Player Matchup

Xbalanque
Xbalanque
ACHILLES M14
Xbalanque
Level 87
God Stats
5W - 10L
1,313 SR
Queue Stats
96W - 103L
1,387 Elo+
Solo
Ymir
Ymir
ElementalPixie11
Ymir
Level 46
God Stats
1W - 1L
1,844 SR
Queue Stats
12W - 31L
1,214 Elo+
Party 1
Achilles
Achilles
ManWithoutFears
Achilles
Level 42
God Stats
10W - 22L
1,348 SR
Queue Stats
32W - 57L
1,292 Elo+
Solo
Ne Zha
Ne Zha
Thaa Kannon
Ne Zha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,397 Elo+
Solo
Olorun
Olorun
ThrSty Frosted
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,358 Elo+

VS

Team Averages
Level 70
1,444 SR
1,357 Elo+
Ah Muzen Cab
Ah Muzen Cab
Da-Coldest-Man
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,338 SR
Queue Stats
31W - 26L
1,293 Elo+
Solo
Bastet
Bastet
LilBebe331
Bastet
Level 38
God Stats
6W - 11L
1,317 SR
Queue Stats
42W - 57L
1,336 Elo+
Solo
Artio
Artio
PaviniDOz
Artio
Level 105
God Stats
16W - 18L
1,402 SR
Queue Stats
180W - 210L
1,348 Elo+
Solo
Sol
Sol
PicklesDun7
Sol
Level 78
God Stats
20W - 30L
1,526 SR
Queue Stats
237W - 310L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZVRG775
Morgan Le Fay
Level 67
God Stats
5W - 1L
1,637 SR
Queue Stats
134W - 116L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACHILLES M14
Xbalanque
9
1 / 6 / 1
6,081
405
4,126
10,943
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,009
401
1,788
11,638
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
13
0 / 2 / 1
7,037
469
4,427
12,476
9,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
14
2 / 1 / 0
7,776
518
4,291
11,665
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 0
5,878
392
2,966
9,759
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Da-Coldest-Man
Ah Muzen Cab
12
4 / 1 / 5
7,296
486
8,522
7,607
2,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
LilBebe331
Bastet
12
8 / 0 / 0
7,853
524
6,084
9,922
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
PaviniDOz
Artio
12
5 / 1 / 7
7,852
523
4,660
8,282
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 5
8,571
571
6,811
6,346
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
ZVRG775
Morgan Le Fay
13
0 / 1 / 2
7,705
514
8,684
7,696
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ACHILLES M14
Xbalanque
1
6
1
0.25
W
Ah Muzen Cab
Da-Coldest-Man
Ah Muzen Cab
4
1
5
6.5
L
0
6
1
0.08
W
Bastet
LilBebe331
Bastet
8
0
0
8
L
Achilles
0
2
1
0.25
W
Artio
PaviniDOz
Artio
5
1
7
8.5
W
5
0
5
7.5
L
Ne Zha
2
1
0
2
L
0
7
0
0
W
Morgan Le Fay
ZVRG775
Morgan Le Fay
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
34,761
56,481
Taken
39,853
31,603
Mitigated
19,334
14,416
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ACHILLES M14
Xbalanque
4,126
2,010
0
2,062
10,943
3,443
0
2,340
8,603
0
30,713
W
Ah Muzen Cab
Da-Coldest-Man
Ah Muzen Cab
8,522
3,774
0
1,592
7,607
2,659
642
283
7,324
0
50,434
L
1,788
667
0
1,579
11,638
8,980
0
3,926
7,527
17,432
886
W
Bastet
LilBebe331
Bastet
6,084
2,067
0
6,024
9,922
3,698
232
963
8,959
0
42,749
L
Achilles
4,427
273
0
2,523
12,476
9,196
0
8,682
3,706
0
49,721
W
Artio
PaviniDOz
Artio
4,660
836
432
3,813
8,282
7,118
0
1,048
7,234
26,921
0
W
6,811
724
0
4,034
6,346
2,455
629
1,591
4,755
51,464
0
L
Ne Zha
4,291
933
0
6,560
11,665
5,898
0
1,690
9,869
0
67,971
L
2,966
1,745
107
1,585
9,759
4,086
445
2,961
6,621
21,224
5,804
W
Morgan Le Fay
ZVRG775
Morgan Le Fay
8,684
1,609
0
523
7,696
3,404
665
45
7,651
57,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,781
Gold Earned
39,277
365
Minions Killed
367
0
Camps Cleared
0
1,222,480
Distance Traveled
1,406,269
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,081
405
76
5
0
222,514
1
W
Ah Muzen Cab
7,296
486
70
5
0
267,315
4
L
Ymir
6,009
401
40
3
0
232,159
5
W
Bastet
7,853
524
67
4
0
312,659
2
L
Achilles
7,037
469
87
6
0
275,281
0
W
Artio
7,852
523
38
3
0
297,333
4
W
Sol
8,571
571
91
6
0
276,057
6
L
Ne Zha
7,776
518
113
8
0
295,025
5
L
Olorun
5,878
392
49
3
0
197,501
0
W
Morgan Le Fay
7,705
514
101
7
0
252,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role