Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big Bad Wook
Ah Muzen Cab
Level 140
God Stats
1W - 1L
1,397 SR
Queue Stats
77W - 78L
1,459 Elo+
Solo
Serqet
Serqet
Emidoodle
Serqet
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 196L
1,323 Elo+
Party 2
Merlin
Merlin
TidyWhitey
Merlin
Level 99
God Stats
10W - 8L
1,561 SR
Queue Stats
381W - 393L
1,379 Elo+
Party 2
Hades
Hades
WorkdayMaple281
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,404 Elo+
Solo
Rama
Rama
llf3ar savagell
Rama
Level 84
God Stats
2W - 0L
1,700 SR
Queue Stats
97W - 95L
1,371 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,387 Elo+

VS

Team Averages
Level 87
1,536 SR
1,369 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LADY_ALLSTAR86
Zeus
Level 117
God Stats
1W - 1L
1,850 SR
Queue Stats
104W - 88L
1,447 Elo+
Solo
Thanatos
Thanatos
hiddensquid302
Thanatos
Level 125
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 12L
1,313 Elo+
Party 1
Janus
Janus
house710
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 1
Nemesis
Nemesis
xBWICKx
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big Bad Wook
Ah Muzen Cab
20
14 / 5 / 15
14,893
784
19,000
20,437
10,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Emidoodle
Serqet
20
4 / 1 / 20
13,691
721
4,923
18,622
21,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
TidyWhitey
Merlin
20
15 / 3 / 18
15,476
815
28,141
16,553
9,005
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 25
14,552
766
21,769
21,855
14,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 6 / 19
12,898
679
17,594
16,977
7,816
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 9 / 5
12,719
669
15,676
20,591
9,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 8 / 6
13,284
699
16,703
19,301
8,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
19
7 / 11 / 7
12,578
662
18,985
22,873
10,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
house710
Janus
20
3 / 9 / 9
13,059
687
16,755
16,683
7,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
xBWICKx
Nemesis
16
0 / 10 / 12
11,083
583
11,612
24,357
15,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
59
47
Kills
20
20
Deaths
47
97
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
6
9
5
0.94
W
Ah Muzen Cab
Big Bad Wook
Ah Muzen Cab
14
5
15
4.3
W
Serqet
Emidoodle
Serqet
4
1
20
14
L
4
8
6
0.88
W
Merlin
TidyWhitey
Merlin
15
3
18
8
W
10
5
25
4.5
L
Thanatos
7
11
7
0.95
L
Janus
house710
Janus
3
9
9
0.83
W
4
6
19
2.25
L
Nemesis
xBWICKx
Nemesis
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,427
Damage
79,731
94,444
Taken
103,805
63,413
Mitigated
51,702
34,793
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,676
833
970
2,129
20,591
9,456
0
11,887
8,519
36,447
0
W
Ah Muzen Cab
Big Bad Wook
Ah Muzen Cab
19,000
6,557
957
6,121
20,437
10,641
5,123
8,211
12,226
0
52,247
W
Serqet
Emidoodle
Serqet
4,923
876
1,900
4,730
18,622
21,459
633
9,771
8,851
0
7,448
L
16,703
2,107
816
4,006
19,301
8,994
0
8,967
10,334
48,649
0
W
Merlin
TidyWhitey
Merlin
28,141
1,871
1,706
1,701
16,553
9,005
1,422
10,495
6,058
61,287
0
W
21,769
564
6,111
7,589
21,855
14,492
792
11,908
9,947
37,365
0
L
Thanatos
18,985
3,958
14
8,061
22,873
10,254
0
12,353
10,520
0
24,258
L
Janus
house710
Janus
16,755
852
929
872
16,683
7,240
0
7,475
9,208
39,942
0
W
17,594
12,038
2,836
1,142
16,977
7,816
1,770
8,749
8,228
0
38,055
L
Nemesis
xBWICKx
Nemesis
11,612
4,191
2,265
3,450
24,357
15,758
0
9,223
15,120
0
16,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,510
Gold Earned
62,723
211
Minions Killed
219
0
Camps Cleared
0
1,670,003
Distance Traveled
1,464,884
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,719
669
66
3
0
255,969
0
W
Ah Muzen Cab
14,893
784
63
3
0
319,643
0
W
Serqet
13,691
721
6
0
0
375,049
0
L
Zeus
13,284
699
61
3
0
297,778
4
W
Merlin
15,476
815
68
4
0
331,137
0
W
Hades
14,552
766
29
2
0
347,422
0
L
Thanatos
12,578
662
26
1
0
283,261
0
L
Janus
13,059
687
48
3
0
290,300
0
W
Rama
12,898
679
45
2
0
296,752
4
L
Nemesis
11,083
583
18
1
0
337,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role