Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
KsiQual
Cerberus
Level 140
God Stats
5W - 4L
1,709 SR
Queue Stats
440W - 359L
1,487 Elo+
Party 3
Scylla
Scylla
Shaded n Faded
Scylla
Level 112
God Stats
0W - 2L
1,494 SR
Queue Stats
99W - 81L
1,577 Elo+
Party 3
Izanami
Izanami
Teqao
Izanami
Level 16
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 3
Medusa
Medusa
Zen Made Me
Medusa
Level 12
God Stats
1W - 2L
1,556 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 3
Team Averages
Level 77
1,574 SR
1,519 Elo+

VS

Team Averages
Level 96
1,762 SR
1,615 Elo+
Ares
Ares
Deadkingzz
Ares
Level 25
God Stats
8W - 0L
2,089 SR
Queue Stats
57W - 9L
1,911 Elo+
Party 1
Hades
Hades
JeanPaulVaIley
Hades
Level 159
God Stats
17W - 4L
1,840 SR
Queue Stats
295W - 203L
1,721 Elo+
Party 1
Chang'e
Chang'e
SauceukeOGha
Chang'e
Level 32
God Stats
3W - 0L
1,703 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ToSAVAG3xD0333
Bellona
Level 146
God Stats
31W - 19L
1,692 SR
Queue Stats
488W - 467L
1,481 Elo+
Party 2
Charybdis
Charybdis
duneeeeeeeee
Charybdis
Level 117
God Stats
10W - 9L
1,486 SR
Queue Stats
255W - 236L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 5 / 1
5,021
359
3,479
10,087
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
KsiQual
Cerberus
8
0 / 7 / 1
5,664
405
4,277
20,484
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
5,017
358
1,627
6,388
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Teqao
Izanami
9
1 / 10 / 0
5,733
410
3,352
14,549
5,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
7
0 / 1 / 0
5,074
362
2,957
6,933
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 18
9,135
653
9,681
13,744
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 0 / 2
10,954
782
10,030
12,284
8,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
SauceukeOGha
Chang'e
13
5 / 1 / 5
8,684
620
4,733
8,979
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
9 / 0 / 10
9,747
696
9,152
13,306
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
duneeeeeeeee
Charybdis
14
3 / 1 / 6
8,929
638
11,431
9,917
3,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
1
Kills
27
27
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
W
2
0
18
11
W
8
0
2
9
L
Cerberus
KsiQual
Cerberus
0
7
1
0.07
W
Chang'e
SauceukeOGha
Chang'e
5
1
5
7.5
L
0
4
0
0
L
Izanami
Teqao
Izanami
1
10
0
0.1
W
9
0
10
14
L
Medusa
0
1
0
0
W
Charybdis
duneeeeeeeee
Charybdis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,692
Damage
45,027
58,441
Taken
58,230
28,811
Mitigated
38,032
9,960
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,479
638
0
998
10,087
7,853
0
4,483
5,604
0
13,257
W
9,681
1,188
466
4,427
13,744
13,235
646
1,900
11,727
23,955
1,542
W
10,030
2,003
366
8,269
12,284
8,645
2,931
599
11,266
89,146
0
L
Cerberus
KsiQual
Cerberus
4,277
392
0
5,208
20,484
11,181
0
6,644
13,840
19,570
0
W
Chang'e
SauceukeOGha
Chang'e
4,733
223
2,324
5,231
8,979
3,765
1,561
3,873
5,106
48,161
0
L
1,627
179
0
250
6,388
2,313
0
4,115
2,273
17,956
0
L
Izanami
Teqao
Izanami
3,352
2,282
0
1,114
14,549
5,672
1,175
7,627
6,922
0
27,582
W
9,152
4,312
0
2,581
13,306
8,805
2,389
2,934
10,333
0
74,733
L
Medusa
2,957
1,633
0
2,390
6,933
1,792
0
1,318
5,615
0
24,070
W
Charybdis
duneeeeeeeee
Charybdis
11,431
6,696
0
6,506
9,917
3,582
6,523
2,064
7,775
0
70,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
47,449
179
Minions Killed
480
0
Camps Cleared
0
988,818
Distance Traveled
1,356,040
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,021
359
17
1
0
193,199
3
W
Ares
9,135
653
21
2
0
291,608
6
W
Hades
10,954
782
177
13
0
263,429
2
L
Cerberus
5,664
405
54
4
0
242,515
2
W
Chang'e
8,684
620
74
5
0
263,860
1
L
Scylla
5,017
358
34
2
0
139,046
3
L
Izanami
5,733
410
40
3
0
237,021
0
W
Bellona
9,747
696
110
8
0
302,760
1
L
Medusa
5,074
362
34
2
0
177,037
3
W
Charybdis
8,929
638
98
7
0
234,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role