Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold I
CorneliusIVI
Bellona
Gold I
Level 109
God Stats
0W - 1L
1,650 SR
Queue Stats
50W - 49L
1,642 MMR
Solo
Ravana
Ravana
Platinum IV
DoWn x StRaToZ
Ravana
Platinum IV
Level 160
God Stats
4W - 7L
1,456 SR
Queue Stats
398W - 393L
1,668 MMR
Solo
Persephone
Persephone
Platinum V
SleepyShayla
Persephone
Platinum V
Level 145
God Stats
12W - 10L
1,551 SR
Queue Stats
112W - 112L
1,741 MMR
Party 1
Izanami
Izanami
Platinum V
dnawll
Izanami
Platinum V
Level 129
God Stats
40W - 38L
1,568 SR
Queue Stats
110W - 117L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,545 SR
1,641 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,581 SR
1,614 MMR
Nox
Nox
Platinum IV
 
Nox
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
KingSonny901
Mercury
Platinum V
Level 160
God Stats
5W - 4L
1,724 SR
Queue Stats
96W - 90L
1,680 MMR
Solo
Rama
Rama
Gold II
OONovaNinJaH
Rama
Gold II
Level 106
God Stats
6W - 5L
1,533 SR
Queue Stats
158W - 150L
1,614 MMR
Solo
Mulan
Mulan
Gold II
TehRealGucc
Mulan
Gold II
Level 160
God Stats
11W - 12L
1,545 SR
Queue Stats
459W - 459L
1,623 MMR
Solo
Yu Huang
Yu Huang
Platinum III
dcoffey00
Yu Huang
Platinum III
Level 145
God Stats
55W - 47L
1,604 SR
Queue Stats
540W - 532L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 4
10,446
475
8,238
21,688
28,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
CorneliusIVI
Bellona
17
1 / 4 / 0
10,833
492
17,682
22,942
28,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 2
11,299
514
10,053
18,338
11,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SleepyShayla
Persephone
16
1 / 2 / 0
10,302
468
9,464
10,360
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dnawll
Izanami
15
1 / 4 / 0
10,085
458
8,562
15,706
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThorCernunnosAtlasCabrakan

VS

Bans
LancelotBastetSusanoMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 1 / 8
11,303
514
6,307
20,920
25,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
KingSonny901
Mercury
20
9 / 2 / 4
13,583
617
18,743
23,037
11,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 3
13,268
603
8,082
16,165
6,499
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 4
13,194
600
16,357
24,551
23,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
dcoffey00
Yu Huang
19
2 / 0 / 6
12,415
564
15,588
9,083
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Nox
 
Nox
1
1
8
5
L
Bellona
CorneliusIVI
Bellona
1
4
0
0.25
L
2
5
2
0.6
W
Mercury
KingSonny901
Mercury
9
2
4
5.5
W
3
1
3
4.5
L
Persephone
SleepyShayla
Persephone
1
2
0
0.5
W
3
1
4
5
W
Yu Huang
dcoffey00
Yu Huang
2
0
6
5
L
Izanami
dnawll
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
65,077
89,034
Taken
93,756
78,377
Mitigated
70,329
25,738
Healing
36,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,238
1,666
473
3,827
21,688
28,079
27
9,363
12,325
53,483
0
W
Nox
 
Nox
6,307
1,821
0
6,465
20,920
25,081
640
8,666
12,254
35,936
0
L
Bellona
CorneliusIVI
Bellona
17,682
8,728
0
8,456
22,942
28,190
193
1,322
21,620
0
98,373
L
10,053
2,465
0
5,788
18,338
11,474
0
3,279
15,059
0
98,064
W
Mercury
KingSonny901
Mercury
18,743
10,810
0
4,990
23,037
11,193
332
3,009
20,028
0
137,117
W
8,082
6,926
0
9,386
16,165
6,499
6,264
1,798
14,367
0
135,349
L
Persephone
SleepyShayla
Persephone
9,464
438
0
1,097
10,360
4,053
0
6,205
4,153
88,667
0
W
16,357
2,747
0
15,174
24,551
23,428
2,200
1,667
22,884
74
101,871
W
Yu Huang
dcoffey00
Yu Huang
15,588
2,523
0
812
9,083
4,128
4,406
4,722
4,361
113,784
0
L
Izanami
dnawll
Izanami
8,562
5,695
0
6,097
15,706
6,581
270
1,799
13,907
0
91,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
63,763
707
Minions Killed
804
0
Camps Cleared
0
1,918,875
Distance Traveled
2,192,185
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,446
475
25
1
0
402,237
0
W
Nox
11,303
514
41
2
0
417,196
4
L
Bellona
10,833
492
189
9
0
399,101
0
L
Ravana
11,299
514
141
6
0
389,537
2
W
Mercury
13,583
617
183
8
0
522,039
0
W
Rama
13,268
603
200
9
0
400,411
3
L
Persephone
10,302
468
182
8
0
454,505
5
W
Mulan
13,194
600
190
9
0
419,987
10
W
Yu Huang
12,415
564
190
9
0
432,552
8
L
Izanami
10,085
458
170
8
0
273,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role