Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arcangelt
Ah Muzen Cab
Level 145
God Stats
4W - 1L
1,781 SR
Queue Stats
47W - 51L
1,476 Elo+
Party 2
King Arthur
King Arthur
GarthBreadman
King Arthur
Level 27
God Stats
1W - 1L
1,794 SR
Queue Stats
43W - 48L
1,491 Elo+
Party 4
Ymir
Ymir
HPLovecraft1988
Ymir
Level 8
God Stats
1W - 1L
1,483 SR
Queue Stats
5W - 5L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
JhackCarnage
Ao Kuang
Level 55
God Stats
21W - 21L
1,511 SR
Queue Stats
53W - 63L
1,468 Elo+
Party 4
Vulcan
Vulcan
Ĵuan
Vulcan
Level 156
God Stats
7W - 11L
1,741 SR
Queue Stats
49W - 57L
1,490 Elo+
Party 2
Team Averages
Level 78
1,662 SR
1,478 Elo+

VS

Team Averages
Level 36
1,503 SR
1,369 Elo+
Kukulkan
Kukulkan
Dildario
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 3
Bellona
Bellona
JoaoGx182
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Slima7088
Da Ji
Level 29
God Stats
5W - 4L
1,737 SR
Queue Stats
14W - 18L
1,319 Elo+
Party 1
Serqet
Serqet
carveram
Serqet
Level 56
God Stats
1W - 0L
1,277 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 3
Ymir
Ymir
jstkc457
Ymir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arcangelt
Ah Muzen Cab
20
3 / 4 / 10
15,641
978
12,215
13,096
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
GarthBreadman
King Arthur
20
1 / 8 / 17
15,203
950
10,001
31,801
37,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 11
15,319
957
15,397
27,141
21,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
JhackCarnage
Ao Kuang
20
11 / 11 / 13
17,701
1,106
35,095
38,734
18,015
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Ĵuan
Vulcan
20
8 / 8 / 12
16,994
1,062
34,091
18,140
7,479
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dildario
Kukulkan
20
7 / 1 / 18
18,215
1,138
42,134
11,261
5,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
JoaoGx182
Bellona
20
3 / 10 / 20
17,181
1,074
20,717
37,185
27,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Slima7088
Da Ji
20
12 / 8 / 13
18,799
1,175
31,171
31,404
12,702
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
carveram
Serqet
20
11 / 7 / 17
18,080
1,130
28,118
33,549
23,228
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
17
0 / 0 / 0
10,714
670
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
101
26
Kills
33
33
Deaths
26
63
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Arcangelt
Ah Muzen Cab
3
4
10
2
W
Kukulkan
Dildario
Kukulkan
7
1
18
16
L
King Arthur
GarthBreadman
King Arthur
1
8
17
1.19
L
3
2
11
4.25
L
Ao Kuang
JhackCarnage
Ao Kuang
11
11
13
1.59
W
Bellona
JoaoGx182
Bellona
3
10
20
1.3
W
Da Ji
Slima7088
Da Ji
12
8
13
2.31
W
Serqet
carveram
Serqet
11
7
17
2.79
W
Ymir
0
0
0
0
L
Vulcan
Ĵuan
Vulcan
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,799
Damage
122,140
128,912
Taken
113,399
89,982
Mitigated
68,324
14,956
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Arcangelt
Ah Muzen Cab
12,215
2,717
0
1,258
13,096
5,153
0
2,192
10,904
0
49,446
W
Kukulkan
Dildario
Kukulkan
42,134
2,832
0
1,985
11,261
5,231
0
8,223
3,038
122,403
0
L
King Arthur
GarthBreadman
King Arthur
10,001
1,348
0
1,092
31,801
37,684
0
14,827
16,605
0
21,087
L
15,397
1,554
0
448
27,141
21,651
0
10,621
15,790
46,601
0
L
Ao Kuang
JhackCarnage
Ao Kuang
35,095
14,813
0
11,858
38,734
18,015
0
12,198
26,183
51,546
0
W
Bellona
JoaoGx182
Bellona
20,717
8,105
2,219
1,990
37,185
27,163
0
28,781
8,404
1,065
37,197
W
Da Ji
Slima7088
Da Ji
31,171
9,536
0
1,225
31,404
12,702
0
21,879
9,525
0
52,468
W
Serqet
carveram
Serqet
28,118
6,409
0
0
33,549
23,228
0
25,700
7,849
0
52,140
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Ĵuan
Vulcan
34,091
9,147
0
300
18,140
7,479
0
3,100
14,512
88,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,858
Gold Earned
82,989
330
Minions Killed
358
14
Camps Cleared
8
1,506,596
Distance Traveled
1,230,288
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,641
978
88
6
2
226,584
0
W
Kukulkan
18,215
1,138
227
14
1
294,231
0
L
King Arthur
15,203
950
21
1
1
316,707
0
L
Ymir
15,319
957
85
5
3
324,203
0
L
Ao Kuang
17,701
1,106
21
1
4
302,140
0
W
Bellona
17,181
1,074
31
2
2
289,149
0
W
Da Ji
18,799
1,175
46
3
4
293,146
1
W
Serqet
18,080
1,130
54
3
1
353,762
0
W
Ymir
10,714
670
0
0
0
0
0
L
Vulcan
16,994
1,062
115
7
4
336,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role