Player Matchup

Anubis
Anubis
Silver I
AkillaJohn
Anubis
Silver I
Level 153
God Stats
2W - 5L
1,591 SR
Queue Stats
146W - 184L
1,467 MMR
Solo
Khepri
Khepri
Gold IV
chiverux
Khepri
Gold IV
Level 125
God Stats
7W - 5L
1,679 SR
Queue Stats
40W - 54L
1,442 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
zeta27
Ah Muzen Cab
Gold I
Level 108
God Stats
18W - 15L
1,718 SR
Queue Stats
206W - 249L
1,623 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,663 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,576 SR
1,564 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver III
DaGirlNextDoor18
Kukulkan
Silver III
Level 129
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 4L
1,405 MMR
Solo
Anhur
Anhur
Gold V
RealCanadianEh
Anhur
Gold V
Level 104
God Stats
3W - 1L
1,705 SR
Queue Stats
4W - 3L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkillaJohn
Anubis
15
0 / 3 / 3
9,400
627
9,392
12,174
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
chiverux
Khepri
14
0 / 2 / 2
9,750
650
3,778
12,328
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
zeta27
Ah Muzen Cab
14
3 / 5 / 0
9,388
626
7,450
15,388
7,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaThothAtlasSolAchilles

VS

Bans
AphroditeGuan YuGebBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 1 / 6
11,169
745
7,473
16,141
18,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 6
11,060
737
11,544
8,595
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 5
11,389
759
17,829
15,049
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
6
6
L
Anubis
AkillaJohn
Anubis
0
3
3
0.5
W
2
2
6
2.5
W
5
0
5
7.5
L
Khepri
chiverux
Khepri
0
2
2
0.5
L
Ah Muzen Cab
zeta27
Ah Muzen Cab
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
36,846
39,890
Taken
39,785
29,362
Mitigated
28,537
7,169
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,473
2,224
2,463
4,025
16,141
18,206
459
3,203
12,938
0
21,340
L
Anubis
AkillaJohn
Anubis
9,392
72
0
3,872
12,174
6,637
0
2,755
9,419
50,984
0
W
11,544
1,505
0
1,644
8,595
3,935
1,202
4,007
4,588
71,187
0
W
17,829
10,459
0
7,273
15,049
6,396
1,932
6,804
8,245
0
56,417
L
Khepri
chiverux
Khepri
3,778
362
0
1,744
12,328
15,210
0
5,580
6,748
11,826
0
L
Ah Muzen Cab
zeta27
Ah Muzen Cab
7,450
2,082
0
1,553
15,388
7,515
0
3,216
12,172
0
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
33,618
176
Minions Killed
220
0
Camps Cleared
0
838,624
Distance Traveled
865,823
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,169
745
28
2
0
314,817
0
L
Anubis
9,400
627
73
5
0
259,226
2
W
Kukulkan
11,060
737
115
8
0
263,116
5
W
Anhur
11,389
759
77
5
0
287,890
9
L
Khepri
9,750
650
18
1
0
295,336
2
L
Ah Muzen Cab
9,388
626
85
6
0
284,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role