Player Matchup

Bakasura
Bakasura
King-Ohou
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,170 Elo+
Solo
Jormungandr
Jormungandr
KollynnHurst
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,347 Elo+
Solo
Anhur
Anhur
Stuyy13
Anhur
Level 28
God Stats
0W - 2L
1,225 SR
Queue Stats
32W - 39L
1,439 Elo+
Solo
Cliodhna
Cliodhna
TheNutin
Cliodhna
Level 28
God Stats
2W - 1L
1,872 SR
Queue Stats
120W - 136L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
ejk71104
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,462 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,367 Elo+

VS

Team Averages
Level 67
1,535 SR
1,495 Elo+
King Arthur
King Arthur
BigBadBlanc
King Arthur
Level 28
God Stats
2W - 1L
1,299 SR
Queue Stats
68W - 104L
1,438 Elo+
Solo
Tiamat
Tiamat
Nato Joao
Tiamat
Level 18
God Stats
1W - 2L
1,370 SR
Queue Stats
4W - 4L
1,314 Elo+
Party 1
Discordia
Discordia
QawPanda
Discordia
Level 144
God Stats
1W - 1L
1,470 SR
Queue Stats
149W - 117L
1,577 Elo+
Party 2
Anubis
Anubis
VulcansLeg
Anubis
Level 29
God Stats
2W - 0L
2,009 SR
Queue Stats
56W - 24L
1,666 Elo+
Party 2
Cernunnos
Cernunnos
Yochi_BR
Cernunnos
Level 117
God Stats
2W - 1L
1,529 SR
Queue Stats
89W - 72L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King-Ohou
Bakasura
8
0 / 7 / 4
7,764
518
1,745
10,892
7,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
KollynnHurst
Jormungandr
20
3 / 5 / 19
12,546
836
12,173
23,924
37,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Stuyy13
Anhur
18
5 / 5 / 11
10,711
714
14,314
18,927
8,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheNutin
Cliodhna
20
9 / 7 / 11
12,375
825
24,646
25,563
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ejk71104
Erlang Shen
18
5 / 7 / 10
10,823
722
12,872
26,297
22,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBadBlanc
King Arthur
16
2 / 6 / 19
10,749
717
7,825
21,072
16,682
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Nato Joao
Tiamat
19
9 / 6 / 15
12,331
822
16,795
19,545
13,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
QawPanda
Discordia
20
5 / 1 / 16
12,265
818
23,438
11,131
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
VulcansLeg
Anubis
19
6 / 6 / 14
12,197
813
19,767
15,557
8,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Yochi_BR
Cernunnos
19
9 / 4 / 13
12,234
816
26,270
15,807
6,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
22
Kills
31
31
Deaths
23
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBadBlanc
King Arthur
2
6
19
1.92
L
Bakasura
King-Ohou
Bakasura
0
7
4
0.29
L
Jormungandr
KollynnHurst
Jormungandr
3
5
19
2.5
W
Tiamat
Nato Joao
Tiamat
9
6
15
2.75
W
Discordia
QawPanda
Discordia
5
1
16
13
L
Anhur
Stuyy13
Anhur
5
5
11
2.1
L
Cliodhna
TheNutin
Cliodhna
9
7
11
2.07
W
Anubis
VulcansLeg
Anubis
6
6
14
2.17
W
Cernunnos
Yochi_BR
Cernunnos
9
4
13
3.88
L
Erlang Shen
ejk71104
Erlang Shen
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,750
Damage
94,095
105,603
Taken
83,112
89,253
Mitigated
49,976
33,868
Healing
29,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBadBlanc
King Arthur
7,825
708
1,624
4,386
21,072
16,682
428
2,223
18,811
0
15,066
L
Bakasura
King-Ohou
Bakasura
1,745
1,030
995
761
10,892
7,419
0
7,909
2,747
0
1,835
L
Jormungandr
KollynnHurst
Jormungandr
12,173
1,372
1,302
4,100
23,924
37,723
222
10,838
12,766
32,208
0
W
Tiamat
Nato Joao
Tiamat
16,795
1,270
2,728
5,221
19,545
13,625
485
2,714
16,806
31,083
0
W
Discordia
QawPanda
Discordia
23,438
1,559
1,233
3,891
11,131
4,883
2,015
3,053
8,078
49,182
0
L
Anhur
Stuyy13
Anhur
14,314
5,836
1,390
4,636
18,927
8,674
1,617
11,445
7,160
0
31,730
L
Cliodhna
TheNutin
Cliodhna
24,646
3,297
2,498
7,479
25,563
13,267
0
14,861
10,497
0
42,173
W
Anubis
VulcansLeg
Anubis
19,767
724
1,495
4,296
15,557
8,042
726
2,176
13,381
35,277
0
W
Cernunnos
Yochi_BR
Cernunnos
26,270
12,903
1,133
3,392
15,807
6,744
4,520
2,007
13,800
0
40,908
L
Erlang Shen
ejk71104
Erlang Shen
12,872
6,546
2,489
8,218
26,297
22,170
742
13,683
12,433
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
59,776
147
Minions Killed
169
0
Camps Cleared
0
1,152,020
Distance Traveled
1,345,743
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,749
717
9
1
0
296,613
2
L
Bakasura
7,764
518
2
0
0
115,876
0
L
Jormungandr
12,546
836
35
2
0
262,985
0
W
Tiamat
12,331
822
21
1
0
267,588
1
W
Discordia
12,265
818
65
4
0
320,109
6
L
Anhur
10,711
714
57
4
0
261,720
0
L
Cliodhna
12,375
825
44
3
0
267,517
1
W
Anubis
12,197
813
46
3
0
211,548
1
W
Cernunnos
12,234
816
28
2
0
249,885
0
L
Erlang Shen
10,823
722
9
1
0
243,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role