT KKs
Merlin
24,660
1,099
0
3,567
12,809
7,247
2,674
1,509
11,300
154,870
0
L
15,344
6,246
0
2,138
10,627
4,045
0
3,586
7,041
0
85,322
L
Cernunnos
OMWTFUB1969
Cernunnos
10,824
5,002
0
9,578
27,123
10,769
900
11,935
15,188
0
105,693
L
Tiamat
STYYNGRAY
Tiamat
8,352
2,526
0
4,492
22,647
11,673
744
3,726
18,921
76,579
0
W
Ne Zha
jdvoss88
Ne Zha
26,491
8,458
0
11,729
25,326
18,566
2,877
3,518
21,808
0
136,465
W
Cerberus
mew-5
Cerberus
10,410
972
0
15,341
35,337
56,909
655
2,957
32,380
45,233
6,072
W
11,806
4,540
0
6,046
23,685
24,823
3,679
3,287
20,398
0
89,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
71,010
626
Minions Killed
760
0
Camps Cleared
0
2,196,495
Distance Traveled
2,544,401
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,421
377
36
1
0
462,097
0
W
Cernunnos
13,588
544
156
6
0
490,904
5
L
Cliodhna
11,243
450
168
7
0
533,635
8
W
Merlin
14,384
575
190
8
0
473,991
4
L
Neith
9,562
382
112
4
0
440,627
2
L
Cernunnos
10,918
437
167
7
0
417,550
4
L
Tiamat
10,281
411
143
6
0
342,586
0
W
Ne Zha
15,384
615
162
6
0
558,075
6
W
Cerberus
13,820
553
85
3
0
501,309
5
W
Bellona
13,834
553
167
7
0
520,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role