Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
Lestter2301
Fenrir
Gold V
Level 145
God Stats
1W - 1L
1,938 SR
Queue Stats
12W - 16L
1,531 MMR
Party 2
Agni
Agni
Gold I
liKing08l
Agni
Gold I
Level 143
God Stats
13W - 5L
1,701 SR
Queue Stats
46W - 50L
1,732 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,713 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,556 SR
1,589 MMR
Hou Yi
Hou Yi
Gold V
Civilguns
Hou Yi
Gold V
Level 160
God Stats
1W - 3L
1,485 SR
Queue Stats
19W - 35L
1,541 MMR
Solo
Apollo
Apollo
Gold I
JustFlyCasual
Apollo
Gold I
Level 123
God Stats
0W - 1L
1,707 SR
Queue Stats
81W - 102L
1,780 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
SpanglyEnvelope
Sylvanus
Gold IV
Level 126
God Stats
3W - 6L
1,475 SR
Queue Stats
83W - 104L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 1 / 1
9,748
812
10,675
7,091
3,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
1 / 0 / 6
8,947
746
5,354
8,666
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
15
1 / 2 / 7
8,757
730
9,834
6,090
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAh Muzen CabThothVulcanAres

VS

Bans
AtlasOdinCupidSobekCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Civilguns
Hou Yi
13
0 / 3 / 2
7,467
622
4,072
11,316
5,323
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 1
7,634
636
5,293
10,165
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
1 / 1 / 1
7,953
663
5,010
10,619
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
1
7.5
L
Hou Yi
Civilguns
Hou Yi
0
3
2
0.33
L
2
5
1
0.5
W
Fenrir
1
0
6
4
L
Sylvanus
1
1
1
1.5
W
Agni
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
14,375
21,847
Taken
32,100
14,442
Mitigated
21,683
8,420
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,675
6,497
0
3,433
7,091
3,194
2,476
1,980
5,111
0
46,595
L
Hou Yi
Civilguns
Hou Yi
4,072
1,342
0
0
11,316
5,323
0
2,747
8,569
0
27,957
L
5,293
2,926
0
1,345
10,165
4,875
81
3,840
6,325
0
28,352
W
Fenrir
5,354
1,458
0
3,120
8,666
8,742
188
1,446
7,220
0
22,635
L
Sylvanus
5,010
1,497
2,154
4,702
10,619
11,485
0
3,360
7,259
15,374
0
W
Agni
9,834
757
0
1,867
6,090
2,506
957
2,385
3,705
46,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
23,054
180
Minions Killed
129
0
Camps Cleared
0
696,782
Distance Traveled
562,517
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,748
812
69
6
0
207,687
4
L
Hou Yi
7,467
622
59
5
0
192,965
5
L
Apollo
7,634
636
54
5
0
199,634
2
W
Fenrir
8,947
746
27
2
0
264,394
5
L
Sylvanus
7,953
663
16
1
0
169,918
1
W
Agni
8,757
730
84
7
0
224,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role