Player Matchup

Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DOCTOR XRAGE
Ares
Level 83
God Stats
26W - 22L
1,554 SR
Queue Stats
388W - 445L
1,376 Elo+
Party 1
Charybdis
Charybdis
ShyanimeNerd455
Charybdis
Level 5
God Stats
3W - 9L
1,303 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 1
Anubis
Anubis
TTVLol6666
Anubis
Level 48
God Stats
8W - 12L
1,330 SR
Queue Stats
97W - 116L
1,334 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,395 Elo+

VS

Team Averages
Level 113
1,406 SR
1,354 Elo+
Gilgamesh
Gilgamesh
ChefHumphrey
Gilgamesh
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 20L
1,202 Elo+
Solo
Persephone
Persephone
Hellsfoundry
Persephone
Level 127
God Stats
14W - 12L
1,453 SR
Queue Stats
338W - 379L
1,319 Elo+
Solo
Lancelot
Lancelot
LeeRogers
Lancelot
Level 160
God Stats
24W - 33L
1,427 SR
Queue Stats
981W - 1,009L
1,427 Elo+
Solo
Ishtar
Ishtar
Sonyboy2003
Ishtar
Level 108
God Stats
3W - 13L
1,180 SR
Queue Stats
203W - 224L
1,403 Elo+
Solo
Ymir
Ymir
epikwiner75
Ymir
Level 99
God Stats
9W - 13L
1,467 SR
Queue Stats
150W - 162L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
8 / 9 / 4
10,727
511
13,276
22,308
11,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
16
1 / 4 / 5
10,072
480
16,469
14,375
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 4 / 4
8,517
406
4,561
19,570
21,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
ShyanimeNerd455
Charybdis
13
0 / 4 / 1
7,784
371
3,765
9,099
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TTVLol6666
Anubis
16
6 / 7 / 2
10,877
518
13,775
19,788
11,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefHumphrey
Gilgamesh
17
4 / 5 / 9
10,988
523
13,681
22,569
21,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Hellsfoundry
Persephone
18
1 / 5 / 8
11,923
568
10,077
10,204
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
LeeRogers
Lancelot
20
11 / 0 / 6
13,224
630
11,595
17,495
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
18
7 / 1 / 5
11,559
550
18,647
17,066
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 10
10,861
517
7,757
22,154
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
16
Kills
28
28
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
8
9
4
1.11
L
Neith
 
Neith
1
4
5
0.88
W
Gilgamesh
ChefHumphrey
Gilgamesh
4
5
9
1.7
L
1
4
4
0.75
W
Persephone
Hellsfoundry
Persephone
1
5
8
1
W
Lancelot
LeeRogers
Lancelot
11
0
6
14
L
Charybdis
ShyanimeNerd455
Charybdis
0
4
1
0.13
W
Ishtar
7
1
5
9.5
L
Anubis
TTVLol6666
Anubis
6
7
2
1
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
61,757
85,140
Taken
89,488
55,292
Mitigated
67,277
19,036
Healing
31,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
13,276
6,777
0
2,062
22,308
11,763
0
3,688
18,391
0
82,476
L
Neith
 
Neith
16,469
6,380
0
4,889
14,375
7,442
1,476
1,098
12,495
0
79,460
W
Gilgamesh
ChefHumphrey
Gilgamesh
13,681
3,702
0
3,587
22,569
21,532
156
4,981
17,588
0
62,170
L
4,561
598
0
3,181
19,570
21,097
96
2,975
16,351
19,530
0
W
Persephone
Hellsfoundry
Persephone
10,077
419
0
2,007
10,204
3,654
111
3,634
6,565
103,978
0
W
Lancelot
LeeRogers
Lancelot
11,595
1,733
0
12,994
17,495
9,228
0
2,617
14,878
0
120,675
L
Charybdis
ShyanimeNerd455
Charybdis
3,765
2,485
0
1,582
9,099
3,233
897
1,370
7,729
0
34,477
W
Ishtar
18,647
13,437
0
9,483
17,066
7,071
3,616
3,642
13,424
0
103,011
L
Anubis
TTVLol6666
Anubis
13,775
867
0
7,322
19,788
11,757
0
8,285
11,352
67,374
0
W
7,757
1,400
0
3,672
22,154
25,792
428
3,551
18,603
41,356
3,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
58,555
405
Minions Killed
638
0
Camps Cleared
0
1,819,487
Distance Traveled
1,982,023
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,727
511
109
5
0
390,470
0
L
Neith
10,072
480
119
6
0
361,587
1
W
Gilgamesh
10,988
523
106
5
0
395,197
5
L
Ares
8,517
406
27
1
0
390,431
3
W
Persephone
11,923
568
164
8
0
394,435
4
W
Lancelot
13,224
630
170
8
0
483,009
5
L
Charybdis
7,784
371
61
3
0
341,319
0
W
Ishtar
11,559
550
146
7
0
350,696
3
L
Anubis
10,877
518
89
4
0
335,680
0
W
Ymir
10,861
517
52
2
0
358,686
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role