Player Matchup

Merlin
Merlin
CHILLIN_N_SC
Merlin
Level 158
God Stats
0W - 3L
1,419 SR
Queue Stats
81W - 111L
1,456 Elo+
Party 1
Horus
Horus
HayatoHero_
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,254 Elo+
Solo
Kuzenbo
Kuzenbo
ITALYANO420
Kuzenbo
Level 65
God Stats
24W - 26L
1,465 SR
Queue Stats
26W - 38L
1,340 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,350 Elo+

VS

Team Averages
Level 93
1,514 SR
1,469 Elo+
Discordia
Discordia
MarvelousGamer
Discordia
Level 23
God Stats
18W - 17L
1,447 SR
Queue Stats
22W - 23L
1,449 Elo+
Party 2
Neith
Neith
Olgirath
Neith
Level 118
God Stats
5W - 4L
1,462 SR
Queue Stats
250W - 226L
1,546 Elo+
Party 2
Cerberus
Cerberus
SilentFART22694
Cerberus
Level 139
God Stats
6W - 1L
1,634 SR
Queue Stats
116W - 161L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 0
6,859
686
5,562
4,843
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 10 / 0
5,602
560
405
11,010
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kuzenbo
ITALYANO420
Kuzenbo
10
0 / 4 / 0
6,351
635
2,747
10,852
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MarvelousGamer
Discordia
13
5 / 0 / 9
8,399
840
6,926
4,226
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Olgirath
Neith
12
7 / 0 / 7
8,392
839
10,775
5,101
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
3 / 0 / 11
8,260
826
4,037
8,254
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
L
0
10
0
0
L
Kuzenbo
ITALYANO420
Kuzenbo
0
4
0
0
W
Discordia
MarvelousGamer
Discordia
5
0
9
9.5
W
Neith
Olgirath
Neith
7
0
7
10.5
W
Cerberus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,714
Damage
21,738
26,705
Taken
17,581
17,529
Mitigated
13,627
1,204
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,562
64
0
463
4,843
1,645
0
1,813
3,030
31,861
0
L
405
405
0
133
11,010
5,085
0
5,040
5,970
0
1,512
L
Kuzenbo
ITALYANO420
Kuzenbo
2,747
1,245
0
608
10,852
10,799
0
4,470
6,382
9,273
0
W
Discordia
MarvelousGamer
Discordia
6,926
905
0
460
4,226
2,067
1,159
2,837
1,389
32,562
0
W
Neith
Olgirath
Neith
10,775
5,096
0
1,860
5,101
2,362
1,949
2,486
2,615
0
37,004
W
Cerberus
4,037
900
0
1,690
8,254
9,198
171
3,019
5,235
22,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,812
Gold Earned
25,051
86
Minions Killed
152
0
Camps Cleared
0
418,731
Distance Traveled
541,344
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,859
686
71
7
0
146,195
0
L
Horus
5,602
560
1
0
0
112,976
2
L
Kuzenbo
6,351
635
14
1
0
159,560
1
W
Discordia
8,399
840
57
6
0
187,426
0
W
Neith
8,392
839
56
6
0
173,285
1
W
Cerberus
8,260
826
39
4
0
180,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role