Player Matchup

Bellona
Bellona
Lee0ne
Bellona
Level 137
God Stats
8W - 4L
1,682 SR
Queue Stats
182W - 124L
1,689 Elo+
Party 1
Vamana
Vamana
MentheChocolat
Vamana
Level 148
God Stats
4W - 1L
1,928 SR
Queue Stats
203W - 147L
1,674 Elo+
Party 1
Merlin
Merlin
daerios
Merlin
Level 147
God Stats
3W - 0L
1,709 SR
Queue Stats
37W - 16L
1,770 Elo+
Party 1
Team Averages
Level 144
1,773 SR
1,711 Elo+

VS

Team Averages
Level 55
1,500 SR
1,655 Elo+
King Arthur
King Arthur
Artirias
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Anubis
Anubis
iKasim
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Xing Tian
Xing Tian
iMarco0
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lee0ne
Bellona
15
4 / 0 / 6
11,282
806
12,043
14,612
18,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 7
10,692
764
13,442
19,980
14,632
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
daerios
Merlin
17
4 / 1 / 6
10,695
764
19,492
9,623
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artirias
King Arthur
12
1 / 4 / 0
8,381
599
10,173
17,590
17,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
iKasim
Anubis
15
1 / 6 / 1
9,686
692
11,293
15,483
10,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
iMarco0
Xing Tian
15
0 / 1 / 2
9,944
710
10,102
20,123
25,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Artirias
King Arthur
1
4
0
0.25
W
Bellona
Lee0ne
Bellona
4
0
6
7
W
3
1
7
6.5
W
Merlin
daerios
Merlin
4
1
6
7
L
Anubis
iKasim
Anubis
1
6
1
0.25
L
Xing Tian
iMarco0
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,977
Damage
31,568
44,215
Taken
53,196
37,362
Mitigated
53,846
19,990
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Artirias
King Arthur
10,173
1,092
0
1,324
17,590
17,424
0
6,800
10,790
0
29,172
W
Bellona
Lee0ne
Bellona
12,043
4,511
2,726
6,310
14,612
18,332
1,046
5,916
8,696
0
32,221
W
13,442
7,515
0
8,243
19,980
14,632
1,817
8,727
11,253
2,341
46,570
W
Merlin
daerios
Merlin
19,492
2,767
0
2,711
9,623
4,398
1,338
6,834
2,789
71,243
0
L
Anubis
iKasim
Anubis
11,293
501
0
3,661
15,483
10,466
0
4,520
10,963
45,311
0
L
Xing Tian
iMarco0
Xing Tian
10,102
1,129
0
3,612
20,123
25,956
0
9,417
10,706
36,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
28,011
188
Minions Killed
152
0
Camps Cleared
0
811,262
Distance Traveled
769,456
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,381
599
35
3
0
276,854
4
W
Bellona
11,282
806
33
2
0
288,220
5
W
Vamana
10,692
764
54
4
0
270,094
3
W
Merlin
10,695
764
101
7
0
252,948
1
L
Anubis
9,686
692
83
6
0
208,181
4
L
Xing Tian
9,944
710
34
2
0
284,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role