Player Matchup

Persephone
Persephone
Almighty5742
Persephone
Level 66
God Stats
7W - 11L
1,621 SR
Queue Stats
74W - 106L
1,347 Elo+
Party 1
Lancelot
Lancelot
DankMangos
Lancelot
Level 147
God Stats
1W - 2L
1,815 SR
Queue Stats
172W - 197L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
PicNicOP
Sylvanus
Level 148
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 2
Chiron
Chiron
WanQuitDntU
Chiron
Level 124
God Stats
4W - 3L
1,509 SR
Queue Stats
34W - 62L
1,382 Elo+
Solo
Vamana
Vamana
freshness56
Vamana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,510 Elo+
Party 2
Team Averages
Level 129
1,585 SR
1,367 Elo+

VS

Team Averages
Level 104
1,447 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Koughy
Janus
Level 124
God Stats
14W - 12L
1,505 SR
Queue Stats
30W - 18L
1,595 Elo+
Solo
Bastet
Bastet
RHINONUTS
Bastet
Level 94
God Stats
18W - 23L
1,469 SR
Queue Stats
239W - 239L
1,439 Elo+
Solo
Bellona
Bellona
Skillful Otaku
Bellona
Level 89
God Stats
2W - 3L
1,262 SR
Queue Stats
2W - 10L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Almighty5742
Persephone
9
0 / 1 / 0
4,564
761
845
3,064
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
DankMangos
Lancelot
10
0 / 1 / 0
4,644
774
1,408
3,824
1,641
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
PicNicOP
Sylvanus
10
0 / 0 / 0
4,795
799
3,033
4,843
3,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
7
0 / 0 / 0
4,150
692
356
672
231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
10
1 / 0 / 0
5,182
864
4,053
6,731
4,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
5,192
865
1,142
2,100
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
 
Tyr
10
1 / 1 / 0
4,716
786
3,543
4,566
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
Koughy
Janus
10
0 / 0 / 0
4,863
811
2,589
1,552
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
RHINONUTS
Bastet
10
0 / 0 / 1
4,863
811
3,953
3,586
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 2
4,666
778
2,313
4,214
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Tyr
 
Tyr
1
1
0
1
L
Persephone
Almighty5742
Persephone
0
1
0
0
L
Lancelot
DankMangos
Lancelot
0
1
0
0
W
Janus
Koughy
Janus
0
0
0
0
L
Sylvanus
PicNicOP
Sylvanus
0
0
0
0
W
Bastet
RHINONUTS
Bastet
0
0
1
0.5
W
0
0
2
1
L
Chiron
0
0
0
0
L
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,695
Damage
13,540
19,134
Taken
16,018
10,565
Mitigated
9,890
7,801
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,142
293
113
561
2,100
967
330
312
1,788
0
16,019
W
Tyr
 
Tyr
3,543
183
0
1,564
4,566
3,826
0
1,144
3,422
0
9,133
L
Persephone
Almighty5742
Persephone
845
33
0
276
3,064
1,009
0
147
2,809
7,896
0
L
Lancelot
DankMangos
Lancelot
1,408
474
0
171
3,824
1,641
0
113
3,649
0
9,311
W
Janus
Koughy
Janus
2,589
224
0
576
1,552
577
0
401
1,151
15,543
0
L
Sylvanus
PicNicOP
Sylvanus
3,033
887
1,598
2,680
4,843
3,150
0
589
4,136
6,483
0
W
Bastet
RHINONUTS
Bastet
3,953
813
0
670
3,586
1,380
0
628
2,958
0
16,595
W
2,313
670
0
915
4,214
3,140
0
1,393
2,821
0
7,595
L
Chiron
356
268
195
273
672
231
0
406
220
0
2,364
L
Vamana
4,053
1,401
498
2,110
6,731
4,534
0
1,128
5,285
0
12,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
24,300
82
Minions Killed
139
0
Camps Cleared
0
509,000
Distance Traveled
663,691
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,192
865
35
6
0
94,047
2
W
Tyr
4,716
786
13
2
0
140,180
1
L
Persephone
4,564
761
16
3
0
100,230
0
L
Lancelot
4,644
774
21
4
0
145,705
0
W
Janus
4,863
811
43
7
0
131,887
3
L
Sylvanus
4,795
799
8
1
0
117,208
1
W
Bastet
4,863
811
27
5
0
148,427
3
W
Bellona
4,666
778
21
4
0
149,150
2
L
Chiron
4,150
692
5
1
0
26,838
0
L
Vamana
5,182
864
32
5
0
119,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role