Player Matchup

Khepri
Khepri
BunsLG
Khepri
Level 119
God Stats
1W - 1L
1,513 SR
Queue Stats
97W - 78L
1,595 Elo+
Party 1
Anubis
Anubis
Womparoni
Anubis
Level 127
God Stats
25W - 9L
1,793 SR
Queue Stats
70W - 35L
1,652 Elo+
Party 1
Bellona
Bellona
Yakerrr
Bellona
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 121L
1,633 Elo+
Party 1
Lancelot
Lancelot
dookieinymbutt
Lancelot
Level 17
God Stats
6W - 3L
1,690 SR
Queue Stats
21W - 11L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
vvsGreedy
Cernunnos
Level 90
God Stats
12W - 6L
1,690 SR
Queue Stats
79W - 49L
1,672 Elo+
Party 1
Team Averages
Level 102
1,637 SR
1,631 Elo+

VS

Team Averages
Level 107
1,545 SR
1,549 Elo+
Mercury
Mercury
Angel24Ismael1
Mercury
Level 114
God Stats
0W - 1L
1,613 SR
Queue Stats
55W - 62L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
BigRedHardBall23
Kuzenbo
Level 46
God Stats
0W - 1L
1,497 SR
Queue Stats
8W - 9L
1,455 Elo+
Party 2
Neith
Neith
DR KimiKayuuga
Neith
Level 96
God Stats
17W - 17L
1,510 SR
Queue Stats
540W - 513L
1,527 Elo+
Party 2
Sol
Sol
DaPhrogBoi
Sol
Level 129
God Stats
2W - 5L
1,544 SR
Queue Stats
332W - 318L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
InTheRock
Baron Samedi
Level 148
God Stats
1W - 2L
1,559 SR
Queue Stats
65W - 42L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BunsLG
Khepri
13
0 / 3 / 5
8,920
469
4,278
12,788
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Womparoni
Anubis
15
2 / 3 / 3
9,632
507
14,080
12,412
7,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Yakerrr
Bellona
17
1 / 0 / 6
11,205
590
17,942
21,193
23,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
17
7 / 1 / 2
10,976
578
10,751
12,194
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
vvsGreedy
Cernunnos
18
3 / 1 / 3
11,075
583
11,651
17,049
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,239
434
4,291
18,765
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
8,179
430
9,603
21,089
25,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 4
8,537
449
9,161
10,661
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 0
9,786
515
11,760
12,779
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
InTheRock
Baron Samedi
13
0 / 1 / 7
9,099
479
8,443
14,965
17,060
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
7
8
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
4
1
0.13
W
Khepri
BunsLG
Khepri
0
3
5
0.83
L
1
1
4
3
L
4
3
0
1.33
L
Baron Samedi
InTheRock
Baron Samedi
0
1
7
3.5
W
Anubis
Womparoni
Anubis
2
3
3
1.17
W
Bellona
Yakerrr
Bellona
1
0
6
4
W
Lancelot
7
1
2
8
W
Cernunnos
vvsGreedy
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
43,258
75,636
Taken
78,259
61,116
Mitigated
59,931
37,367
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,291
1,439
0
3,427
18,765
7,495
0
5,586
13,179
0
58,219
L
9,603
3,066
0
3,224
21,089
25,840
0
1,105
19,984
53,441
0
W
Khepri
BunsLG
Khepri
4,278
460
0
2,498
12,788
15,546
29
5,740
7,024
23,992
0
L
9,161
2,840
0
4,216
10,661
4,844
0
5,010
5,651
0
75,961
L
11,760
3,501
0
5,395
12,779
4,692
0
1,476
11,303
75,991
14,452
L
Baron Samedi
InTheRock
Baron Samedi
8,443
1,763
2,102
6,791
14,965
17,060
0
5,181
9,784
39,209
0
W
Anubis
Womparoni
Anubis
14,080
641
0
6,560
12,412
7,850
436
3,968
8,444
81,143
0
W
Bellona
Yakerrr
Bellona
17,942
7,864
0
11,243
21,193
23,483
600
9,533
10,966
0
101,333
W
Lancelot
10,751
1,944
0
6,095
12,194
6,403
0
3,204
8,880
0
93,546
W
Cernunnos
vvsGreedy
Cernunnos
11,651
5,415
0
10,971
17,049
7,834
1,170
7,439
9,610
0
121,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
43,840
651
Minions Killed
564
0
Camps Cleared
0
1,893,552
Distance Traveled
1,811,367
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,239
434
107
6
0
403,330
7
L
Kuzenbo
8,179
430
105
6
0
341,221
1
W
Khepri
8,920
469
19
1
0
387,783
6
L
Neith
8,537
449
138
7
0
358,847
10
L
Sol
9,786
515
171
9
0
350,883
5
L
Baron Samedi
9,099
479
43
2
0
357,086
7
W
Anubis
9,632
507
119
6
0
326,534
7
W
Bellona
11,205
590
180
9
0
361,143
1
W
Lancelot
10,976
578
149
8
0
453,147
7
W
Cernunnos
11,075
583
184
10
0
364,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role