Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RivalArc
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
That G1nger Guy
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,032 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,344 Elo+

VS

Team Averages
Level 128
1,555 SR
1,700 Elo+
Vamana
Vamana
ChaosManager
Vamana
Level 153
God Stats
13W - 6L
1,725 SR
Queue Stats
389W - 225L
1,683 Elo+
Party 1
Skadi
Skadi
polderiaan
Skadi
Level 82
God Stats
1W - 1L
1,441 SR
Queue Stats
152W - 84L
1,733 Elo+
Party 1
Aphrodite
Aphrodite
sniperman 16
Aphrodite
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 58L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 0
6,398
640
4,028
9,562
9,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
10
0 / 4 / 0
6,043
604
582
6,585
3,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,011
601
1,738
7,020
4,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
1 / 0 / 1
6,230
623
337
1,593
553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
14
4 / 0 / 3
7,754
775
13,410
4,763
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
sniperman 16
Aphrodite
15
2 / 0 / 5
7,812
781
5,549
3,203
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Vamana
1
0
1
1.5
L
Loki
0
4
0
0
L
0
3
0
0
W
Skadi
4
0
3
5.5
W
Aphrodite
sniperman 16
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,348
Damage
19,296
23,167
Taken
9,559
17,076
Mitigated
4,787
4,748
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,028
560
0
2,696
9,562
9,491
0
2,200
7,362
0
20,912
W
Vamana
337
211
160
853
1,593
553
0
70
1,523
0
3,738
L
Loki
582
62
0
266
6,585
3,146
0
2,369
4,216
0
10,269
L
1,738
107
200
1,586
7,020
4,439
0
1,016
6,004
25,502
0
W
Skadi
13,410
7,264
0
1,786
4,763
1,804
340
1,234
3,257
0
43,163
W
Aphrodite
sniperman 16
Aphrodite
5,549
291
1,571
2,550
3,203
2,430
90
444
2,623
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,452
Gold Earned
21,796
102
Minions Killed
116
0
Camps Cleared
0
489,434
Distance Traveled
415,283
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,398
640
45
5
0
190,500
1
W
Vamana
6,230
623
3
0
0
26,806
0
L
Loki
6,043
604
19
2
0
156,931
0
L
Anubis
6,011
601
38
4
0
142,003
0
W
Skadi
7,754
775
69
7
0
195,655
1
W
Aphrodite
7,812
781
44
4
0
192,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role