Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Dihzin
Bastet
Level 109
God Stats
0W - 1L
1,638 SR
Queue Stats
68W - 73L
1,401 Elo+
Solo
Chronos
Chronos
HARDSx
Chronos
Level 65
God Stats
4W - 3L
1,753 SR
Queue Stats
102W - 130L
1,412 Elo+
Solo
Merlin
Merlin
Hoffmann96
Merlin
Level 46
God Stats
17W - 22L
1,539 SR
Queue Stats
35W - 51L
1,448 Elo+
Solo
Anubis
Anubis
roodnew
Anubis
Level 94
God Stats
98W - 129L
1,442 SR
Queue Stats
98W - 131L
1,410 Elo+
Party 2
Team Averages
Level 83
1,575 SR
1,434 Elo+

VS

Team Averages
Level 119
1,512 SR
1,503 Elo+
Fenrir
Fenrir
Kahyooow
Fenrir
Level 116
God Stats
26W - 17L
1,560 SR
Queue Stats
142W - 132L
1,502 Elo+
Party 1
Izanami
Izanami
LHCDark
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,462 Elo+
Party 1
Horus
Horus
SehFreitas
Horus
Level 154
God Stats
12W - 18L
1,413 SR
Queue Stats
339W - 336L
1,545 Elo+
Party 1
Nox
Nox
SrAcaso
Nox
Level 150
God Stats
75W - 72L
1,500 SR
Queue Stats
639W - 579L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ZeroShiroe
Nu Wa
Level 160
God Stats
3W - 1L
1,589 SR
Queue Stats
403W - 354L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 1
8,220
391
4,334
5,794
1,767
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Dihzin
Bastet
11
0 / 4 / 4
7,873
375
6,655
17,015
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
HARDSx
Chronos
17
3 / 6 / 0
10,919
520
7,541
18,820
7,999
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
Hoffmann96
Merlin
14
0 / 8 / 1
8,837
421
9,456
15,123
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
roodnew
Anubis
14
4 / 4 / 4
9,600
457
13,244
15,738
6,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kahyooow
Fenrir
20
9 / 2 / 10
12,929
616
16,933
17,570
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
LHCDark
Izanami
16
1 / 7 / 8
10,438
497
8,095
17,056
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
15
1 / 1 / 8
10,431
497
4,368
20,433
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
18
7 / 1 / 6
11,849
564
8,535
10,455
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
20
5 / 0 / 3
12,883
613
16,479
9,609
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
23
23
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
L
Bastet
Dihzin
Bastet
0
4
4
0.5
L
Chronos
HARDSx
Chronos
3
6
0
0.5
L
Merlin
Hoffmann96
Merlin
0
8
1
0.06
W
Fenrir
Kahyooow
Fenrir
9
2
10
7
W
Izanami
LHCDark
Izanami
1
7
8
0.71
W
Horus
1
1
8
5
W
Nox
7
1
6
10
W
Nu Wa
5
0
3
6.5
L
Anubis
roodnew
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
54,410
72,490
Taken
75,123
28,225
Mitigated
43,369
20,121
Healing
21,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,334
1,805
0
1,749
5,794
1,767
0
2,051
3,743
0
40,480
L
Bastet
Dihzin
Bastet
6,655
2,154
0
7,514
17,015
6,084
0
5,137
11,878
0
37,396
L
Chronos
HARDSx
Chronos
7,541
1,916
0
4,470
18,820
7,999
254
7,431
11,389
93,595
0
L
Merlin
Hoffmann96
Merlin
9,456
372
0
250
15,123
5,620
0
6,357
8,766
71,468
0
W
Fenrir
Kahyooow
Fenrir
16,933
4,812
0
5,520
17,570
8,611
2,159
6,098
10,677
0
104,335
W
Izanami
LHCDark
Izanami
8,095
5,178
0
5,482
17,056
5,693
5,856
9,049
8,007
0
75,445
W
Horus
4,368
1,689
1,559
5,699
20,433
20,798
244
6,375
14,058
0
32,217
W
Nox
8,535
841
0
280
10,455
4,222
2,920
5,115
5,340
80,312
0
W
Nu Wa
16,479
3,694
0
2,573
9,609
4,045
7,671
3,240
6,369
112,705
0
L
Anubis
roodnew
Anubis
13,244
801
0
6,138
15,738
6,755
160
4,038
11,700
66,900
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,449
Gold Earned
58,530
523
Minions Killed
599
0
Camps Cleared
0
1,547,201
Distance Traveled
2,064,702
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,220
391
82
4
0
287,469
7
L
Bastet
7,873
375
60
3
0
330,630
5
L
Chronos
10,919
520
156
7
0
324,097
5
L
Merlin
8,837
421
115
5
0
335,752
3
W
Fenrir
12,929
616
126
6
0
477,404
6
W
Izanami
10,438
497
126
6
0
362,234
2
W
Horus
10,431
497
45
2
0
425,128
2
W
Nox
11,849
564
122
6
0
411,235
5
W
Nu Wa
12,883
613
180
9
0
388,701
4
L
Anubis
9,600
457
110
5
0
269,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role