Player Matchup

Kukulkan
Kukulkan
CScristinaCS
Kukulkan
Level 129
God Stats
14W - 5L
1,842 SR
Queue Stats
212W - 104L
1,700 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
El_Bestia_0404
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
96W - 35L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
Minhaj02
Cthulhu
Level 35
God Stats
3W - 8L
1,500 SR
Queue Stats
72W - 65L
1,360 Elo+
Solo
Heimdallr
Heimdallr
anico
Heimdallr
Level 17
God Stats
4W - 1L
1,795 SR
Queue Stats
25W - 21L
1,407 Elo+
Party 4
Thanatos
Thanatos
sgeoffray1
Thanatos
Level 126
God Stats
5W - 1L
1,677 SR
Queue Stats
155W - 144L
1,532 Elo+
Party 4
Team Averages
Level 67
1,713 SR
1,540 Elo+

VS

Team Averages
Level 78
1,624 SR
1,492 Elo+
Cthulhu
Cthulhu
Cxnahh
Cthulhu
Level 146
God Stats
2W - 2L
1,670 SR
Queue Stats
509W - 399L
1,618 Elo+
Party 2
Neith
Neith
Er_Titoisma
Neith
Level 147
God Stats
1W - 6L
1,481 SR
Queue Stats
56W - 47L
1,517 Elo+
Party 3
Osiris
Osiris
KeLoKeAsEs_Fr0sT
Osiris
Level 63
God Stats
8W - 6L
1,630 SR
Queue Stats
323W - 354L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
PeterEynis
Ao Kuang
Level 29
God Stats
6W - 1L
1,836 SR
Queue Stats
105W - 73L
1,623 Elo+
Party 2
Izanami
Izanami
Zoke949502
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CScristinaCS
Kukulkan
13
0 / 2 / 1
8,008
534
5,066
6,126
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
El_Bestia_0404
Ah Muzen Cab
17
2 / 0 / 1
10,003
667
9,743
8,989
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Minhaj02
Cthulhu
11
1 / 0 / 3
7,443
496
6,425
10,211
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
anico
Heimdallr
15
3 / 2 / 3
8,785
586
9,220
9,357
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
sgeoffray1
Thanatos
14
5 / 1 / 0
8,542
569
5,060
12,655
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cxnahh
Cthulhu
11
1 / 3 / 2
6,948
463
7,474
13,516
11,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
8,085
539
5,708
8,195
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,609
441
3,967
11,416
10,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
PeterEynis
Ao Kuang
11
1 / 3 / 0
6,643
443
2,801
11,698
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Zoke949502
Izanami
12
0 / 3 / 4
7,240
483
4,499
12,277
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
4
5
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CScristinaCS
Kukulkan
0
2
1
0.25
L
Cthulhu
Cxnahh
Cthulhu
1
3
2
0.67
W
Ah Muzen Cab
El_Bestia_0404
Ah Muzen Cab
2
0
1
2.5
L
2
1
2
3
L
0
1
0
0
W
Cthulhu
Minhaj02
Cthulhu
1
0
3
2.5
L
Ao Kuang
PeterEynis
Ao Kuang
1
3
0
0.33
L
Izanami
Zoke949502
Izanami
0
3
4
0.67
W
Heimdallr
anico
Heimdallr
3
2
3
2.25
W
Thanatos
sgeoffray1
Thanatos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
24,449
47,338
Taken
57,102
26,200
Mitigated
34,538
25,810
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CScristinaCS
Kukulkan
5,066
593
0
194
6,126
2,924
0
2,367
3,759
65,979
0
L
Cthulhu
Cxnahh
Cthulhu
7,474
938
507
1,910
13,516
11,157
0
6,097
7,418
29,716
0
W
Ah Muzen Cab
El_Bestia_0404
Ah Muzen Cab
9,743
5,159
0
6,467
8,989
5,798
2,050
1,991
6,998
0
93,600
L
5,708
1,938
0
3,317
8,195
3,509
308
3,065
5,130
0
74,801
L
3,967
1,323
0
4,344
11,416
10,699
0
930
10,486
0
40,419
W
Cthulhu
Minhaj02
Cthulhu
6,425
798
164
2,690
10,211
7,262
0
3,168
7,043
27,938
2,139
L
Ao Kuang
PeterEynis
Ao Kuang
2,801
1,035
0
3,460
11,698
5,257
0
596
11,102
38,079
8,583
L
Izanami
Zoke949502
Izanami
4,499
2,829
0
3,631
12,277
3,916
0
626
11,651
0
51,864
W
Heimdallr
anico
Heimdallr
9,220
4,948
0
3,177
9,357
3,915
2,524
1,482
7,875
0
66,210
W
Thanatos
sgeoffray1
Thanatos
5,060
737
0
13,118
12,655
6,301
0
903
11,752
0
67,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
35,525
563
Minions Killed
413
0
Camps Cleared
0
1,499,671
Distance Traveled
1,515,982
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,008
534
123
8
0
255,754
3
L
Cthulhu
6,948
463
28
2
0
323,237
7
W
Ah Muzen Cab
10,003
667
171
11
0
292,756
0
L
Neith
8,085
539
135
9
0
259,992
8
L
Osiris
6,609
441
70
5
0
313,030
2
W
Cthulhu
7,443
496
48
3
0
322,890
6
L
Ao Kuang
6,643
443
92
6
0
311,070
3
L
Izanami
7,240
483
88
6
0
308,653
3
W
Heimdallr
8,785
586
123
8
0
290,511
1
W
Thanatos
8,542
569
98
7
0
337,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role