Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JokerXP420
Artemis
Level 101
God Stats
0W - 2L
1,439 SR
Queue Stats
27W - 60L
1,285 Elo+
Party 2
Amaterasu
Amaterasu
TripleGs__
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Cthulhu
Cthulhu
temp-921478
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 29L
1,500 Elo+
Party 2
Team Averages
Level 85
1,488 SR
1,399 Elo+

VS

Team Averages
Level 74
1,411 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
G1FX6389
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,447 SR
Queue Stats
189W - 167L
1,445 Elo+
Solo
Tiamat
Tiamat
HereOnBusiness
Tiamat
Level 102
God Stats
1W - 2L
1,191 SR
Queue Stats
14W - 32L
1,133 Elo+
Party 3
Bellona
Bellona
ISnortCyaNiide
Bellona
Level 118
God Stats
4W - 7L
1,557 SR
Queue Stats
44W - 57L
1,471 Elo+
Party 3
Neith
Neith
JFKwasNoScoped1
Neith
Level 28
God Stats
2W - 5L
1,107 SR
Queue Stats
45W - 25L
1,641 Elo+
Party 4
Lancelot
Lancelot
SimpleSean5
Lancelot
Level 28
God Stats
26W - 14L
1,755 SR
Queue Stats
70W - 37L
1,694 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 1
7,760
647
3,294
5,864
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
 
Ishtar
14
0 / 0 / 2
7,742
645
2,234
7,473
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
JokerXP420
Artemis
16
4 / 5 / 0
8,878
740
8,039
13,283
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
TripleGs__
Amaterasu
15
1 / 6 / 2
8,144
679
3,750
15,898
12,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
temp-921478
Cthulhu
14
0 / 8 / 3
7,869
656
3,996
20,913
14,974
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G1FX6389
Morgan Le Fay
19
7 / 0 / 11
10,903
909
13,325
5,019
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 9
9,040
753
6,860
7,806
4,940
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 10
9,178
765
8,918
13,660
14,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 12
9,859
822
8,012
8,005
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SimpleSean5
Lancelot
17
8 / 0 / 6
10,607
884
13,152
10,139
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
22
22
Deaths
6
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Ishtar
 
Ishtar
0
0
2
1
W
Morgan Le Fay
G1FX6389
Morgan Le Fay
7
0
11
12.5
W
1
2
9
2.75
W
4
3
10
3
W
2
1
12
8
L
Artemis
JokerXP420
Artemis
4
5
0
0.8
W
Lancelot
SimpleSean5
Lancelot
8
0
6
11
L
Amaterasu
TripleGs__
Amaterasu
1
6
2
0.33
L
Cthulhu
temp-921478
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
50,267
63,431
Taken
44,629
40,181
Mitigated
31,413
8,189
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,294
61
371
451
5,864
3,380
0
1,500
4,364
17,817
0
L
Ishtar
 
Ishtar
2,234
868
0
915
7,473
3,128
504
2,182
5,291
0
23,191
W
Morgan Le Fay
G1FX6389
Morgan Le Fay
13,325
1,410
892
1,861
5,019
2,687
2,239
1,417
3,602
54,749
0
W
6,860
280
0
1,377
7,806
4,940
1,762
518
7,288
21,260
0
W
8,918
3,071
0
930
13,660
14,612
1,624
1,858
11,802
0
17,445
W
8,012
3,295
0
1,655
8,005
4,118
2,568
2,130
5,875
0
29,293
L
Artemis
JokerXP420
Artemis
8,039
2,524
0
1,369
13,283
6,420
483
4,610
8,673
0
28,169
W
Lancelot
SimpleSean5
Lancelot
13,152
3,028
0
1,591
10,139
5,056
674
1,367
8,772
0
51,629
L
Amaterasu
TripleGs__
Amaterasu
3,750
1,184
0
2,027
15,898
12,279
878
6,510
9,388
0
14,270
L
Cthulhu
temp-921478
Cthulhu
3,996
344
0
3,056
20,913
14,974
306
5,383
15,530
17,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
49,587
162
Minions Killed
257
0
Camps Cleared
0
943,109
Distance Traveled
1,358,264
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,760
647
29
2
0
199,197
3
L
Ishtar
7,742
645
42
4
0
159,091
1
W
Morgan Le Fay
10,903
909
92
8
0
240,854
2
W
Tiamat
9,040
753
34
3
0
271,663
0
W
Bellona
9,178
765
17
1
0
263,769
0
W
Neith
9,859
822
52
4
0
244,190
4
L
Artemis
8,878
740
42
4
0
178,347
0
W
Lancelot
10,607
884
62
5
0
337,788
0
L
Amaterasu
8,144
679
28
2
0
232,962
2
L
Cthulhu
7,869
656
21
2
0
173,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role