Player Matchup

He Bo
He Bo
Aimbotilux
He Bo
Level 89
God Stats
8W - 2L
1,931 SR
Queue Stats
107W - 61L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
DasherOP
Aphrodite
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 25L
1,724 Elo+
Party 1
Skadi
Skadi
Godslayer883553
Skadi
Level 97
God Stats
2W - 2L
1,428 SR
Queue Stats
442W - 235L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
XxNicolBolasxX
Jing Wei
Level 87
God Stats
2W - 2L
1,543 SR
Queue Stats
272W - 120L
1,703 Elo+
Party 1
Ganesha
Ganesha
xTATIS JRx
Ganesha
Level 29
God Stats
2W - 2L
1,381 SR
Queue Stats
184W - 62L
1,744 Elo+
Party 1
Team Averages
Level 70
1,557 SR
1,686 Elo+

VS

Team Averages
Level 31
1,500 SR
1,453 Elo+
Yemoja
Yemoja
FatherXylophone
Yemoja
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 86L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
Malthous5
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 2
Nike
Nike
QuarryPoter
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,554 Elo+
Solo
Hachiman
Hachiman
ant1m4cac0
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,271 Elo+
Solo
Vamana
Vamana
sonho_dividido
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
0 / 6 / 21
10,537
659
17,644
17,089
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DasherOP
Aphrodite
20
13 / 2 / 14
14,152
885
21,113
22,257
16,933
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
7 / 5 / 15
12,583
786
20,985
16,539
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
20
8 / 6 / 13
12,421
776
25,976
17,698
9,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
xTATIS JRx
Ganesha
20
0 / 2 / 28
12,834
802
7,941
24,099
32,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 10
12,036
752
13,363
26,562
24,263
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Malthous5
Zhong Kui
18
6 / 7 / 8
11,257
704
25,195
21,090
14,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 7 / 9
12,249
766
17,769
23,206
29,995
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ant1m4cac0
Hachiman
17
1 / 2 / 7
10,211
638
16,405
11,613
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 9 / 9
10,981
686
4,899
27,777
25,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
28
Kills
21
21
Deaths
30
91
Assists
43
Player
Kills
Deaths
Assists
KDA
W
He Bo
0
6
21
1.75
W
Aphrodite
DasherOP
Aphrodite
13
2
14
10
L
3
5
10
1.6
W
7
5
15
2.9
L
Zhong Kui
Malthous5
Zhong Kui
6
7
8
1.43
L
8
7
9
1.79
W
Jing Wei
8
6
13
2.42
L
Hachiman
ant1m4cac0
Hachiman
1
2
7
2.25
L
3
9
9
0.83
W
Ganesha
xTATIS JRx
Ganesha
0
2
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,659
Damage
77,631
97,682
Taken
110,248
76,492
Mitigated
99,077
52,402
Healing
36,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
17,644
849
1,555
2,272
17,089
8,805
658
4,797
12,292
23,347
0
W
Aphrodite
DasherOP
Aphrodite
21,113
1,804
18,663
15,624
22,257
16,933
1,440
9,093
13,164
54,876
0
L
13,363
1,560
6,610
4,394
26,562
24,263
0
10,664
15,898
23,743
0
W
20,985
8,649
2,144
1,389
16,539
8,892
2,158
7,742
8,797
0
43,072
L
Zhong Kui
Malthous5
Zhong Kui
25,195
2,395
325
4,903
21,090
14,172
1,001
10,534
10,556
48,840
0
L
17,769
1,044
1,946
2,852
23,206
29,995
0
10,648
12,558
0
37,123
W
Jing Wei
25,976
16,957
1,251
2,839
17,698
9,754
4,702
7,127
10,571
0
37,992
L
Hachiman
ant1m4cac0
Hachiman
16,405
5,834
2,724
4,644
11,613
4,701
133
6,329
5,284
0
31,525
L
4,899
3,335
2,678
5,308
27,777
25,946
802
8,523
19,254
0
10,863
W
Ganesha
xTATIS JRx
Ganesha
7,941
384
1,174
5,491
24,099
32,108
128
9,799
14,300
21,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,527
Gold Earned
56,734
184
Minions Killed
153
0
Camps Cleared
0
1,432,019
Distance Traveled
1,402,134
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,537
659
16
1
0
308,032
1
W
Aphrodite
14,152
885
89
6
0
347,945
0
L
Yemoja
12,036
752
23
1
0
284,592
0
W
Skadi
12,583
786
40
3
0
257,457
0
L
Zhong Kui
11,257
704
67
4
0
261,503
1
L
Nike
12,249
766
30
2
0
267,041
3
W
Jing Wei
12,421
776
39
2
0
229,168
0
L
Hachiman
10,211
638
28
2
0
320,259
3
L
Vamana
10,981
686
5
0
0
268,739
0
W
Ganesha
12,834
802
0
0
0
289,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role