Player Matchup

Izanami
Izanami
Chihayafuru48
Izanami
Level 95
God Stats
1W - 1L
1,821 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 3
Amaterasu
Amaterasu
Hektosan
Amaterasu
Level 49
God Stats
0W - 2L
1,209 SR
Queue Stats
57W - 74L
1,396 Elo+
Solo
Nemesis
Nemesis
ISI420
Nemesis
Level 127
God Stats
4W - 3L
1,560 SR
Queue Stats
85W - 75L
1,464 Elo+
Party 1
Eset
Eset
Judgeoflight
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 3
Poseidon
Poseidon
xxcc2
Poseidon
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 143L
1,455 Elo+
Party 1
Team Averages
Level 60
1,518 SR
1,390 Elo+

VS

Team Averages
Level 72
1,539 SR
1,474 Elo+
Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
FlameMort
Guan Yu
Level 46
God Stats
3W - 5L
1,552 SR
Queue Stats
117W - 116L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlowMoJ0o
Kumbhakarna
Level 68
God Stats
5W - 6L
1,426 SR
Queue Stats
198W - 191L
1,459 Elo+
Solo
Bastet
Bastet
SmokeInside
Bastet
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
153W - 143L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 1
6,710
447
8,226
9,523
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Hektosan
Amaterasu
12
0 / 5 / 0
6,974
465
2,707
11,947
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
ISI420
Nemesis
13
5 / 3 / 1
8,212
547
9,128
12,394
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 4
7,274
485
3,252
9,284
7,942
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
xxcc2
Poseidon
14
4 / 5 / 1
8,679
579
9,674
10,011
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 2 / 3
8,258
551
6,182
10,555
6,040
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
13
3 / 2 / 3
7,659
511
8,941
7,819
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
FlameMort
Guan Yu
15
5 / 2 / 1
9,047
603
7,471
11,465
8,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
SlowMoJ0o
Kumbhakarna
12
1 / 1 / 1
7,199
480
5,390
15,032
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
14
3 / 3 / 6
8,389
559
7,631
14,083
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
15
15
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
3
2.25
W
Neith
 
Neith
3
2
3
2.25
L
Izanami
1
1
1
1.5
W
Guan Yu
FlameMort
Guan Yu
5
2
1
2.75
L
Amaterasu
Hektosan
Amaterasu
0
5
0
0
L
Nemesis
ISI420
Nemesis
5
3
1
1.83
L
0
1
4
2
W
Kumbhakarna
SlowMoJ0o
Kumbhakarna
1
1
1
1.5
W
Bastet
3
3
6
2
L
Poseidon
xxcc2
Poseidon
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
35,615
53,159
Taken
58,954
29,262
Mitigated
33,822
14,950
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,182
378
0
6,172
10,555
6,040
200
6,080
4,475
60,046
0
W
Neith
 
Neith
8,941
2,461
0
2,650
7,819
2,951
1,044
920
6,899
32
57,427
L
Izanami
8,226
4,338
0
3,887
9,523
3,666
0
1,795
7,728
0
59,738
W
Guan Yu
FlameMort
Guan Yu
7,471
1,888
442
2,482
11,465
8,465
603
1,767
9,698
0
58,492
L
Amaterasu
Hektosan
Amaterasu
2,707
1,831
0
2,933
11,947
9,211
560
1,140
10,807
0
44,579
L
Nemesis
ISI420
Nemesis
9,128
4,449
0
4,697
12,394
5,134
420
1,741
10,653
0
54,679
L
3,252
754
193
2,490
9,284
7,942
0
1,875
7,409
17,385
0
W
Kumbhakarna
SlowMoJ0o
Kumbhakarna
5,390
169
0
4,730
15,032
10,912
312
2,317
12,715
30,605
5,691
W
Bastet
7,631
2,660
0
6,937
14,083
5,454
0
1,842
12,241
0
53,806
L
Poseidon
xxcc2
Poseidon
9,674
1,641
0
750
10,011
3,309
26
4,203
5,808
73,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
40,552
430
Minions Killed
423
0
Camps Cleared
0
1,349,983
Distance Traveled
1,359,820
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,258
551
92
6
0
242,118
5
W
Neith
7,659
511
92
6
0
256,605
3
L
Izanami
6,710
447
108
7
0
261,635
4
W
Guan Yu
9,047
603
106
7
0
269,149
2
L
Amaterasu
6,974
465
79
5
0
215,715
4
L
Nemesis
8,212
547
95
6
0
302,336
5
L
Eset
7,274
485
30
2
0
282,014
7
W
Kumbhakarna
7,199
480
41
3
0
279,824
5
W
Bastet
8,389
559
92
6
0
312,124
7
L
Poseidon
8,679
579
118
8
0
288,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role