Player Matchup

Ra
Ra
CheemMoney
Ra
Level 29
God Stats
9W - 2L
1,606 SR
Queue Stats
126W - 92L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
GoMifune6
Danzaburou
Level 126
God Stats
8W - 2L
1,910 SR
Queue Stats
158W - 107L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
V1VO
Cthulhu
Level 114
God Stats
3W - 2L
1,525 SR
Queue Stats
146W - 114L
1,687 Elo+
Party 1
Team Averages
Level 90
1,680 SR
1,667 Elo+

VS

Team Averages
Level 37
1,319 SR
1,383 Elo+
Ah Puch
Ah Puch
Nitros55
Ah Puch
Level 51
God Stats
9W - 12L
1,447 SR
Queue Stats
69W - 100L
1,395 Elo+
Party 2
Cerberus
Cerberus
Silsereg
Cerberus
Level 8
God Stats
0W - 4L
1,185 SR
Queue Stats
4W - 7L
1,343 Elo+
Party 2
Cliodhna
Cliodhna
gunner103
Cliodhna
Level 52
God Stats
0W - 2L
1,326 SR
Queue Stats
78W - 111L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,083
808
7,152
7,275
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GoMifune6
Danzaburou
14
4 / 1 / 6
9,037
904
9,255
10,438
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
V1VO
Cthulhu
13
2 / 0 / 8
7,751
775
8,005
11,813
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nitros55
Ah Puch
12
1 / 2 / 0
7,119
712
10,820
6,254
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Silsereg
Cerberus
10
0 / 3 / 1
6,932
693
3,923
12,754
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
gunner103
Cliodhna
10
0 / 5 / 1
6,388
639
7,084
8,791
3,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Danzaburou
GoMifune6
Danzaburou
4
1
6
7
L
Ah Puch
Nitros55
Ah Puch
1
2
0
0.5
L
Cerberus
Silsereg
Cerberus
0
3
1
0.17
W
Cthulhu
V1VO
Cthulhu
2
0
8
6
L
Cliodhna
gunner103
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
21,827
29,526
Taken
27,799
18,351
Mitigated
15,046
12,525
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
1,264
2,012
2,738
7,275
3,218
609
4,769
2,302
35,688
0
W
Danzaburou
GoMifune6
Danzaburou
9,255
3,140
0
4,016
10,438
4,696
600
5,526
4,668
0
41,647
L
Ah Puch
Nitros55
Ah Puch
10,820
1,048
0
588
6,254
2,405
0
4,211
1,912
33,842
0
L
Cerberus
Silsereg
Cerberus
3,923
198
0
3,136
12,754
9,287
0
6,613
5,802
9,888
0
W
Cthulhu
V1VO
Cthulhu
8,005
1,122
664
3,095
11,813
10,437
0
4,188
7,273
25,125
0
L
Cliodhna
gunner103
Cliodhna
7,084
476
0
993
8,791
3,354
0
3,687
4,898
0
21,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,871
Gold Earned
20,439
153
Minions Killed
122
0
Camps Cleared
0
613,622
Distance Traveled
574,909
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,083
808
59
6
0
215,783
2
W
Danzaburou
9,037
904
69
7
0
188,742
1
L
Ah Puch
7,119
712
72
7
0
192,556
0
L
Cerberus
6,932
693
20
2
0
181,313
0
W
Cthulhu
7,751
775
25
3
0
209,097
2
L
Cliodhna
6,388
639
30
3
0
201,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role