Player Matchup

Bakasura
Bakasura
AyyyVee
Bakasura
Level 67
God Stats
1W - 3L
1,343 SR
Queue Stats
68W - 114L
1,392 Elo+
Party 1
Bellona
Bellona
HiddenKitten23
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 68L
1,360 Elo+
Party 1
Merlin
Merlin
ItsCowBoi
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,448 SR
1,417 Elo+

VS

Team Averages
Level 89
1,548 SR
1,509 Elo+
Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
phantasmicccc
Nu Wa
Level 108
God Stats
18W - 12L
1,534 SR
Queue Stats
151W - 176L
1,500 Elo+
Solo
Awilix
Awilix
steban1235
Awilix
Level 95
God Stats
3W - 1L
1,610 SR
Queue Stats
18W - 16L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AyyyVee
Bakasura
12
1 / 6 / 0
7,758
705
5,217
13,899
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 0
7,247
659
6,147
14,009
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
ItsCowBoi
Merlin
10
0 / 8 / 0
6,803
618
4,667
9,930
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 0 / 13
8,871
806
3,065
10,783
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
12 / 0 / 6
10,790
981
20,883
8,142
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
steban1235
Awilix
14
6 / 1 / 7
9,416
856
6,596
10,892
6,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
18
19
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
13
6.5
L
Bakasura
AyyyVee
Bakasura
1
6
0
0.17
L
0
5
0
0
L
Merlin
ItsCowBoi
Merlin
0
8
0
0
W
12
0
6
15
W
Awilix
steban1235
Awilix
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,031
Damage
30,544
37,838
Taken
29,817
18,669
Mitigated
22,212
4,378
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,065
1,668
3,184
3,981
10,783
11,848
384
1,453
9,320
0
14,590
L
Bakasura
AyyyVee
Bakasura
5,217
3,050
0
776
13,899
6,318
0
6,873
7,026
0
18,638
L
6,147
1,203
1,343
1,999
14,009
9,479
0
9,658
4,351
0
22,151
L
Merlin
ItsCowBoi
Merlin
4,667
787
0
260
9,930
2,872
69
4,402
5,528
21,296
0
W
20,883
6,929
0
1,940
8,142
3,692
2,123
1,209
6,865
62,219
0
W
Awilix
steban1235
Awilix
6,596
3,394
0
1,501
10,892
6,672
892
2,080
8,406
0
32,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
29,077
111
Minions Killed
147
0
Camps Cleared
0
550,032
Distance Traveled
664,302
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,871
806
15
1
0
242,934
2
L
Bakasura
7,758
705
51
5
0
212,652
0
L
Bellona
7,247
659
21
2
0
184,897
0
L
Merlin
6,803
618
39
4
0
152,483
1
W
Nu Wa
10,790
981
81
7
0
194,238
0
W
Awilix
9,416
856
51
5
0
227,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role