Player Matchup

Merlin
Merlin
HolyLoliRavioli
Merlin
Level 76
God Stats
0W - 2L
1,486 SR
Queue Stats
169W - 175L
1,394 Elo+
Party 1
Thanatos
Thanatos
Rat-_-Bandit
Thanatos
Level 86
God Stats
4W - 3L
1,892 SR
Queue Stats
124W - 116L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
SoftG Dark
Xing Tian
Level 71
God Stats
12W - 12L
1,550 SR
Queue Stats
442W - 455L
1,486 Elo+
Solo
Achilles
Achilles
i_boop_yor_nose
Achilles
Level 69
God Stats
8W - 10L
1,466 SR
Queue Stats
189W - 167L
1,452 Elo+
Solo
Danzaburou
Danzaburou
lifeless_Ronin
Danzaburou
Level 85
God Stats
6W - 4L
1,594 SR
Queue Stats
296W - 285L
1,439 Elo+
Solo
Team Averages
Level 77
1,597 SR
1,449 Elo+

VS

Team Averages
Level 115
1,555 SR
1,467 Elo+
Chang'e
Chang'e
ArkiReaper
Chang'e
Level 124
God Stats
6W - 4L
1,504 SR
Queue Stats
451W - 446L
1,440 Elo+
Party 2
Susano
Susano
Enfyrnx
Susano
Level 136
God Stats
7W - 5L
1,584 SR
Queue Stats
447W - 460L
1,495 Elo+
Party 3
Bellona
Bellona
HaloMaster117
Bellona
Level 147
God Stats
19W - 16L
1,545 SR
Queue Stats
373W - 395L
1,463 Elo+
Party 3
Medusa
Medusa
Razor547
Medusa
Level 103
God Stats
79W - 43L
1,630 SR
Queue Stats
630W - 658L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
vancedom12
Cthulhu
Level 64
God Stats
2W - 1L
1,511 SR
Queue Stats
96W - 107L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,858
297
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Rat-_-Bandit
Thanatos
10
3 / 4 / 0
6,186
476
6,023
8,512
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
SoftG Dark
Xing Tian
8
0 / 1 / 1
5,909
455
6,039
12,785
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
10
0 / 3 / 0
5,902
454
5,649
10,323
8,316
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
lifeless_Ronin
Danzaburou
8
1 / 4 / 1
5,794
446
8,066
11,371
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArkiReaper
Chang'e
12
5 / 1 / 1
7,536
580
4,625
8,390
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Enfyrnx
Susano
11
2 / 1 / 2
7,121
548
4,987
8,943
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
12
3 / 0 / 2
7,773
598
8,134
10,299
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Razor547
Medusa
10
1 / 1 / 3
6,303
485
5,724
7,440
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
vancedom12
Cthulhu
11
1 / 2 / 5
6,175
475
7,651
10,228
9,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArkiReaper
Chang'e
5
1
1
5.5
W
Susano
Enfyrnx
Susano
2
1
2
3
W
Bellona
3
0
2
4
L
0
0
0
0
L
Thanatos
Rat-_-Bandit
Thanatos
3
4
0
0.75
W
Medusa
Razor547
Medusa
1
1
3
2.5
L
Xing Tian
SoftG Dark
Xing Tian
0
1
1
0.5
L
Achilles
0
3
0
0
L
Danzaburou
lifeless_Ronin
Danzaburou
1
4
1
0.38
W
Cthulhu
vancedom12
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
31,121
42,991
Taken
45,300
27,762
Mitigated
28,447
13,599
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArkiReaper
Chang'e
4,625
1,079
511
2,915
8,390
2,773
800
141
8,249
44,983
0
W
Susano
Enfyrnx
Susano
4,987
1,322
0
4,440
8,943
3,343
0
411
8,532
0
47,095
W
Bellona
8,134
3,982
0
3,405
10,299
10,010
745
775
9,524
0
51,410
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Rat-_-Bandit
Thanatos
6,023
2,652
0
5,428
8,512
4,471
0
1,470
7,042
0
35,039
W
Medusa
Razor547
Medusa
5,724
2,199
0
2,536
7,440
2,496
871
1,583
5,857
0
37,744
L
Xing Tian
SoftG Dark
Xing Tian
6,039
1,326
83
2,147
12,785
10,427
0
3,756
9,029
26,497
2,031
L
Achilles
5,649
1,655
0
1,556
10,323
8,316
0
178
10,145
0
31,310
L
Danzaburou
lifeless_Ronin
Danzaburou
8,066
3,650
0
4,385
11,371
4,548
0
6,872
4,499
0
34,929
W
Cthulhu
vancedom12
Cthulhu
7,651
1,013
354
3,089
10,228
9,825
108
2,914
7,314
31,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
34,908
212
Minions Killed
401
0
Camps Cleared
0
962,887
Distance Traveled
1,251,005
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,536
580
83
6
0
209,486
1
W
Susano
7,121
548
91
7
0
287,778
3
W
Bellona
7,773
598
111
9
0
260,133
1
L
Merlin
3,858
297
0
0
0
110
0
L
Thanatos
6,186
476
66
5
0
252,581
5
W
Medusa
6,303
485
76
6
0
241,086
1
L
Xing Tian
5,909
455
25
2
0
254,327
2
L
Achilles
5,902
454
62
5
0
235,816
6
L
Danzaburou
5,794
446
59
5
0
220,053
2
W
Cthulhu
6,175
475
40
3
0
252,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role