Player Matchup

Arachne
Arachne
Silver II
Chambered Fist
Arachne
Silver II
Level 137
God Stats
4W - 5L
1,445 SR
Queue Stats
92W - 118L
944 MMR
Solo
Jormungandr
Jormungandr
Silver III
Matthus-_-
Jormungandr
Silver III
Level 87
God Stats
75W - 78L
1,526 SR
Queue Stats
256W - 294L
1,103 MMR
Solo
Vulcan
Vulcan
Silver I
patrick112009
Vulcan
Silver I
Level 68
God Stats
171W - 149L
1,577 SR
Queue Stats
427W - 480L
970 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,516 SR
1,006 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,544 SR
1,256 MMR
Ravana
Ravana
Silver II
PoisonHand1989
Ravana
Silver II
Level 85
God Stats
16W - 8L
1,581 SR
Queue Stats
604W - 695L
925 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Squonkster
Baba Yaga
Gold I
Level 153
God Stats
29W - 23L
1,574 SR
Queue Stats
210W - 184L
1,603 MMR
Party 1
Ymir
Ymir
Gold V
YMIR IS H3R3
Ymir
Gold V
Level 95
God Stats
170W - 149L
1,475 SR
Queue Stats
309W - 275L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
8,641
576
7,213
16,946
8,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Matthus-_-
Jormungandr
16
3 / 1 / 5
10,354
690
14,362
15,780
14,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 5 / 3
11,293
753
15,603
14,456
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasHeraChaacBaron SamediAh Muzen Cab

VS

Bans
AthenaAchillesMedusaGilgameshChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
10,771
718
14,135
14,307
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Squonkster
Baba Yaga
17
6 / 3 / 5
11,255
750
16,080
16,062
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 8
10,690
713
10,336
18,314
24,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
14
14
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Jormungandr
Matthus-_-
Jormungandr
3
1
5
5.5
W
4
3
5
2.17
W
Baba Yaga
Squonkster
Baba Yaga
6
3
5
2.83
W
4
3
8
2.67
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
40,551
47,182
Taken
48,683
30,068
Mitigated
40,208
7,954
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,213
4,103
0
1,556
16,946
8,167
0
9,073
7,117
0
18,502
L
Jormungandr
Matthus-_-
Jormungandr
14,362
2,923
0
3,228
15,780
14,259
0
7,842
7,024
37,031
0
W
14,135
1,849
0
5,348
14,307
8,146
794
7,686
6,198
0
42,823
W
Baba Yaga
Squonkster
Baba Yaga
16,080
863
0
1,335
16,062
7,632
427
10,377
5,095
60,390
0
W
10,336
1,680
0
250
18,314
24,430
198
10,948
6,973
24,329
0
L
15,603
8,294
0
3,170
14,456
7,642
25
8,594
5,270
56,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
32,716
143
Minions Killed
189
0
Camps Cleared
0
720,003
Distance Traveled
833,816
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,641
576
19
1
0
227,887
0
L
Jormungandr
10,354
690
43
3
0
239,269
0
W
Ravana
10,771
718
57
4
0
295,643
2
W
Baba Yaga
11,255
750
96
6
0
276,630
2
W
Ymir
10,690
713
36
2
0
261,543
3
L
Vulcan
11,293
753
81
5
0
252,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role