Player Matchup

Xbalanque
Xbalanque
KollynnHurst
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,325 Elo+
Solo
Thoth
Thoth
Nato Joao
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
TheNutin
Cthulhu
Level 28
God Stats
2W - 1L
1,450 SR
Queue Stats
120W - 136L
1,408 Elo+
Solo
Cerberus
Cerberus
Yochi_BR
Cerberus
Level 117
God Stats
2W - 2L
1,360 SR
Queue Stats
89W - 72L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ejk71104
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,439 Elo+
Solo
Team Averages
Level 40
1,462 SR
1,410 Elo+

VS

Team Averages
Level 86
1,524 SR
1,539 Elo+
Thoth
Thoth
 
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Handlin
Thor
Level 141
God Stats
0W - 4L
1,093 SR
Queue Stats
83W - 97L
1,507 Elo+
Party 1
Lancelot
Lancelot
MoTiOnD3B1L
Lancelot
Level 147
God Stats
2W - 2L
1,685 SR
Queue Stats
194W - 175L
1,635 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Neona416
Kumbhakarna
Level 95
God Stats
2W - 1L
1,842 SR
Queue Stats
145W - 131L
1,519 Elo+
Party 1
Rama
Rama
zackomoto
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KollynnHurst
Xbalanque
19
6 / 8 / 15
13,010
685
14,248
19,790
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Nato Joao
Thoth
19
4 / 8 / 14
12,681
667
20,942
20,592
9,955
Cthulhu
TheNutin
Cthulhu
20
7 / 5 / 18
13,044
687
19,699
26,728
30,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Yochi_BR
Cerberus
20
3 / 2 / 22
14,067
740
14,562
30,294
43,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ejk71104
Ah Muzen Cab
20
13 / 4 / 13
14,925
786
27,549
30,514
24,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
2 / 5 / 10
11,799
621
25,470
17,326
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Handlin
Thor
20
5 / 7 / 13
12,871
677
24,442
22,830
11,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MoTiOnD3B1L
Lancelot
20
14 / 6 / 5
14,126
743
25,566
21,492
14,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Neona416
Kumbhakarna
19
1 / 8 / 11
11,905
627
8,866
29,756
30,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
17
3 / 7 / 5
11,395
600
15,976
16,277
6,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
69
33
Kills
25
27
Deaths
33
82
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
10
1.4
L
Thor
Handlin
Thor
5
7
13
1.64
W
Xbalanque
KollynnHurst
Xbalanque
6
8
15
1.69
L
Lancelot
MoTiOnD3B1L
Lancelot
14
6
5
2.75
W
Thoth
Nato Joao
Thoth
4
8
14
1.38
L
Kumbhakarna
Neona416
Kumbhakarna
1
8
11
0.81
W
Cthulhu
TheNutin
Cthulhu
7
5
18
3.2
W
Cerberus
Yochi_BR
Cerberus
3
2
22
7
W
Ah Muzen Cab
ejk71104
Ah Muzen Cab
13
4
13
4.88
L
Rama
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,000
Damage
100,320
127,918
Taken
107,681
119,173
Mitigated
70,665
45,048
Healing
26,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
25,470
614
3,103
3,876
17,326
6,881
821
10,857
6,469
49,158
0
L
Thor
Handlin
Thor
24,442
2,002
470
3,157
22,830
11,107
405
10,442
12,388
0
40,539
W
Xbalanque
KollynnHurst
Xbalanque
14,248
8,179
1,901
2,497
19,790
10,015
2,780
4,045
15,745
0
25,961
L
Lancelot
MoTiOnD3B1L
Lancelot
25,566
4,025
229
6,422
21,492
14,861
395
8,960
12,532
0
41,604
W
Thoth
Nato Joao
Thoth
20,942
822
2,413
2,861
20,592
9,955
1,654
5,304
15,288
43,732
0
L
Kumbhakarna
Neona416
Kumbhakarna
8,866
582
2,869
5,052
29,756
30,922
115
16,365
13,391
20,737
0
W
Cthulhu
TheNutin
Cthulhu
19,699
1,228
4,955
4,228
26,728
30,798
874
5,717
21,011
41,061
0
W
Cerberus
Yochi_BR
Cerberus
14,562
406
3,006
9,831
30,294
43,569
319
7,676
22,618
28,729
0
W
Ah Muzen Cab
ejk71104
Ah Muzen Cab
27,549
10,513
2,068
11,288
30,514
24,836
4,738
11,594
18,920
0
60,198
L
Rama
15,976
7,662
686
1,048
16,277
6,894
364
8,579
7,698
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,727
Gold Earned
62,096
226
Minions Killed
203
0
Camps Cleared
0
1,667,091
Distance Traveled
1,693,225
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,799
621
60
3
0
348,178
1
L
Thor
12,871
677
44
2
0
336,569
4
W
Xbalanque
13,010
685
16
1
0
324,178
0
L
Lancelot
14,126
743
33
2
0
346,895
1
W
Thoth
12,681
667
52
3
0
316,446
0
L
Kumbhakarna
11,905
627
32
2
0
358,646
0
W
Cthulhu
13,044
687
42
2
0
314,666
1
W
Cerberus
14,067
740
55
3
0
372,638
4
W
Ah Muzen Cab
14,925
786
61
3
0
339,163
0
L
Rama
11,395
600
34
2
0
302,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role