Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NhTray
Ah Muzen Cab
Level 133
God Stats
7W - 1L
1,683 SR
Queue Stats
42W - 22L
1,694 Elo+
Party 1
Chaac
Chaac
RadioactiveBaja
Chaac
Level 140
God Stats
3W - 4L
1,496 SR
Queue Stats
58W - 43L
1,658 Elo+
Party 1
Scylla
Scylla
bmorel13
Scylla
Level 105
God Stats
3W - 1L
1,813 SR
Queue Stats
31W - 19L
1,649 Elo+
Party 1
Team Averages
Level 126
1,664 SR
1,667 Elo+

VS

Team Averages
Level 128
1,498 SR
1,583 Elo+
Cupid
Cupid
AlMiGhTy--NiNjA
Cupid
Level 160
God Stats
1W - 4L
1,358 SR
Queue Stats
313W - 326L
1,593 Elo+
Solo
Merlin
Merlin
afzii
Merlin
Level 158
God Stats
32W - 22L
1,635 SR
Queue Stats
326W - 296L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
vcalories-
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NhTray
Ah Muzen Cab
14
5 / 1 / 4
8,307
831
7,460
5,533
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 8
7,470
747
7,550
10,992
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
bmorel13
Scylla
13
5 / 2 / 4
8,477
848
10,481
5,167
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,957
696
3,001
10,106
3,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
afzii
Merlin
13
2 / 2 / 0
7,655
766
5,545
6,619
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
vcalories-
Gilgamesh
11
2 / 5 / 2
7,390
739
7,802
12,323
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Ah Muzen Cab
NhTray
Ah Muzen Cab
5
1
4
7
W
1
1
8
5
L
Merlin
afzii
Merlin
2
2
0
1
W
Scylla
bmorel13
Scylla
5
2
4
3.5
L
Gilgamesh
vcalories-
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,491
Damage
16,348
21,692
Taken
29,048
16,206
Mitigated
16,000
7,420
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,001
1,913
1,115
2,737
10,106
3,694
0
2,802
6,868
0
24,762
W
Ah Muzen Cab
NhTray
Ah Muzen Cab
7,460
2,658
424
1,335
5,533
2,641
74
1,526
4,007
0
35,952
W
7,550
1,913
136
5,136
10,992
11,548
0
2,209
8,783
0
23,867
L
Merlin
afzii
Merlin
5,545
319
99
1,190
6,619
2,512
0
1,879
4,318
28,298
0
W
Scylla
bmorel13
Scylla
10,481
948
0
389
5,167
2,017
0
1,843
3,324
27,124
0
L
Gilgamesh
vcalories-
Gilgamesh
7,802
2,780
0
1,121
12,323
9,794
0
5,008
6,595
0
17,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
22,002
131
Minions Killed
132
0
Camps Cleared
0
605,474
Distance Traveled
548,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,957
696
55
6
0
183,774
0
W
Ah Muzen Cab
8,307
831
68
7
0
192,069
1
W
Chaac
7,470
747
23
2
0
217,675
3
L
Merlin
7,655
766
57
6
0
182,040
2
W
Scylla
8,477
848
40
4
0
195,730
3
L
Gilgamesh
7,390
739
20
2
0
182,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role