Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Baby_Back_Ribs_1
Medusa
Level 120
God Stats
1W - 4L
1,277 SR
Queue Stats
140W - 164L
1,372 Elo+
Solo
Lancelot
Lancelot
Supersaying5
Lancelot
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Raijin
Raijin
z Carbon z
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,404 Elo+

VS

Team Averages
Level 85
1,396 SR
1,329 Elo+
Charybdis
Charybdis
Drakodzila
Charybdis
Level 97
God Stats
5W - 7L
1,294 SR
Queue Stats
132W - 137L
1,472 Elo+
Solo
Chernobog
Chernobog
TtxZai
Chernobog
Level 98
God Stats
2W - 3L
1,503 SR
Queue Stats
237W - 245L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
hiddensquid302
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,281 Elo+
Party 1
Osiris
Osiris
house710
Osiris
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Erlang Shen
Erlang Shen
xBWICKx
Erlang Shen
Level 17
God Stats
1W - 1L
1,181 SR
Queue Stats
2W - 10L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
6 / 5 / 3
9,789
753
17,074
12,748
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
14
1 / 5 / 4
8,518
655
6,100
16,885
24,739
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 6
9,770
752
16,169
12,074
6,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Supersaying5
Lancelot
16
2 / 5 / 5
8,707
670
5,401
12,151
6,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
z Carbon z
Raijin
15
4 / 7 / 4
9,332
718
11,124
12,570
5,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drakodzila
Charybdis
17
7 / 5 / 16
10,727
825
18,604
12,357
6,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
TtxZai
Chernobog
20
10 / 1 / 14
11,297
869
17,694
14,506
8,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 18
9,822
756
7,510
18,820
32,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
house710
Osiris
16
3 / 4 / 15
9,533
733
6,046
14,824
14,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xBWICKx
Erlang Shen
16
3 / 4 / 17
9,987
768
9,818
16,458
10,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
17
Kills
25
25
Deaths
18
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
5
3
1.5
L
Fafnir
 
Fafnir
1
5
4
0.6
L
4
3
6
2.33
W
Charybdis
Drakodzila
Charybdis
7
5
16
3
L
Lancelot
Supersaying5
Lancelot
2
5
5
0.9
W
Chernobog
TtxZai
Chernobog
10
1
14
17
W
2
4
18
2.75
W
Osiris
house710
Osiris
3
4
15
2.63
W
Erlang Shen
xBWICKx
Erlang Shen
3
4
17
2.88
L
Raijin
z Carbon z
Raijin
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,868
Damage
59,672
66,428
Taken
76,965
49,806
Mitigated
73,147
17,437
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,074
1,499
1,434
1,049
12,748
6,299
0
1,087
11,661
0
29,797
L
Fafnir
 
Fafnir
6,100
2,002
1,198
4,622
16,885
24,739
141
1,146
15,739
9,745
0
L
16,169
6,315
1,133
4,678
12,074
6,528
1,246
2,127
9,947
0
36,682
W
Charybdis
Drakodzila
Charybdis
18,604
8,113
1,802
1,844
12,357
6,339
1,282
2,787
9,570
0
40,209
L
Lancelot
Supersaying5
Lancelot
5,401
258
720
552
12,151
6,763
0
1,380
10,771
0
9,900
W
Chernobog
TtxZai
Chernobog
17,694
14,390
1,899
5,663
14,506
8,722
3,428
2,496
12,010
0
40,531
W
7,510
2,726
1,932
3,273
18,820
32,934
251
3,736
15,084
11,516
0
W
Osiris
house710
Osiris
6,046
3,346
367
387
14,824
14,856
1,516
5,329
9,495
0
10,485
W
Erlang Shen
xBWICKx
Erlang Shen
9,818
4,831
2,217
3,780
16,458
10,296
122
2,876
13,582
0
14,144
L
Raijin
z Carbon z
Raijin
11,124
2,224
1,015
1,036
12,570
5,477
37
1,770
10,800
21,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
51,366
116
Minions Killed
136
0
Camps Cleared
0
1,041,737
Distance Traveled
1,225,993
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,789
753
25
2
0
233,686
0
L
Fafnir
8,518
655
8
1
0
193,160
1
L
Medusa
9,770
752
46
4
0
172,133
2
W
Charybdis
10,727
825
58
4
0
207,693
1
L
Lancelot
8,707
670
11
1
0
251,366
0
W
Chernobog
11,297
869
53
4
0
238,505
2
W
Kuzenbo
9,822
756
3
0
0
260,062
0
W
Osiris
9,533
733
10
1
0
252,551
0
W
Erlang Shen
9,987
768
12
1
0
267,182
0
L
Raijin
9,332
718
26
2
0
191,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role