Player Matchup

Cthulhu
Cthulhu
LordMinou
Cthulhu
Level 7
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 6L
1,130 Elo+
Party 2
Chaac
Chaac
SimonDiamond625
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 2
Artemis
Artemis
tiflute
Artemis
Level 60
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 7L
1,150 Elo+
Party 2
Team Averages
Level 28
1,499 SR
1,170 Elo+

VS

Team Averages
Level 61
1,483 SR
1,321 Elo+
Danzaburou
Danzaburou
GiantPanda20
Danzaburou
Level 84
God Stats
26W - 10L
1,770 SR
Queue Stats
329W - 325L
1,475 Elo+
Solo
Xing Tian
Xing Tian
GitRekdMnster
Xing Tian
Level 44
God Stats
4W - 3L
1,434 SR
Queue Stats
14W - 32L
1,239 Elo+
Party 1
Olorun
Olorun
XxXdrummer666
Olorun
Level 55
God Stats
1W - 3L
1,245 SR
Queue Stats
20W - 31L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordMinou
Cthulhu
16
1 / 3 / 1
10,347
690
8,848
17,791
22,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
8,729
582
5,260
16,557
14,263
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
tiflute
Artemis
12
1 / 4 / 0
8,933
596
8,528
10,192
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiantPanda20
Danzaburou
17
8 / 1 / 4
12,141
809
12,579
10,472
5,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
GitRekdMnster
Xing Tian
16
0 / 0 / 12
10,394
693
11,271
15,508
21,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 8
11,255
750
14,464
9,873
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GiantPanda20
Danzaburou
8
1
4
10
W
Xing Tian
GitRekdMnster
Xing Tian
0
0
12
6
L
Cthulhu
LordMinou
Cthulhu
1
3
1
0.5
L
0
6
1
0.08
W
5
1
8
9
L
Artemis
tiflute
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
38,314
44,540
Taken
35,853
42,216
Mitigated
32,000
4,433
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GiantPanda20
Danzaburou
12,579
6,135
0
2,561
10,472
5,436
1,292
2,465
8,007
0
52,972
W
Xing Tian
GitRekdMnster
Xing Tian
11,271
1,342
0
878
15,508
21,074
165
4,204
11,304
32,823
0
L
Cthulhu
LordMinou
Cthulhu
8,848
1,011
210
1,670
17,791
22,728
0
10,257
7,534
26,029
0
L
5,260
1,164
0
1,874
16,557
14,263
0
8,846
7,711
25
16,788
W
14,464
8,538
763
4,751
9,873
5,490
2,024
2,327
7,546
67,657
0
L
Artemis
tiflute
Artemis
8,528
3,480
0
679
10,192
5,225
0
6,632
3,560
0
27,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
33,790
112
Minions Killed
195
0
Camps Cleared
0
706,477
Distance Traveled
828,834
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,141
809
79
5
0
262,893
3
W
Xing Tian
10,394
693
33
2
0
296,696
3
L
Cthulhu
10,347
690
48
3
0
285,359
1
L
Chaac
8,729
582
16
1
0
213,441
2
W
Olorun
11,255
750
83
6
0
269,245
4
L
Artemis
8,933
596
48
3
0
207,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role