Player Matchup

Heimdallr
Heimdallr
IllCarryYou987
Heimdallr
Level 48
God Stats
3W - 4L
1,339 SR
Queue Stats
24W - 30L
1,478 Elo+
Party 1
Tyr
Tyr
PaleDeathHunter
Tyr
Level 48
God Stats
49W - 25L
1,703 SR
Queue Stats
260W - 271L
1,533 Elo+
Solo
Terra
Terra
SauceB0ssR0ss
Terra
Level 155
God Stats
2W - 0L
1,420 SR
Queue Stats
65W - 78L
1,471 Elo+
Party 1
Anubis
Anubis
THeOuTbR3Ak
Anubis
Level 101
God Stats
70W - 49L
1,636 SR
Queue Stats
152W - 122L
1,584 Elo+
Party 3
Cernunnos
Cernunnos
deseT1
Cernunnos
Level 22
God Stats
38W - 26L
1,583 SR
Queue Stats
51W - 41L
1,517 Elo+
Party 3
Team Averages
Level 75
1,536 SR
1,517 Elo+

VS

Team Averages
Level 50
1,429 SR
1,378 Elo+
Neith
Neith
Bloodshed-TK
Neith
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 5L
1,363 Elo+
Party 2
Set
Set
Killer-Slither
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,086 Elo+
Party 2
Fafnir
Fafnir
KyBaptiste
Fafnir
Level 26
God Stats
0W - 2L
1,272 SR
Queue Stats
11W - 16L
1,393 Elo+
Solo
Osiris
Osiris
TailSpin
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,558 Elo+
Solo
Thoth
Thoth
hilja2112
Thoth
Level 29
God Stats
0W - 1L
1,172 SR
Queue Stats
20W - 19L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IllCarryYou987
Heimdallr
16
2 / 1 / 11
8,760
796
10,147
9,326
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 1 / 4
8,918
811
12,862
8,270
4,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 9
8,128
739
4,821
13,300
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
3 / 1 / 6
8,136
740
11,410
8,233
4,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
deseT1
Cernunnos
14
2 / 0 / 6
7,978
725
8,130
6,771
3,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
6,931
630
6,116
6,165
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 1
7,584
689
5,195
13,046
5,895
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
KyBaptiste
Fafnir
12
0 / 3 / 0
6,955
632
2,862
12,917
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
TailSpin
Osiris
13
0 / 4 / 3
7,094
645
8,833
14,108
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
hilja2112
Thoth
15
3 / 4 / 0
8,332
757
7,091
9,327
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
17
Kills
5
5
Deaths
17
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Heimdallr
IllCarryYou987
Heimdallr
2
1
11
7.5
L
2
6
1
0.42
L
Fafnir
KyBaptiste
Fafnir
0
3
0
0
W
9
1
4
11
W
1
2
9
2.75
W
Anubis
3
1
6
6
L
Osiris
TailSpin
Osiris
0
4
3
0.38
W
Cernunnos
deseT1
Cernunnos
2
0
6
5
L
Thoth
hilja2112
Thoth
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
30,097
45,900
Taken
55,563
33,017
Mitigated
36,470
12,724
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
1,164
0
1,947
6,165
2,859
0
1,751
4,414
0
19,965
W
Heimdallr
IllCarryYou987
Heimdallr
10,147
3,923
0
2,432
9,326
5,275
2,653
1,330
7,996
0
40,389
L
5,195
2,381
0
834
13,046
5,895
0
3,460
9,586
0
12,041
L
Fafnir
KyBaptiste
Fafnir
2,862
566
0
2,093
12,917
11,712
0
4,776
8,141
6,183
0
W
12,862
1,045
0
830
8,270
4,729
0
1,326
6,944
23
21,599
W
4,821
0
1,348
2,675
13,300
15,621
59
2,126
11,174
10,269
0
W
Anubis
11,410
1,076
0
3,558
8,233
4,344
62
2,465
5,768
38,474
0
L
Osiris
TailSpin
Osiris
8,833
1,260
0
3,020
14,108
12,451
0
4,618
9,490
0
18,992
W
Cernunnos
deseT1
Cernunnos
8,130
3,290
0
1,881
6,771
3,048
0
2,706
4,065
0
33,579
L
Thoth
hilja2112
Thoth
7,091
200
0
1,587
9,327
3,553
0
1,649
7,678
38,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
36,896
227
Minions Killed
145
0
Camps Cleared
0
1,051,488
Distance Traveled
1,143,307
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,931
630
33
3
0
216,915
0
W
Heimdallr
8,760
796
80
7
0
180,177
0
L
Set
7,584
689
15
1
0
209,655
1
L
Fafnir
6,955
632
4
0
0
243,023
3
W
Tyr
8,918
811
20
2
0
242,566
4
W
Terra
8,128
739
13
1
0
226,199
1
W
Anubis
8,136
740
61
6
0
202,948
1
L
Osiris
7,094
645
22
2
0
272,582
2
W
Cernunnos
7,978
725
53
5
0
199,598
0
L
Thoth
8,332
757
71
6
0
201,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role